description.ext hlÒc} hull3\br_gear.h $ƒYI hull3\briefing\blufor.sqf ïK™U hull3\briefing\civilian.sqf ïK™U hull3\briefing\indfor.sqf ïK™U hull3\briefing\opfor.sqf ïK™U hull3\hull3.h ïK™Uø initPlayerLocal.sqf 1aÒck mission.sqm tlÒc¤ç onPlayerRespawn.sqf Ø$\ tp_air.sqf ÈiÒc” tp_range.sqf âiÒc¦ tp_spawn.sqf jÒc‡ #include "hull3\hull3.h"
enableDebugConsole = 1;
disabledAI=1;
onLoadName = "VN Lobby";
onLoadMission = "Made with Hull3";
author = "Staff";
loadScreen = "x\ark\addons\hull3\resources\hull3_logo.paa";
class Header
{
gameType = Coop;
minPlayers = 1;
maxPlayers = 40;
};
respawn = 3;
respawndelay = 3;
respawnOnStart = -1;
respawnTemplates[] = {};
class Params {
class Hull3_Date {
title = "Moon Phase";
values[] = {0,1};
texts[] = {"New Moon", "Full Moon"};
default = 1;
code = "hull3_mission_date = %1";
};
class Hull3_TimeOfDay {
title = "Time of Day";
values[] = {0,1,2,3,4,5,6,7};
texts[] = {"Dawn", "Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Dusk", "Night"};
default = 3;
code = "hull3_mission_timeOfDay = %1";
};
class Hull3_Fog {
title = "Fog";
values[] = {0,1,2};
texts[] = {"None", "Light", "Heavy"};
default = 0;
code = "hull3_mission_fog = %1";
};
class Hull3_Weather {
title = "Weather";
values[] = {0,1,2,3,4,5,6,7,8,9};
texts[] = {"Random", "Clear (Calm)", "Clear (Light Winds)", "Clear (Strong Winds)", "Overcast (Calm)", "Overcast (Light Winds)", "Overcast (Strong Winds)", "Rain (Light Winds)", "Rain (Strong Winds)", "Storm"};
default = 4;
code = "hull3_mission_weather = %1";
};
class Hull3_SafetyTimer {
title = "Safety Timer";
values[] = {9999,0};
texts[] = {"On", "Off"};
default = 0;
code = "hull3_mission_safetyTimerEnd = %1";
};
};
allowProfileGlasses = 0;
class br_gear {
class Rifleman {
primaryWeapon = "";
primaryWeaponItems[] = {};
secondaryWeapon = "";
secondaryWeaponItems[] = {};
handgunWeapon = "";
addHandgunItems[] = {};
uniformWeapons[] = {};
vestWeapons[] = {};
backpackWeapons[] = {};
uniformMagazines[] = {};
vestMagazines[] = {};
backpackMagazines[] = {};
basicAssignItems[] = {"ItemMap", "ItemCompass", "ItemWatch", "ItemGPS"};
assignItems[] = {};
binocular = "";
uniformItems[] = {};
vestItems[] = {};
backpackItems[] = {};
uniformRadios[] = {};
vestRadios[] = {};
backpackRadios[] = {};
uniformMedicalItems[] = {};
vestMedicalItems[] = {};
backpackMedicalItems[] = {};
code = "";
headGear = "";
uniform = "";
goggles = "";
vest = "";
backpack = "";
};
class Leader : Rifleman {};
class Officer : Leader {};
class Crew : Rifleman {};
class CO : Officer {};
class XO : CO {
backpackMagazines[] = {};
class SL : Officer {};
class Medic : Rifleman {};
class FTL : Leader {};
class AR : Rifleman {};
class AAR : Rifleman {};
class RAT : Rifleman {};
class Vehicle {
weapons[] = {};
magazines[] = {};
items[] = {};
radios[] = {};
};
class Car : Vehicle {};
class Truck : Vehicle {};
class Armored : Truck {};
};
};// BLUFOR Notes
// Situation
player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***
ENEMY FORCES
*** Insert information about enemy forces here.***
FRIENDLY FORCES
*** Insert information about friendly forces here.***
"]];
// Mission
player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. ***
"]];
// Execution
player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***
MOVEMENT PLAN
*** Insert movement instructions here. ***
FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***
SPECIAL TASKS
*** Insert instructions for specific units here. ***
"]];
// Administration
player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. ***
"]];
// Credits
player createDiaryRecord ["Diary", ["Credits", "
Made by
"]];
// BLUFOR Notes
// Situation
player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***
ENEMY FORCES
*** Insert information about enemy forces here.***
FRIENDLY FORCES
*** Insert information about friendly forces here.***
"]];
// Mission
player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. ***
"]];
// Execution
player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***
MOVEMENT PLAN
*** Insert movement instructions here. ***
FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***
SPECIAL TASKS
*** Insert instructions for specific units here. ***
"]];
// Administration
player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. ***
"]];
// Credits
player createDiaryRecord ["Diary", ["Credits", "
Made by
"]];
// BLUFOR Notes
// Situation
player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***
ENEMY FORCES
*** Insert information about enemy forces here.***
FRIENDLY FORCES
*** Insert information about friendly forces here.***
"]];
// Mission
player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. ***
"]];
// Execution
player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***
MOVEMENT PLAN
*** Insert movement instructions here. ***
FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***
SPECIAL TASKS
*** Insert instructions for specific units here. ***
"]];
// Administration
player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. ***
"]];
// Credits
player createDiaryRecord ["Diary", ["Credits", "
Made by
"]];
// BLUFOR Notes
// Situation
player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***
ENEMY FORCES
*** Insert information about enemy forces here.***
FRIENDLY FORCES
*** Insert information about friendly forces here.***
"]];
// Mission
player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. ***
"]];
// Execution
player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***
MOVEMENT PLAN
*** Insert movement instructions here. ***
FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***
SPECIAL TASKS
*** Insert instructions for specific units here. ***
"]];
// Administration
player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. ***
"]];
// Credits
player createDiaryRecord ["Diary", ["Credits", "
Made by
"]];
class Hull3 {
isEnabled = 1;
class Briefing {
blufor = "hull3\briefing\blufor.sqf";
opfor = "hull3\briefing\opfor.sqf";
indfor = "hull3\briefing\indfor.sqf";
civilian = "hull3\briefing\civilian.sqf";
};
class Gear {
#include "br_gear.h"
unitBaseClass = "Rifleman";
vehicleBaseClass = "Vehicle";
};
class Faction {
class Default {
gear = "br_gear";
uniform = "Default";
};
};
};allUniforms = ["vn_b_uniform_sog_01_01","vn_b_uniform_sog_01_02","vn_b_uniform_sog_01_03","vn_b_uniform_sog_01_04","vn_b_uniform_sog_01_05","vn_b_uniform_sog_01_06","vn_b_uniform_sog_02_01","vn_b_uniform_sog_02_02","vn_b_uniform_sog_02_03","vn_b_uniform_sog_02_04","vn_b_uniform_sog_02_05","vn_b_uniform_sog_02_06","vn_b_uniform_macv_01_01","vn_b_uniform_macv_01_02","vn_b_uniform_macv_01_03","vn_b_uniform_macv_01_04","vn_b_uniform_macv_01_05","vn_b_uniform_macv_01_06","vn_b_uniform_macv_01_07","vn_b_uniform_macv_01_08","vn_b_uniform_macv_02_01","vn_b_uniform_macv_02_02","vn_b_uniform_macv_02_05","vn_b_uniform_macv_02_06","vn_b_uniform_macv_02_07","vn_b_uniform_macv_02_08","vn_b_uniform_macv_03_01","vn_b_uniform_macv_03_02","vn_b_uniform_macv_03_05","vn_b_uniform_macv_03_06","vn_b_uniform_macv_03_07","vn_b_uniform_macv_03_08","vn_b_uniform_macv_04_01","vn_b_uniform_macv_04_02","vn_b_uniform_macv_04_05","vn_b_uniform_macv_04_06","vn_b_uniform_macv_04_07","vn_b_uniform_macv_04_08","vn_b_uniform_macv_04_20","vn_b_uniform_macv_04_21","vn_b_uniform_macv_05_01","vn_b_uniform_macv_05_02","vn_b_uniform_macv_05_05","vn_b_uniform_macv_05_06","vn_b_uniform_macv_05_07","vn_b_uniform_macv_05_08","vn_b_uniform_heli_01_01","vn_b_uniform_k2b_01_01","vn_b_uniform_k2b_01_02","vn_b_uniform_k2b_02_01","vn_b_uniform_k2b_02_02","vn_b_uniform_k2b_02_03","vn_b_uniform_macv_06_01","vn_b_uniform_macv_06_02","vn_b_uniform_macv_06_05","vn_b_uniform_macv_06_06","vn_b_uniform_macv_06_07","vn_b_uniform_macv_06_08","vn_o_uniform_nva_army_01_01","vn_o_uniform_nva_army_01_02","vn_o_uniform_nva_army_01_03","vn_o_uniform_nva_army_01_04","vn_o_uniform_vc_mf_01_07","vn_o_uniform_nva_army_02_01","vn_o_uniform_nva_army_02_02","vn_o_uniform_nva_army_02_03","vn_o_uniform_nva_army_02_04","vn_o_uniform_vc_mf_02_07","vn_o_uniform_nva_army_03_01","vn_o_uniform_nva_army_03_02","vn_o_uniform_nva_army_03_03","vn_o_uniform_nva_army_03_04","vn_o_uniform_vc_mf_03_07","vn_o_uniform_nva_army_04_01","vn_o_uniform_nva_army_04_02","vn_o_uniform_nva_army_04_03","vn_o_uniform_nva_army_04_04","vn_o_uniform_vc_mf_04_07","vn_o_uniform_nva_army_05_03","vn_o_uniform_nva_army_05_04","vn_o_uniform_nva_army_06_03","vn_o_uniform_nva_army_06_04","vn_o_uniform_nva_army_07_03","vn_o_uniform_nva_army_07_04","vn_o_uniform_nva_army_08_03","vn_o_uniform_nva_army_08_04","vn_o_uniform_nva_army_09_01","vn_o_uniform_nva_army_09_02","vn_o_uniform_nva_army_09_03","vn_o_uniform_nva_army_09_04","vn_o_uniform_vc_mf_09_07","vn_o_uniform_nva_army_10_03","vn_o_uniform_nva_army_10_04","vn_o_uniform_vc_mf_10_07","vn_o_uniform_nva_army_11_03","vn_o_uniform_nva_army_11_04","vn_o_uniform_vc_mf_11_07","vn_o_uniform_vc_reg_11_08","vn_o_uniform_vc_reg_11_09","vn_o_uniform_vc_reg_11_10","vn_o_uniform_nva_army_12_01","vn_o_uniform_nva_army_12_02","vn_o_uniform_nva_army_12_03","vn_o_uniform_nva_army_12_04","vn_o_uniform_vc_mf_12_07","vn_o_uniform_vc_reg_12_08","vn_o_uniform_vc_reg_12_09","vn_o_uniform_vc_reg_12_10","vn_o_uniform_nva_dc_13_02","vn_o_uniform_nva_dc_13_04","vn_o_uniform_nva_dc_13_07","vn_o_uniform_nva_dc_13_08","vn_o_uniform_nva_dc_14_01","vn_o_uniform_nva_dc_14_04","vn_o_uniform_nva_navy_01","vn_o_uniform_nva_navy_02","vn_o_uniform_nva_navy_03","vn_o_uniform_nva_navy_04","vn_o_uniform_nva_air_01","vn_o_uniform_vc_01_01","vn_o_uniform_vc_01_02","vn_o_uniform_vc_01_03","vn_o_uniform_vc_01_04","vn_o_uniform_vc_01_05","vn_o_uniform_vc_01_06","vn_o_uniform_vc_01_07","vn_o_uniform_vc_02_01","vn_o_uniform_vc_02_02","vn_o_uniform_vc_02_03","vn_o_uniform_vc_02_04","vn_o_uniform_vc_02_05","vn_o_uniform_vc_02_06","vn_o_uniform_vc_02_07","vn_o_uniform_vc_03_01","vn_o_uniform_vc_03_02","vn_o_uniform_vc_03_03","vn_o_uniform_vc_03_04","vn_o_uniform_vc_03_05","vn_o_uniform_vc_03_06","vn_o_uniform_vc_03_07","vn_o_uniform_vc_04_01","vn_o_uniform_vc_04_02","vn_o_uniform_vc_04_03","vn_o_uniform_vc_04_04","vn_o_uniform_vc_04_05","vn_o_uniform_vc_04_06","vn_o_uniform_vc_04_07","vn_o_uniform_vc_05_01","vn_o_uniform_vc_05_02","vn_o_uniform_vc_05_03","vn_o_uniform_vc_05_04","vn_b_uniform_seal_01_01","vn_b_uniform_seal_01_02","vn_b_uniform_seal_01_05","vn_b_uniform_seal_01_06","vn_b_uniform_seal_01_07","vn_b_uniform_seal_02_01","vn_b_uniform_seal_02_02","vn_b_uniform_seal_02_05","vn_b_uniform_seal_02_06","vn_b_uniform_seal_02_07","vn_b_uniform_seal_03_01","vn_b_uniform_seal_04_01","vn_b_uniform_seal_05_01","vn_b_uniform_seal_05_02","vn_b_uniform_seal_05_05","vn_b_uniform_seal_05_06","vn_b_uniform_seal_05_07","vn_b_uniform_seal_06_01","vn_b_uniform_seal_06_02","vn_b_uniform_seal_06_05","vn_b_uniform_seal_06_06","vn_b_uniform_seal_06_07","vn_b_uniform_seal_09_01","vn_b_uniform_seal_07_01","vn_b_uniform_seal_07_02","vn_b_uniform_seal_07_03","vn_b_uniform_seal_07_04","vn_b_uniform_seal_08_01","vn_b_uniform_seal_08_02","vn_b_uniform_seal_08_03","vn_b_uniform_seal_08_04","vn_b_uniform_aus_01_01","vn_b_uniform_aus_02_01","vn_b_uniform_aus_03_01","vn_b_uniform_aus_04_01","vn_b_uniform_aus_05_01","vn_b_uniform_aus_06_01","vn_b_uniform_aus_07_01","vn_b_uniform_aus_08_01","vn_b_uniform_aus_09_01","vn_b_uniform_aus_10_01","vn_b_uniform_nz_01_01","vn_b_uniform_nz_02_01","vn_b_uniform_nz_03_01","vn_b_uniform_nz_04_01","vn_b_uniform_nz_05_01","vn_b_uniform_nz_06_01","vn_b_uniform_sas_01_06","vn_b_uniform_sas_02_06","vn_b_uniform_sas_03_06","vn_b_uniform_k2b_03_01","vn_b_uniform_k2b_03_02","vn_b_uniform_k2b_01_04","vn_b_uniform_k2b_01_05","vn_b_uniform_k2b_02_04","vn_b_uniform_k2b_02_05","vn_b_uniform_macv_01_15","vn_b_uniform_macv_02_15","vn_b_uniform_macv_03_15","vn_b_uniform_macv_04_15","vn_b_uniform_macv_05_15","vn_b_uniform_macv_06_15","vn_b_uniform_macv_01_17","vn_b_uniform_macv_02_17","vn_b_uniform_macv_03_17","vn_b_uniform_macv_04_17","vn_b_uniform_macv_05_17","vn_b_uniform_macv_06_17","vn_b_uniform_macv_01_16","vn_b_uniform_macv_02_16","vn_b_uniform_macv_03_16","vn_b_uniform_macv_04_16","vn_b_uniform_macv_05_16","vn_b_uniform_macv_06_16","vn_b_uniform_macv_01_18","vn_b_uniform_macv_02_18","vn_b_uniform_macv_03_18","vn_b_uniform_macv_04_18","vn_b_uniform_macv_05_18","vn_b_uniform_macv_06_18","vn_o_uniform_pl_army_01_11","vn_o_uniform_pl_army_02_11","vn_o_uniform_pl_army_03_11","vn_o_uniform_pl_army_04_11","vn_o_uniform_pl_army_01_12","vn_o_uniform_pl_army_02_12","vn_o_uniform_pl_army_03_12","vn_o_uniform_pl_army_04_12","vn_o_uniform_pl_army_01_13","vn_o_uniform_pl_army_02_13","vn_o_uniform_pl_army_03_13","vn_o_uniform_pl_army_04_13","vn_o_uniform_pl_army_01_14","vn_o_uniform_pl_army_02_14","vn_o_uniform_pl_army_03_14","vn_o_uniform_pl_army_04_14"];
ark_fnc_lobby_airPlaneFly = {
player addAction [
"Quick Flight Start",
{
params ["_target"];
private _vehicle = vehicle _target;
_vehicle setPosATL ([getPosATL _vehicle #0, getPosATL _vehicle #0, 1000]);
_vehicle setVelocityModelSpace [0, 150, 0];
if (!isEngineOn _vehicle) then { _vehicle engineOn true };
_vehicle setAirplaneThrottle 1;
},
[],
50,
true,
true,
"",
"_target isKindOf 'Air' && isTouchingGround _target",
-1
];
};
ark_fnc_lobby_init = {
private _clothing = selectRandom allUniforms;
player forceAddUniform _clothing;
player allowDamage false;
for "_i" from 1 to 10 do {player addItemToUniform "ACE_fieldDressing";};
for "_i" from 1 to 5 do {player addItemToUniform "ACE_morphine";};
call ark_fnc_lobby_airPlaneFly;
};
call ark_fnc_lobby_init;version=54;
class EditorData
{
moveGridStep=1;
angleGridStep=0.2617994;
scaleGridStep=1;
autoGroupingDist=10;
toggles=1;
class ItemIDProvider
{
nextID=726;
};
class MarkerIDProvider
{
nextID=8;
};
class LayerIndexProvider
{
nextID=5;
};
class Camera
{
pos[]={2298.6396,69.854675,3932.061};
dir[]={0.15181795,-0.57103908,0.80680609};
up[]={0.10560009,0.82092422,0.56119263};
aside[]={0.98278427,-3.9901352e-007,-0.18493052};
};
};
binarizationWanted=0;
sourceName="##LOBBY##";
addons[]=
{
"A3_Ui_F",
"A3_Characters_F",
"A3_Characters_F_Exp_Civil",
"air_f_vietnam_c",
"air_f_vietnam_02_c",
"ark_clear_cargo",
"weapons_f_vietnam_c",
"A3_Structures_F_Training",
"CUP_CAMisc",
"A3_Modules_F",
"objects_f_vietnam_c"
};
class AddonsMetaData
{
class List
{
items=11;
class Item0
{
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item1
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item2
{
className="A3_Characters_F_Exp";
name="Arma 3 Apex - Characters and Clothing";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item3
{
className="air_f_vietnam_c";
name="air_f_vietnam_c";
author="Savage Game Design";
url="https://www.arma3.com";
};
class Item4
{
className="air_f_vietnam_02_c";
name="air_f_vietnam_02_c";
author="Savage Game Design";
url="https://www.arma3.com";
};
class Item5
{
className="ark_clear_cargo";
name="ARK Inhouse - Clear Cargo";
author="ARK";
url="http://www.ark-group.org";
};
class Item6
{
className="weapons_f_vietnam_c";
name="weapons_f_vietnam_c";
author="Savage Game Design";
url="https://www.arma3.com";
};
class Item7
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item8
{
className="CUP_CAMisc";
name="CUP_CAMisc";
};
class Item9
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item10
{
className="objects_f_vietnam_c";
name="objects_f_vietnam_c";
author="Savage Game Design";
url="https://www.arma3.com";
};
};
};
dlcs[]=
{
"VN"
};
randomSeed=3582444;
class ScenarioData
{
author="Cyruz";
};
class Mission
{
class Intel
{
briefingName="## LOBBY ##";
resistanceWest=0;
timeOfChanges=28800;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
wavesForced=1;
windForced=1;
year=2035;
month=6;
day=12;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
class Entities
{
items=50;
class Item0
{
dataType="Marker";
position[]={2340.6465,34.658203,3941.4993};
name="1";
markerType="ELLIPSE";
type="Empty";
colorName="ColorGreen";
a=500;
b=500;
id=0;
atlOffset=4.6682034;
};
class Item1
{
dataType="Marker";
position[]={15923.285,293.01389,7007.6138};
name="1_1";
markerType="ELLIPSE";
type="Empty";
colorName="ColorRed";
a=500;
b=500;
angle=49.845985;
id=1;
atlOffset=278.03387;
};
class Item2
{
dataType="Marker";
position[]={2408.8416,28.892641,4092.3572};
name="3";
text="NO FLY ZONE";
type="Empty";
colorName="ColorRed";
angle=355.91733;
id=2;
};
class Item3
{
dataType="Marker";
position[]={15842.447,266.31067,7339.5464};
name="3_1";
text="NO KILL ZONE";
type="Empty";
colorName="ColorWhite";
angle=49.846375;
id=3;
atlOffset=251.33067;
};
class Item4
{
dataType="Marker";
position[]={2292.6084,29.955,3990.833};
name="respawn_civilian";
type="Empty";
angle=22.837587;
id=4;
};
class Item5
{
dataType="Trigger";
position[]={2343.8616,30.832024,3937.0808};
class Attributes
{
condition="call{this && {((getPosATL _x) select 2) > 5} count thislist > 0}";
onActivation="call{{if (_x isKindOf ""air"") then {deleteVehicle _x;}} forEach thislist;}";
sizeA=500;
sizeB=500;
interuptable=1;
repeatable=1;
activationBy="CIV";
};
id=6;
type="EmptyDetector";
};
class Item6
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2262.1169,29.859831,3993.6514};
angles[]={0.0060001095,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayer=1;
isPlayable=1;
};
id=52;
type="C_man_1";
};
};
class Attributes
{
};
id=51;
};
class Item7
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2260.3809,29.862118,3988.6506};
angles[]={0.0060001095,0.35702708,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=54;
type="C_man_1";
};
};
class Attributes
{
};
id=53;
};
class Item8
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2258.5667,29.882513,3983.438};
angles[]={0.0060001095,0.35702708,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=56;
type="C_man_1";
atlOffset=1.9073486e-006;
};
};
class Attributes
{
};
id=55;
atlOffset=1.9073486e-006;
};
class Item9
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2256.6567,29.893219,3978.0864};
angles[]={0.0060001095,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=58;
type="C_man_1";
};
};
class Attributes
{
};
id=57;
};
class Item10
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2255.248,29.91243,3973.228};
angles[]={-0,0.35702735,0.0039967569};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=60;
type="C_man_1";
};
};
class Attributes
{
};
id=59;
};
class Item11
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2268.8838,29.897385,3991.2766};
angles[]={0.0060001095,0.35702708,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=62;
type="C_man_polo_2_F";
atlOffset=1.9073486e-006;
};
};
class Attributes
{
};
id=61;
atlOffset=1.9073486e-006;
};
class Item12
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2267.0527,29.905298,3986.0732};
angles[]={0.0060001095,0.35702679,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=64;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=63;
};
class Item13
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2264.7263,29.909798,3981.2131};
angles[]={-0,0.35702679,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=66;
type="C_man_polo_2_F";
atlOffset=1.9073486e-006;
};
};
class Attributes
{
};
id=65;
atlOffset=1.9073486e-006;
};
class Item14
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2262.894,29.923016,3975.4756};
angles[]={-0,0.35702735,0.0039967569};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=68;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=67;
};
class Item15
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2261.207,29.927441,3971.0493};
angles[]={0.0039967569,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=70;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=69;
};
class Item16
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2275.0769,29.9156,3989.0093};
angles[]={0.0039967569,0.35702679,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=72;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=71;
};
class Item17
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2273.0396,29.923597,3983.0159};
angles[]={-0,0.35702679,0.0039967569};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=74;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=73;
};
class Item18
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2271.4167,29.931438,3978.6062};
angles[]={-0,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=76;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=75;
};
class Item19
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2269.303,29.931438,3972.9441};
angles[]={-0,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=78;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=77;
};
class Item20
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2267.4475,29.940979,3968.4597};
angles[]={0.0060001095,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=80;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=79;
};
class Item21
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2282.2891,29.931438,3986.2207};
angles[]={-0,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=82;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=81;
};
class Item22
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2280.3357,29.933453,3980.9673};
angles[]={-0,0.35702735,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=84;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=83;
};
class Item23
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2278.7937,29.950905,3976.8054};
angles[]={0.0060001095,0.35702679,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=86;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=85;
};
class Item24
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2277.1003,29.954548,3971.1985};
angles[]={0.0010918301,0.35702735,0.0022107877};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=88;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=87;
};
class Item25
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2275.2988,29.961437,3965.5923};
angles[]={0.37808722,0.35702708,0.73280603};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=90;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=89;
};
class Item26
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2289.5205,29.958561,3983.0615};
angles[]={-0,0.35702711,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=92;
type="C_man_1";
};
};
class Attributes
{
};
id=91;
};
class Item27
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2287.7844,29.961437,3978.0618};
angles[]={-0,0.35702711,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=94;
type="C_man_1";
};
};
class Attributes
{
};
id=93;
};
class Item28
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2285.9705,29.961437,3972.8484};
angles[]={-0,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=96;
type="C_man_1";
};
};
class Attributes
{
};
id=95;
};
class Item29
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2284.0591,29.961437,3967.4976};
angles[]={-0,0.35702708,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=98;
type="C_man_1";
};
};
class Attributes
{
};
id=97;
};
class Item30
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2282.6516,29.975876,3962.6433};
angles[]={0.0060001095,0.3570272,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=100;
type="C_man_1";
atlOffset=-1.9073486e-006;
};
};
class Attributes
{
};
id=99;
atlOffset=-1.9073486e-006;
};
class Item31
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2296.2893,29.961437,3980.6899};
angles[]={-0,0.3570272,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=102;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=101;
};
class Item32
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2294.4583,29.961437,3975.4824};
angles[]={-0,0.35702696,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=104;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=103;
};
class Item33
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2292.1299,29.974216,3970.6235};
angles[]={-0,0.3570272,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=106;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=105;
};
class Item34
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2290.2976,29.991438,3964.8857};
angles[]={-0,0.35702735,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=108;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=107;
};
class Item35
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2288.6128,29.988956,3960.4634};
angles[]={0.0060001095,0.35702679,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=110;
type="C_man_polo_2_F";
};
};
class Attributes
{
};
id=109;
};
class Item36
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2302.4824,29.97633,3978.4187};
angles[]={-0,0.35702696,0.0060001095};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=112;
type="C_man_polo_3_F";
atlOffset=-1.9073486e-006;
};
};
class Attributes
{
};
id=111;
atlOffset=-1.9073486e-006;
};
class Item37
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2300.4434,29.991438,3972.4312};
angles[]={-0,0.35702735,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=114;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=113;
};
class Item38
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2298.8191,29.991438,3968.0176};
angles[]={-0,0.35702735,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=116;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=115;
};
class Item39
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2296.707,29.991438,3962.3591};
angles[]={0,0.35702705,-0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=118;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=117;
};
class Item40
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2294.8533,29.991438,3957.873};
angles[]={0,0.35702705,-0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=120;
type="C_man_polo_3_F";
};
};
class Attributes
{
};
id=119;
};
class Item41
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2309.6946,29.991438,3975.6299};
angles[]={-0,0.35702705,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=122;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=121;
};
class Item42
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2307.7393,29.991438,3970.3774};
angles[]={-0,0.35702735,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=124;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=123;
};
class Item43
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2306.2346,29.991438,3966.1252};
angles[]={-0,0.35702679,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=126;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=125;
};
class Item44
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2304.5039,29.991438,3960.6089};
angles[]={-0,0.35702679,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=128;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=127;
};
class Item45
{
dataType="Group";
side="Civilian";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={2302.7046,29.991438,3955.0063};
angles[]={-0,0.3570272,0};
};
side="Civilian";
flags=6;
class Attributes
{
skill=0.60000002;
init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}";
isPlayable=1;
};
id=130;
type="C_man_polo_4_F";
};
};
class Attributes
{
};
id=129;
};
class Item46
{
dataType="Marker";
position[]={17334.092,31.200937,5577.0005};
name="marker_6";
markerType="ELLIPSE";
type="ellipse";
colorName="ColorWEST";
a=186.36171;
b=125;
angle=0.045531858;
id=138;
};
class Item47
{
dataType="Layer";
name="Air";
state=1;
class Entities
{
items=30;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={15669.009,17.760262,7216.5142};
angles[]={-0,3.1700468,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=672;
type="vn_b_air_ah1g_04";
atlOffset=-9.5367432e-007;
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={15681.514,17.760262,7232.2583};
angles[]={-0,3.1700468,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=673;
type="vn_b_air_ah1g_04";
atlOffset=-9.5367432e-007;
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={15692.972,17.760262,7216.4971};
angles[]={-0,3.1700468,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=674;
type="vn_b_air_ah1g_04";
atlOffset=-9.5367432e-007;
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={15694.006,17.656429,7087.7783};
angles[]={-0,3.1691597,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=656;
type="vn_b_air_f100d_cas";
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={15708.981,17.656429,7087.249};
angles[]={-0,3.1691597,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=657;
type="vn_b_air_f100d_cas";
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={15756.488,17.656429,7086.8452};
angles[]={-0,3.1691597,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=666;
type="vn_b_air_f100d_cas";
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={15771.464,17.656429,7086.3159};
angles[]={-0,3.1691597,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=667;
type="vn_b_air_f100d_cas";
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={15719.961,17.869041,7134.5073};
angles[]={-0,3.1210518,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=670;
type="vn_b_air_f4b_usmc_cas";
atlOffset=9.5367432e-007;
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={15736.482,17.869041,7133.7295};
angles[]={-0,3.1210518,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=671;
type="vn_b_air_f4b_usmc_cas";
atlOffset=9.5367432e-007;
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={15725.628,17.869041,7087.5386};
angles[]={-0,3.1622484,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=658;
type="vn_b_air_f4c_cas";
atlOffset=9.5367432e-007;
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={15741.302,17.869041,7087.5396};
angles[]={-0,3.1622484,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=659;
type="vn_b_air_f4c_cas";
atlOffset=9.5367432e-007;
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={15769.361,17.634617,7229.4673};
angles[]={-0,3.1486204,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=684;
type="vn_o_air_mi2_04_02";
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={15792.811,17.634617,7230.0908};
angles[]={-0,3.1486204,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=685;
type="vn_o_air_mi2_04_02";
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={15781.679,17.634617,7210.3311};
angles[]={-0,3.1486204,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=686;
type="vn_o_air_mi2_04_02";
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={15804.903,16.938774,7094.2368};
angles[]={-0,3.152962,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=660;
type="vn_o_air_mig19_cas";
atlOffset=9.5367432e-007;
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={15816.447,16.938774,7094.0967};
angles[]={-0,3.152962,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=661;
type="vn_o_air_mig19_cas";
atlOffset=9.5367432e-007;
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={15828.853,16.938774,7093.9824};
angles[]={-0,3.152962,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=662;
type="vn_o_air_mig19_cas";
atlOffset=9.5367432e-007;
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={15840.396,16.938774,7093.8423};
angles[]={-0,3.152962,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=663;
type="vn_o_air_mig19_cas";
atlOffset=9.5367432e-007;
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={15851.53,16.938774,7093.5591};
angles[]={-0,3.152962,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=664;
type="vn_o_air_mig19_cas";
atlOffset=9.5367432e-007;
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={15863.074,16.938774,7093.4189};
angles[]={-0,3.152962,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=665;
type="vn_o_air_mig19_cas";
atlOffset=9.5367432e-007;
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={15714.848,17.331936,7231.2964};
angles[]={-0,3.1420383,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=675;
type="vn_b_air_oh6a_04";
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={15706.699,17.331936,7217.7852};
angles[]={-0,3.1420383,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=676;
type="vn_b_air_oh6a_04";
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={15723.26,17.331936,7217.7842};
angles[]={-0,3.1420383,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=677;
type="vn_b_air_oh6a_04";
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={15747.546,17.880871,7231.2734};
angles[]={-0,3.1657159,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=678;
type="vn_b_air_uh1b_01_01";
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={15738.189,17.880871,7218.9961};
angles[]={-0,3.1657159,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=679;
type="vn_b_air_uh1b_01_01";
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={15754.739,17.880871,7219.1641};
angles[]={-0,3.1657159,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=680;
type="vn_b_air_uh1b_01_01";
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={15683.597,17.058262,7193.291};
angles[]={-0,3.2133858,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=681;
type="vn_b_air_ch34_01_01";
atlOffset=-9.5367432e-007;
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={15714.314,17.058262,7192.0347};
angles[]={-0,3.2133858,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=682;
type="vn_b_air_ch34_01_01";
atlOffset=-9.5367432e-007;
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={15745.864,17.058262,7193.7773};
angles[]={-0,3.2133858,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=683;
type="vn_b_air_ch34_01_01";
atlOffset=-9.5367432e-007;
};
class Item29
{
dataType="Logic";
class PositionInfo
{
position[]={15217.606,35.60704,7200.0317};
};
id=553;
type="ARK_Clear_Vehicle";
atlOffset=32.5411;
};
};
id=707;
atlOffset=5.8118114;
};
class Item48
{
dataType="Layer";
name="Shooting Range";
state=1;
class Entities
{
items=16;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={17274.428,30.746437,5571.1318};
angles[]={0.0099949092,0,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=706;
type="vn_b_ammobox_sog";
atlOffset=-0.0022735596;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=1;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={17293.313,30.57548,5571.7368};
angles[]={6.2113094,0,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=705;
type="vn_o_ammobox_full_08";
atlOffset=-0.00041007996;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=1;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={17303.625,31.14267,5561.2163};
angles[]={6.2711854,3.1195912,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=692;
type="TargetP_Inf_Acc2_F";
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={17305.783,30.898073,5541.6089};
angles[]={-0,3.119961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=693;
type="TargetP_Inf_Acc2_F";
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={17308.801,30.898073,5515.9116};
angles[]={-0,3.119961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=694;
type="TargetP_Inf_Acc2_F";
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={17287.369,31.253645,5561.0332};
angles[]={6.245204,3.1195912,6.2731848};
};
side="Empty";
flags=4;
class Attributes
{
};
id=696;
type="TargetP_Inf_Acc2_F";
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={17289.527,30.898073,5541.4258};
angles[]={-0,3.119961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=697;
type="TargetP_Inf_Acc2_F";
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={17292.545,30.898073,5515.7285};
angles[]={-0,3.119961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=698;
type="TargetP_Inf_Acc2_F";
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={17269.031,31.442198,5561.0679};
angles[]={0.019996032,3.1195912,6.2671871};
};
side="Empty";
flags=4;
class Attributes
{
};
id=700;
type="TargetP_Inf_Acc2_F";
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={17271.189,31.188395,5541.4604};
angles[]={6.2731905,3.119961,6.2711902};
};
side="Empty";
flags=4;
class Attributes
{
};
id=701;
type="TargetP_Inf_Acc2_F";
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={17274.207,30.898073,5515.7632};
angles[]={-0,3.119961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=702;
type="TargetP_Inf_Acc2_F";
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={17271.197,30.937445,5570.2075};
angles[]={6.2551923,6.2774043,0.03798322};
};
side="Empty";
flags=4;
class Attributes
{
};
id=489;
type="Land_strelecky_post_new";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=1;
};
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={17289.678,30.80875,5570.3813};
angles[]={6.211309,6.2725005,6.2671833};
};
side="Empty";
flags=4;
class Attributes
{
};
id=490;
type="Land_strelecky_post_new";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=1;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={17305.947,30.662556,5570.8682};
angles[]={6.251195,6.2663879,6.2711854};
};
side="Empty";
flags=4;
class Attributes
{
};
id=491;
type="Land_strelecky_post_new";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=1;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={17309.896,30.301323,5571.2744};
angles[]={6.2611909,3.1394145,6.2771854};
};
side="Empty";
flags=4;
class Attributes
{
};
id=704;
type="vn_b_ammobox_full_09";
atlOffset=0.013183594;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=1;
};
};
class Item15
{
dataType="Logic";
class PositionInfo
{
position[]={17294.516,30.040001,5528.6245};
angles[]={-0,6.2573128,0};
};
areaSize[]={29.364714,0,33.671455};
flags=1;
id=687;
type="ModuleHideTerrainObjects_F";
class CustomAttributes
{
class Attribute0
{
property="#filter";
expression="_this setVariable [""#filter"",_value]";
class Value
{
class data
{
singleType="SCALAR";
value=15;
};
};
};
class Attribute1
{
property="#hideLocally";
expression="_this setVariable [""#hideLocally"",_value]";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=2;
};
};
};
id=708;
atlOffset=0.16080475;
};
class Item49
{
dataType="Layer";
name="TP";
state=1;
class Entities
{
items=9;
class Item0
{
dataType="Marker";
position[]={15800.349,46.349998,7189.3218};
name="mkrAir";
text="TELEPORT";
type="mil_dot";
angle=49.845985;
id=132;
atlOffset=31.369999;
};
class Item1
{
dataType="Marker";
position[]={2294.71,33.672997,3995.9705};
name="mkrSpawn";
text="TELEPORT";
type="mil_dot";
angle=29.754997;
id=5;
atlOffset=3.7188206;
};
class Item2
{
dataType="Marker";
position[]={17296.467,30.648649,5579.9072};
name="mkrSR";
text="TELEPORT";
type="mil_dot";
angle=90.594978;
id=133;
atlOffset=1.9073486e-006;
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={2294.8303,30.003853,3999.6526};
angles[]={0.0060001095,0.43490112,0};
};
side="Empty";
flags=4;
class Attributes
{
skill=0.60000002;
init="call{this addAction [""Teleport to Air"", ""tp_air.sqf"", [], 1, false, false];}";
disableSimulation=1;
};
id=718;
type="Land_vn_b_prop_mapstand_01";
atlOffset=-1.7166138e-005;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
class Attribute1
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=2;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={2297.0928,30.014322,3998.5515};
angles[]={-0,0.43490112,0.0060001095};
};
side="Empty";
flags=4;
class Attributes
{
skill=0.60000002;
init="call{this addAction [""Teleport to Firing Range"", ""tp_range.sqf"", [], 1, false, false];}";
disableSimulation=1;
};
id=719;
type="Land_vn_b_prop_mapstand_01";
atlOffset=-1.7166138e-005;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
class Attribute1
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=2;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={15807.632,15.051783,7191.5703};
angles[]={0,1.578214,0};
};
side="Empty";
flags=4;
class Attributes
{
skill=0.60000002;
init="call{this addAction [""Teleport to Spawn"", ""tp_spawn.sqf"", [], 1, false, false];}";
disableSimulation=1;
};
id=720;
type="Land_vn_b_prop_mapstand_01";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
class Attribute1
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=2;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={15807.59,15.051783,7188.605};
angles[]={-0,1.5782157,0};
};
side="Empty";
flags=4;
class Attributes
{
skill=0.60000002;
init="call{this addAction [""Teleport to Firing Range"", ""tp_range.sqf"", [], 1, false, false];}";
disableSimulation=1;
};
id=721;
type="Land_vn_b_prop_mapstand_01";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
class Attribute1
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=2;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={17294.986,30.714161,5582.0444};
angles[]={0.017994344,6.2027955,0.015987216};
};
side="Empty";
flags=4;
class Attributes
{
skill=0.60000002;
init="call{this addAction [""Teleport to Spawn"", ""tp_spawn.sqf"", [], 1, false, false];}";
disableSimulation=1;
};
id=722;
type="Land_vn_b_prop_mapstand_01";
atlOffset=-0.0006275177;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
class Attribute1
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=2;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={17297.904,30.64665,5582.2539};
angles[]={0.021991149,6.2026386,6.2571969};
};
side="Empty";
flags=4;
class Attributes
{
skill=0.60000002;
init="call{this addAction [""Teleport to Air"", ""tp_air.sqf"", [], 1, false, false];}";
disableSimulation=1;
};
id=723;
type="Land_vn_b_prop_mapstand_01";
atlOffset=-0.00010490417;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
class Attribute1
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
singleType="BOOL";
value=0;
};
};
};
nAttributes=2;
};
};
};
id=716;
atlOffset=-8.3440247;
};
};
class Connections
{
class LinkIDProvider
{
nextID=29;
};
class Links
{
items=29;
class Item0
{
linkID=0;
item0=656;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item1
{
linkID=1;
item0=657;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item2
{
linkID=2;
item0=658;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item3
{
linkID=3;
item0=659;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item4
{
linkID=4;
item0=660;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item5
{
linkID=5;
item0=661;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item6
{
linkID=6;
item0=662;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item7
{
linkID=7;
item0=663;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item8
{
linkID=8;
item0=664;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item9
{
linkID=9;
item0=665;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item10
{
linkID=10;
item0=666;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item11
{
linkID=11;
item0=667;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item12
{
linkID=12;
item0=670;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item13
{
linkID=13;
item0=671;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item14
{
linkID=14;
item0=672;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item15
{
linkID=15;
item0=673;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item16
{
linkID=16;
item0=674;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item17
{
linkID=17;
item0=675;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item18
{
linkID=18;
item0=676;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item19
{
linkID=19;
item0=677;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item20
{
linkID=20;
item0=678;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item21
{
linkID=21;
item0=679;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item22
{
linkID=22;
item0=680;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item23
{
linkID=23;
item0=681;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item24
{
linkID=24;
item0=682;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item25
{
linkID=25;
item0=683;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item26
{
linkID=26;
item0=684;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item27
{
linkID=27;
item0=685;
item1=553;
class CustomData
{
type="Sync";
};
};
class Item28
{
linkID=28;
item0=686;
item1=553;
class CustomData
{
type="Sync";
};
};
};
};
};
call ark_fnc_lobby_init;player setpos (getMarkerPos "mkrAir");
player setDir 275;
titleText ["DO NOT SPAWNKILL - Check map for zones", "PLAIN"];
removeAllWeapons player;player setPos (getMarkerPos "mkrSR");
player setDir 180;
titleText ["Shooting Range - DO NOT TAKE WEAPONS OUTSIDE OF THIS ZONE", "PLAIN"];
removeAllWeapons player;player setpos (getMarkerPos "mkrSpawn");
player setDir 200;
titleText ["NO SHOOTING/FLYING ZONE", "PLAIN"];
removeAllWeapons player; )™ƒ›|§6²muw4ÜÁåAa