description.exthlÒc}hull3\br_gear.h$ƒYIhull3\briefing\blufor.sqfïK™Uhull3\briefing\civilian.sqfïK™Uhull3\briefing\indfor.sqfïK™Uhull3\briefing\opfor.sqfïK™Uhull3\hull3.hïK™UøinitPlayerLocal.sqf1aÒckmission.sqmtlÒc¤çonPlayerRespawn.sqfØ$\tp_air.sqfÈiÒc”tp_range.sqfâiÒc¦tp_spawn.sqfjÒc‡#include "hull3\hull3.h" enableDebugConsole = 1; disabledAI=1; onLoadName = "VN Lobby"; onLoadMission = "Made with Hull3"; author = "Staff"; loadScreen = "x\ark\addons\hull3\resources\hull3_logo.paa"; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 40; }; respawn = 3; respawndelay = 3; respawnOnStart = -1; respawnTemplates[] = {}; class Params { class Hull3_Date { title = "Moon Phase"; values[] = {0,1}; texts[] = {"New Moon", "Full Moon"}; default = 1; code = "hull3_mission_date = %1"; }; class Hull3_TimeOfDay { title = "Time of Day"; values[] = {0,1,2,3,4,5,6,7}; texts[] = {"Dawn", "Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Dusk", "Night"}; default = 3; code = "hull3_mission_timeOfDay = %1"; }; class Hull3_Fog { title = "Fog"; values[] = {0,1,2}; texts[] = {"None", "Light", "Heavy"}; default = 0; code = "hull3_mission_fog = %1"; }; class Hull3_Weather { title = "Weather"; values[] = {0,1,2,3,4,5,6,7,8,9}; texts[] = {"Random", "Clear (Calm)", "Clear (Light Winds)", "Clear (Strong Winds)", "Overcast (Calm)", "Overcast (Light Winds)", "Overcast (Strong Winds)", "Rain (Light Winds)", "Rain (Strong Winds)", "Storm"}; default = 4; code = "hull3_mission_weather = %1"; }; class Hull3_SafetyTimer { title = "Safety Timer"; values[] = {9999,0}; texts[] = {"On", "Off"}; default = 0; code = "hull3_mission_safetyTimerEnd = %1"; }; }; allowProfileGlasses = 0; class br_gear { class Rifleman { primaryWeapon = ""; primaryWeaponItems[] = {}; secondaryWeapon = ""; secondaryWeaponItems[] = {}; handgunWeapon = ""; addHandgunItems[] = {}; uniformWeapons[] = {}; vestWeapons[] = {}; backpackWeapons[] = {}; uniformMagazines[] = {}; vestMagazines[] = {}; backpackMagazines[] = {}; basicAssignItems[] = {"ItemMap", "ItemCompass", "ItemWatch", "ItemGPS"}; assignItems[] = {}; binocular = ""; uniformItems[] = {}; vestItems[] = {}; backpackItems[] = {}; uniformRadios[] = {}; vestRadios[] = {}; backpackRadios[] = {}; uniformMedicalItems[] = {}; vestMedicalItems[] = {}; backpackMedicalItems[] = {}; code = ""; headGear = ""; uniform = ""; goggles = ""; vest = ""; backpack = ""; }; class Leader : Rifleman {}; class Officer : Leader {}; class Crew : Rifleman {}; class CO : Officer {}; class XO : CO { backpackMagazines[] = {}; class SL : Officer {}; class Medic : Rifleman {}; class FTL : Leader {}; class AR : Rifleman {}; class AAR : Rifleman {}; class RAT : Rifleman {}; class Vehicle { weapons[] = {}; magazines[] = {}; items[] = {}; radios[] = {}; }; class Car : Vehicle {}; class Truck : Vehicle {}; class Armored : Truck {}; }; };// BLUFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; // BLUFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; // BLUFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; // BLUFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; class Hull3 { isEnabled = 1; class Briefing { blufor = "hull3\briefing\blufor.sqf"; opfor = "hull3\briefing\opfor.sqf"; indfor = "hull3\briefing\indfor.sqf"; civilian = "hull3\briefing\civilian.sqf"; }; class Gear { #include "br_gear.h" unitBaseClass = "Rifleman"; vehicleBaseClass = "Vehicle"; }; class Faction { class Default { gear = "br_gear"; uniform = "Default"; }; }; };allUniforms = ["vn_b_uniform_sog_01_01","vn_b_uniform_sog_01_02","vn_b_uniform_sog_01_03","vn_b_uniform_sog_01_04","vn_b_uniform_sog_01_05","vn_b_uniform_sog_01_06","vn_b_uniform_sog_02_01","vn_b_uniform_sog_02_02","vn_b_uniform_sog_02_03","vn_b_uniform_sog_02_04","vn_b_uniform_sog_02_05","vn_b_uniform_sog_02_06","vn_b_uniform_macv_01_01","vn_b_uniform_macv_01_02","vn_b_uniform_macv_01_03","vn_b_uniform_macv_01_04","vn_b_uniform_macv_01_05","vn_b_uniform_macv_01_06","vn_b_uniform_macv_01_07","vn_b_uniform_macv_01_08","vn_b_uniform_macv_02_01","vn_b_uniform_macv_02_02","vn_b_uniform_macv_02_05","vn_b_uniform_macv_02_06","vn_b_uniform_macv_02_07","vn_b_uniform_macv_02_08","vn_b_uniform_macv_03_01","vn_b_uniform_macv_03_02","vn_b_uniform_macv_03_05","vn_b_uniform_macv_03_06","vn_b_uniform_macv_03_07","vn_b_uniform_macv_03_08","vn_b_uniform_macv_04_01","vn_b_uniform_macv_04_02","vn_b_uniform_macv_04_05","vn_b_uniform_macv_04_06","vn_b_uniform_macv_04_07","vn_b_uniform_macv_04_08","vn_b_uniform_macv_04_20","vn_b_uniform_macv_04_21","vn_b_uniform_macv_05_01","vn_b_uniform_macv_05_02","vn_b_uniform_macv_05_05","vn_b_uniform_macv_05_06","vn_b_uniform_macv_05_07","vn_b_uniform_macv_05_08","vn_b_uniform_heli_01_01","vn_b_uniform_k2b_01_01","vn_b_uniform_k2b_01_02","vn_b_uniform_k2b_02_01","vn_b_uniform_k2b_02_02","vn_b_uniform_k2b_02_03","vn_b_uniform_macv_06_01","vn_b_uniform_macv_06_02","vn_b_uniform_macv_06_05","vn_b_uniform_macv_06_06","vn_b_uniform_macv_06_07","vn_b_uniform_macv_06_08","vn_o_uniform_nva_army_01_01","vn_o_uniform_nva_army_01_02","vn_o_uniform_nva_army_01_03","vn_o_uniform_nva_army_01_04","vn_o_uniform_vc_mf_01_07","vn_o_uniform_nva_army_02_01","vn_o_uniform_nva_army_02_02","vn_o_uniform_nva_army_02_03","vn_o_uniform_nva_army_02_04","vn_o_uniform_vc_mf_02_07","vn_o_uniform_nva_army_03_01","vn_o_uniform_nva_army_03_02","vn_o_uniform_nva_army_03_03","vn_o_uniform_nva_army_03_04","vn_o_uniform_vc_mf_03_07","vn_o_uniform_nva_army_04_01","vn_o_uniform_nva_army_04_02","vn_o_uniform_nva_army_04_03","vn_o_uniform_nva_army_04_04","vn_o_uniform_vc_mf_04_07","vn_o_uniform_nva_army_05_03","vn_o_uniform_nva_army_05_04","vn_o_uniform_nva_army_06_03","vn_o_uniform_nva_army_06_04","vn_o_uniform_nva_army_07_03","vn_o_uniform_nva_army_07_04","vn_o_uniform_nva_army_08_03","vn_o_uniform_nva_army_08_04","vn_o_uniform_nva_army_09_01","vn_o_uniform_nva_army_09_02","vn_o_uniform_nva_army_09_03","vn_o_uniform_nva_army_09_04","vn_o_uniform_vc_mf_09_07","vn_o_uniform_nva_army_10_03","vn_o_uniform_nva_army_10_04","vn_o_uniform_vc_mf_10_07","vn_o_uniform_nva_army_11_03","vn_o_uniform_nva_army_11_04","vn_o_uniform_vc_mf_11_07","vn_o_uniform_vc_reg_11_08","vn_o_uniform_vc_reg_11_09","vn_o_uniform_vc_reg_11_10","vn_o_uniform_nva_army_12_01","vn_o_uniform_nva_army_12_02","vn_o_uniform_nva_army_12_03","vn_o_uniform_nva_army_12_04","vn_o_uniform_vc_mf_12_07","vn_o_uniform_vc_reg_12_08","vn_o_uniform_vc_reg_12_09","vn_o_uniform_vc_reg_12_10","vn_o_uniform_nva_dc_13_02","vn_o_uniform_nva_dc_13_04","vn_o_uniform_nva_dc_13_07","vn_o_uniform_nva_dc_13_08","vn_o_uniform_nva_dc_14_01","vn_o_uniform_nva_dc_14_04","vn_o_uniform_nva_navy_01","vn_o_uniform_nva_navy_02","vn_o_uniform_nva_navy_03","vn_o_uniform_nva_navy_04","vn_o_uniform_nva_air_01","vn_o_uniform_vc_01_01","vn_o_uniform_vc_01_02","vn_o_uniform_vc_01_03","vn_o_uniform_vc_01_04","vn_o_uniform_vc_01_05","vn_o_uniform_vc_01_06","vn_o_uniform_vc_01_07","vn_o_uniform_vc_02_01","vn_o_uniform_vc_02_02","vn_o_uniform_vc_02_03","vn_o_uniform_vc_02_04","vn_o_uniform_vc_02_05","vn_o_uniform_vc_02_06","vn_o_uniform_vc_02_07","vn_o_uniform_vc_03_01","vn_o_uniform_vc_03_02","vn_o_uniform_vc_03_03","vn_o_uniform_vc_03_04","vn_o_uniform_vc_03_05","vn_o_uniform_vc_03_06","vn_o_uniform_vc_03_07","vn_o_uniform_vc_04_01","vn_o_uniform_vc_04_02","vn_o_uniform_vc_04_03","vn_o_uniform_vc_04_04","vn_o_uniform_vc_04_05","vn_o_uniform_vc_04_06","vn_o_uniform_vc_04_07","vn_o_uniform_vc_05_01","vn_o_uniform_vc_05_02","vn_o_uniform_vc_05_03","vn_o_uniform_vc_05_04","vn_b_uniform_seal_01_01","vn_b_uniform_seal_01_02","vn_b_uniform_seal_01_05","vn_b_uniform_seal_01_06","vn_b_uniform_seal_01_07","vn_b_uniform_seal_02_01","vn_b_uniform_seal_02_02","vn_b_uniform_seal_02_05","vn_b_uniform_seal_02_06","vn_b_uniform_seal_02_07","vn_b_uniform_seal_03_01","vn_b_uniform_seal_04_01","vn_b_uniform_seal_05_01","vn_b_uniform_seal_05_02","vn_b_uniform_seal_05_05","vn_b_uniform_seal_05_06","vn_b_uniform_seal_05_07","vn_b_uniform_seal_06_01","vn_b_uniform_seal_06_02","vn_b_uniform_seal_06_05","vn_b_uniform_seal_06_06","vn_b_uniform_seal_06_07","vn_b_uniform_seal_09_01","vn_b_uniform_seal_07_01","vn_b_uniform_seal_07_02","vn_b_uniform_seal_07_03","vn_b_uniform_seal_07_04","vn_b_uniform_seal_08_01","vn_b_uniform_seal_08_02","vn_b_uniform_seal_08_03","vn_b_uniform_seal_08_04","vn_b_uniform_aus_01_01","vn_b_uniform_aus_02_01","vn_b_uniform_aus_03_01","vn_b_uniform_aus_04_01","vn_b_uniform_aus_05_01","vn_b_uniform_aus_06_01","vn_b_uniform_aus_07_01","vn_b_uniform_aus_08_01","vn_b_uniform_aus_09_01","vn_b_uniform_aus_10_01","vn_b_uniform_nz_01_01","vn_b_uniform_nz_02_01","vn_b_uniform_nz_03_01","vn_b_uniform_nz_04_01","vn_b_uniform_nz_05_01","vn_b_uniform_nz_06_01","vn_b_uniform_sas_01_06","vn_b_uniform_sas_02_06","vn_b_uniform_sas_03_06","vn_b_uniform_k2b_03_01","vn_b_uniform_k2b_03_02","vn_b_uniform_k2b_01_04","vn_b_uniform_k2b_01_05","vn_b_uniform_k2b_02_04","vn_b_uniform_k2b_02_05","vn_b_uniform_macv_01_15","vn_b_uniform_macv_02_15","vn_b_uniform_macv_03_15","vn_b_uniform_macv_04_15","vn_b_uniform_macv_05_15","vn_b_uniform_macv_06_15","vn_b_uniform_macv_01_17","vn_b_uniform_macv_02_17","vn_b_uniform_macv_03_17","vn_b_uniform_macv_04_17","vn_b_uniform_macv_05_17","vn_b_uniform_macv_06_17","vn_b_uniform_macv_01_16","vn_b_uniform_macv_02_16","vn_b_uniform_macv_03_16","vn_b_uniform_macv_04_16","vn_b_uniform_macv_05_16","vn_b_uniform_macv_06_16","vn_b_uniform_macv_01_18","vn_b_uniform_macv_02_18","vn_b_uniform_macv_03_18","vn_b_uniform_macv_04_18","vn_b_uniform_macv_05_18","vn_b_uniform_macv_06_18","vn_o_uniform_pl_army_01_11","vn_o_uniform_pl_army_02_11","vn_o_uniform_pl_army_03_11","vn_o_uniform_pl_army_04_11","vn_o_uniform_pl_army_01_12","vn_o_uniform_pl_army_02_12","vn_o_uniform_pl_army_03_12","vn_o_uniform_pl_army_04_12","vn_o_uniform_pl_army_01_13","vn_o_uniform_pl_army_02_13","vn_o_uniform_pl_army_03_13","vn_o_uniform_pl_army_04_13","vn_o_uniform_pl_army_01_14","vn_o_uniform_pl_army_02_14","vn_o_uniform_pl_army_03_14","vn_o_uniform_pl_army_04_14"]; ark_fnc_lobby_airPlaneFly = { player addAction [ "Quick Flight Start", { params ["_target"]; private _vehicle = vehicle _target; _vehicle setPosATL ([getPosATL _vehicle #0, getPosATL _vehicle #0, 1000]); _vehicle setVelocityModelSpace [0, 150, 0]; if (!isEngineOn _vehicle) then { _vehicle engineOn true }; _vehicle setAirplaneThrottle 1; }, [], 50, true, true, "", "_target isKindOf 'Air' && isTouchingGround _target", -1 ]; }; ark_fnc_lobby_init = { private _clothing = selectRandom allUniforms; player forceAddUniform _clothing; player allowDamage false; for "_i" from 1 to 10 do {player addItemToUniform "ACE_fieldDressing";}; for "_i" from 1 to 5 do {player addItemToUniform "ACE_morphine";}; call ark_fnc_lobby_airPlaneFly; }; call ark_fnc_lobby_init;version=54; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=1; class ItemIDProvider { nextID=726; }; class MarkerIDProvider { nextID=8; }; class LayerIndexProvider { nextID=5; }; class Camera { pos[]={2298.6396,69.854675,3932.061}; dir[]={0.15181795,-0.57103908,0.80680609}; up[]={0.10560009,0.82092422,0.56119263}; aside[]={0.98278427,-3.9901352e-007,-0.18493052}; }; }; binarizationWanted=0; sourceName="##LOBBY##"; addons[]= { "A3_Ui_F", "A3_Characters_F", "A3_Characters_F_Exp_Civil", "air_f_vietnam_c", "air_f_vietnam_02_c", "ark_clear_cargo", "weapons_f_vietnam_c", "A3_Structures_F_Training", "CUP_CAMisc", "A3_Modules_F", "objects_f_vietnam_c" }; class AddonsMetaData { class List { items=11; class Item0 { className="A3_Ui_F"; name="Arma 3 - User Interface"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item1 { className="A3_Characters_F"; name="Arma 3 Alpha - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item2 { className="A3_Characters_F_Exp"; name="Arma 3 Apex - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item3 { className="air_f_vietnam_c"; name="air_f_vietnam_c"; author="Savage Game Design"; url="https://www.arma3.com"; }; class Item4 { className="air_f_vietnam_02_c"; name="air_f_vietnam_02_c"; author="Savage Game Design"; url="https://www.arma3.com"; }; class Item5 { className="ark_clear_cargo"; name="ARK Inhouse - Clear Cargo"; author="ARK"; url="http://www.ark-group.org"; }; class Item6 { className="weapons_f_vietnam_c"; name="weapons_f_vietnam_c"; author="Savage Game Design"; url="https://www.arma3.com"; }; class Item7 { className="A3_Structures_F"; name="Arma 3 - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item8 { className="CUP_CAMisc"; name="CUP_CAMisc"; }; class Item9 { className="A3_Modules_F"; name="Arma 3 Alpha - Scripted Modules"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item10 { className="objects_f_vietnam_c"; name="objects_f_vietnam_c"; author="Savage Game Design"; url="https://www.arma3.com"; }; }; }; dlcs[]= { "VN" }; randomSeed=3582444; class ScenarioData { author="Cyruz"; }; class Mission { class Intel { briefingName="## LOBBY ##"; resistanceWest=0; timeOfChanges=28800; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; wavesForced=1; windForced=1; year=2035; month=6; day=12; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Entities { items=50; class Item0 { dataType="Marker"; position[]={2340.6465,34.658203,3941.4993}; name="1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorGreen"; a=500; b=500; id=0; atlOffset=4.6682034; }; class Item1 { dataType="Marker"; position[]={15923.285,293.01389,7007.6138}; name="1_1"; markerType="ELLIPSE"; type="Empty"; colorName="ColorRed"; a=500; b=500; angle=49.845985; id=1; atlOffset=278.03387; }; class Item2 { dataType="Marker"; position[]={2408.8416,28.892641,4092.3572}; name="3"; text="NO FLY ZONE"; type="Empty"; colorName="ColorRed"; angle=355.91733; id=2; }; class Item3 { dataType="Marker"; position[]={15842.447,266.31067,7339.5464}; name="3_1"; text="NO KILL ZONE"; type="Empty"; colorName="ColorWhite"; angle=49.846375; id=3; atlOffset=251.33067; }; class Item4 { dataType="Marker"; position[]={2292.6084,29.955,3990.833}; name="respawn_civilian"; type="Empty"; angle=22.837587; id=4; }; class Item5 { dataType="Trigger"; position[]={2343.8616,30.832024,3937.0808}; class Attributes { condition="call{this && {((getPosATL _x) select 2) > 5} count thislist > 0}"; onActivation="call{{if (_x isKindOf ""air"") then {deleteVehicle _x;}} forEach thislist;}"; sizeA=500; sizeB=500; interuptable=1; repeatable=1; activationBy="CIV"; }; id=6; type="EmptyDetector"; }; class Item6 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2262.1169,29.859831,3993.6514}; angles[]={0.0060001095,0.35702708,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayer=1; isPlayable=1; }; id=52; type="C_man_1"; }; }; class Attributes { }; id=51; }; class Item7 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2260.3809,29.862118,3988.6506}; angles[]={0.0060001095,0.35702708,0.0060001095}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=54; type="C_man_1"; }; }; class Attributes { }; id=53; }; class Item8 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2258.5667,29.882513,3983.438}; angles[]={0.0060001095,0.35702708,0.0060001095}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=56; type="C_man_1"; atlOffset=1.9073486e-006; }; }; class Attributes { }; id=55; atlOffset=1.9073486e-006; }; class Item9 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2256.6567,29.893219,3978.0864}; angles[]={0.0060001095,0.35702708,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=58; type="C_man_1"; }; }; class Attributes { }; id=57; }; class Item10 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2255.248,29.91243,3973.228}; angles[]={-0,0.35702735,0.0039967569}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=60; type="C_man_1"; }; }; class Attributes { }; id=59; }; class Item11 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2268.8838,29.897385,3991.2766}; angles[]={0.0060001095,0.35702708,0.0060001095}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=62; type="C_man_polo_2_F"; atlOffset=1.9073486e-006; }; }; class Attributes { }; id=61; atlOffset=1.9073486e-006; }; class Item12 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2267.0527,29.905298,3986.0732}; angles[]={0.0060001095,0.35702679,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=64; type="C_man_polo_2_F"; }; }; class Attributes { }; id=63; }; class Item13 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2264.7263,29.909798,3981.2131}; angles[]={-0,0.35702679,0.0060001095}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=66; type="C_man_polo_2_F"; atlOffset=1.9073486e-006; }; }; class Attributes { }; id=65; atlOffset=1.9073486e-006; }; class Item14 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2262.894,29.923016,3975.4756}; angles[]={-0,0.35702735,0.0039967569}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=68; type="C_man_polo_2_F"; }; }; class Attributes { }; id=67; }; class Item15 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2261.207,29.927441,3971.0493}; angles[]={0.0039967569,0.35702708,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=70; type="C_man_polo_2_F"; }; }; class Attributes { }; id=69; }; class Item16 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2275.0769,29.9156,3989.0093}; angles[]={0.0039967569,0.35702679,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=72; type="C_man_polo_3_F"; }; 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side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2269.303,29.931438,3972.9441}; angles[]={-0,0.35702708,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=78; type="C_man_polo_3_F"; }; }; class Attributes { }; id=77; }; class Item20 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2267.4475,29.940979,3968.4597}; angles[]={0.0060001095,0.35702708,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=80; type="C_man_polo_3_F"; }; }; class Attributes { }; id=79; }; class Item21 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2282.2891,29.931438,3986.2207}; angles[]={-0,0.35702708,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=82; type="C_man_polo_4_F"; }; }; class Attributes { }; id=81; }; class Item22 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2280.3357,29.933453,3980.9673}; angles[]={-0,0.35702735,0.0060001095}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=84; type="C_man_polo_4_F"; }; }; class Attributes { }; id=83; }; class Item23 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2278.7937,29.950905,3976.8054}; angles[]={0.0060001095,0.35702679,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=86; type="C_man_polo_4_F"; }; }; class Attributes { }; id=85; }; class Item24 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2277.1003,29.954548,3971.1985}; angles[]={0.0010918301,0.35702735,0.0022107877}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=88; type="C_man_polo_4_F"; }; }; class Attributes { }; id=87; }; class Item25 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2275.2988,29.961437,3965.5923}; angles[]={0.37808722,0.35702708,0.73280603}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=90; type="C_man_polo_4_F"; }; }; class Attributes { }; id=89; }; class Item26 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2289.5205,29.958561,3983.0615}; angles[]={-0,0.35702711,0.0060001095}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=92; type="C_man_1"; }; }; class Attributes { }; id=91; }; class Item27 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2287.7844,29.961437,3978.0618}; angles[]={-0,0.35702711,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, 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id=98; type="C_man_1"; }; }; class Attributes { }; id=97; }; class Item30 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2282.6516,29.975876,3962.6433}; angles[]={0.0060001095,0.3570272,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=100; type="C_man_1"; atlOffset=-1.9073486e-006; }; }; class Attributes { }; id=99; atlOffset=-1.9073486e-006; }; class Item31 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2296.2893,29.961437,3980.6899}; angles[]={-0,0.3570272,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=102; type="C_man_polo_2_F"; }; }; class Attributes { }; id=101; }; class Item32 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2294.4583,29.961437,3975.4824}; angles[]={-0,0.35702696,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=104; type="C_man_polo_2_F"; }; }; class Attributes { }; id=103; }; class Item33 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2292.1299,29.974216,3970.6235}; angles[]={-0,0.3570272,0.0060001095}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=106; type="C_man_polo_2_F"; }; }; class Attributes { }; id=105; }; class Item34 { dataType="Group"; 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side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=120; type="C_man_polo_3_F"; }; }; class Attributes { }; id=119; }; class Item41 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2309.6946,29.991438,3975.6299}; angles[]={-0,0.35702705,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=122; type="C_man_polo_4_F"; }; }; class Attributes { }; id=121; }; class Item42 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2307.7393,29.991438,3970.3774}; angles[]={-0,0.35702735,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=124; type="C_man_polo_4_F"; }; }; class Attributes { }; id=123; }; class Item43 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2306.2346,29.991438,3966.1252}; angles[]={-0,0.35702679,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=126; type="C_man_polo_4_F"; }; }; class Attributes { }; id=125; }; class Item44 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2304.5039,29.991438,3960.6089}; angles[]={-0,0.35702679,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=128; type="C_man_polo_4_F"; }; }; class Attributes { }; id=127; }; class Item45 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={2302.7046,29.991438,3955.0063}; angles[]={-0,0.3570272,0}; }; side="Civilian"; flags=6; class Attributes { skill=0.60000002; init="call{ [this, [""faction"", ""Default""], [""gear"", ""Rifleman""]] call hull3_unit_fnc_init;}"; isPlayable=1; }; id=130; type="C_man_polo_4_F"; }; }; class Attributes { }; id=129; }; class Item46 { dataType="Marker"; position[]={17334.092,31.200937,5577.0005}; name="marker_6"; markerType="ELLIPSE"; type="ellipse"; colorName="ColorWEST"; a=186.36171; b=125; angle=0.045531858; id=138; }; class Item47 { dataType="Layer"; name="Air"; state=1; class Entities { items=30; class Item0 { dataType="Object"; class PositionInfo { position[]={15669.009,17.760262,7216.5142}; angles[]={-0,3.1700468,0}; }; side="Empty"; flags=4; class Attributes { }; id=672; type="vn_b_air_ah1g_04"; atlOffset=-9.5367432e-007; }; class Item1 { dataType="Object"; class PositionInfo { position[]={15681.514,17.760262,7232.2583}; angles[]={-0,3.1700468,0}; }; side="Empty"; flags=4; class Attributes { }; id=673; type="vn_b_air_ah1g_04"; atlOffset=-9.5367432e-007; }; class Item2 { dataType="Object"; class PositionInfo { position[]={15692.972,17.760262,7216.4971}; angles[]={-0,3.1700468,0}; }; side="Empty"; flags=4; class Attributes { }; id=674; type="vn_b_air_ah1g_04"; atlOffset=-9.5367432e-007; }; class Item3 { dataType="Object"; class PositionInfo { position[]={15694.006,17.656429,7087.7783}; angles[]={-0,3.1691597,0}; }; side="Empty"; flags=4; class Attributes { }; id=656; type="vn_b_air_f100d_cas"; }; class Item4 { dataType="Object"; class PositionInfo { position[]={15708.981,17.656429,7087.249}; angles[]={-0,3.1691597,0}; }; side="Empty"; flags=4; class Attributes { }; id=657; type="vn_b_air_f100d_cas"; }; class Item5 { dataType="Object"; class PositionInfo { position[]={15756.488,17.656429,7086.8452}; angles[]={-0,3.1691597,0}; }; side="Empty"; flags=4; class Attributes { }; id=666; type="vn_b_air_f100d_cas"; }; class Item6 { dataType="Object"; class PositionInfo { position[]={15771.464,17.656429,7086.3159}; angles[]={-0,3.1691597,0}; }; side="Empty"; flags=4; class Attributes { }; id=667; type="vn_b_air_f100d_cas"; }; class Item7 { dataType="Object"; class PositionInfo { position[]={15719.961,17.869041,7134.5073}; angles[]={-0,3.1210518,0}; }; side="Empty"; flags=4; class Attributes { }; id=670; type="vn_b_air_f4b_usmc_cas"; atlOffset=9.5367432e-007; }; class Item8 { dataType="Object"; class PositionInfo { position[]={15736.482,17.869041,7133.7295}; angles[]={-0,3.1210518,0}; }; side="Empty"; flags=4; class Attributes { }; id=671; type="vn_b_air_f4b_usmc_cas"; atlOffset=9.5367432e-007; }; class Item9 { dataType="Object"; class PositionInfo { position[]={15725.628,17.869041,7087.5386}; angles[]={-0,3.1622484,0}; }; side="Empty"; flags=4; class Attributes { }; id=658; type="vn_b_air_f4c_cas"; atlOffset=9.5367432e-007; }; class Item10 { dataType="Object"; class PositionInfo { position[]={15741.302,17.869041,7087.5396}; angles[]={-0,3.1622484,0}; }; side="Empty"; flags=4; class Attributes { }; id=659; type="vn_b_air_f4c_cas"; atlOffset=9.5367432e-007; }; class Item11 { dataType="Object"; class PositionInfo { position[]={15769.361,17.634617,7229.4673}; angles[]={-0,3.1486204,0}; }; side="Empty"; flags=4; class Attributes { }; id=684; type="vn_o_air_mi2_04_02"; }; class Item12 { dataType="Object"; class PositionInfo { position[]={15792.811,17.634617,7230.0908}; angles[]={-0,3.1486204,0}; }; side="Empty"; flags=4; class Attributes { }; id=685; type="vn_o_air_mi2_04_02"; }; class Item13 { dataType="Object"; class PositionInfo { position[]={15781.679,17.634617,7210.3311}; angles[]={-0,3.1486204,0}; }; side="Empty"; flags=4; class Attributes { }; id=686; type="vn_o_air_mi2_04_02"; }; class Item14 { dataType="Object"; class PositionInfo { position[]={15804.903,16.938774,7094.2368}; angles[]={-0,3.152962,0}; }; side="Empty"; flags=4; class Attributes { }; id=660; type="vn_o_air_mig19_cas"; atlOffset=9.5367432e-007; }; class Item15 { dataType="Object"; class PositionInfo { position[]={15816.447,16.938774,7094.0967}; angles[]={-0,3.152962,0}; }; side="Empty"; flags=4; class Attributes { }; id=661; type="vn_o_air_mig19_cas"; atlOffset=9.5367432e-007; }; class Item16 { dataType="Object"; class PositionInfo { position[]={15828.853,16.938774,7093.9824}; angles[]={-0,3.152962,0}; }; side="Empty"; flags=4; class Attributes { }; id=662; type="vn_o_air_mig19_cas"; atlOffset=9.5367432e-007; }; class Item17 { dataType="Object"; class PositionInfo { position[]={15840.396,16.938774,7093.8423}; angles[]={-0,3.152962,0}; }; side="Empty"; flags=4; class Attributes { }; id=663; type="vn_o_air_mig19_cas"; atlOffset=9.5367432e-007; }; class Item18 { dataType="Object"; class PositionInfo { position[]={15851.53,16.938774,7093.5591}; angles[]={-0,3.152962,0}; }; side="Empty"; flags=4; class Attributes { }; id=664; type="vn_o_air_mig19_cas"; atlOffset=9.5367432e-007; }; class Item19 { dataType="Object"; class PositionInfo { position[]={15863.074,16.938774,7093.4189}; angles[]={-0,3.152962,0}; }; side="Empty"; flags=4; class Attributes { }; id=665; type="vn_o_air_mig19_cas"; atlOffset=9.5367432e-007; }; class Item20 { dataType="Object"; class PositionInfo { position[]={15714.848,17.331936,7231.2964}; angles[]={-0,3.1420383,0}; }; side="Empty"; flags=4; class Attributes { }; id=675; type="vn_b_air_oh6a_04"; }; class Item21 { dataType="Object"; class PositionInfo { position[]={15706.699,17.331936,7217.7852}; angles[]={-0,3.1420383,0}; }; side="Empty"; flags=4; class Attributes { }; id=676; type="vn_b_air_oh6a_04"; }; class Item22 { dataType="Object"; class PositionInfo { position[]={15723.26,17.331936,7217.7842}; angles[]={-0,3.1420383,0}; }; side="Empty"; flags=4; class Attributes { }; id=677; type="vn_b_air_oh6a_04"; }; class Item23 { dataType="Object"; class PositionInfo { position[]={15747.546,17.880871,7231.2734}; angles[]={-0,3.1657159,0}; }; side="Empty"; flags=4; class Attributes { }; id=678; type="vn_b_air_uh1b_01_01"; }; class Item24 { dataType="Object"; class PositionInfo { position[]={15738.189,17.880871,7218.9961}; angles[]={-0,3.1657159,0}; }; side="Empty"; flags=4; class Attributes { }; id=679; type="vn_b_air_uh1b_01_01"; }; class Item25 { dataType="Object"; class PositionInfo { position[]={15754.739,17.880871,7219.1641}; angles[]={-0,3.1657159,0}; }; side="Empty"; flags=4; class Attributes { }; id=680; type="vn_b_air_uh1b_01_01"; }; class Item26 { dataType="Object"; class PositionInfo { position[]={15683.597,17.058262,7193.291}; angles[]={-0,3.2133858,0}; }; side="Empty"; flags=4; class Attributes { }; id=681; type="vn_b_air_ch34_01_01"; atlOffset=-9.5367432e-007; }; class Item27 { dataType="Object"; class PositionInfo { position[]={15714.314,17.058262,7192.0347}; angles[]={-0,3.2133858,0}; }; side="Empty"; flags=4; class Attributes { }; id=682; type="vn_b_air_ch34_01_01"; atlOffset=-9.5367432e-007; }; class Item28 { dataType="Object"; class PositionInfo { position[]={15745.864,17.058262,7193.7773}; angles[]={-0,3.2133858,0}; }; side="Empty"; flags=4; class Attributes { }; id=683; type="vn_b_air_ch34_01_01"; atlOffset=-9.5367432e-007; }; class Item29 { dataType="Logic"; class PositionInfo { position[]={15217.606,35.60704,7200.0317}; }; id=553; type="ARK_Clear_Vehicle"; atlOffset=32.5411; }; }; id=707; atlOffset=5.8118114; }; class Item48 { dataType="Layer"; name="Shooting Range"; state=1; class Entities { items=16; class Item0 { dataType="Object"; class PositionInfo { position[]={17274.428,30.746437,5571.1318}; angles[]={0.0099949092,0,0}; }; side="Empty"; flags=4; class Attributes { }; id=706; type="vn_b_ammobox_sog"; atlOffset=-0.0022735596; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=1; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={17293.313,30.57548,5571.7368}; angles[]={6.2113094,0,0}; }; side="Empty"; flags=4; class Attributes { }; id=705; type="vn_o_ammobox_full_08"; atlOffset=-0.00041007996; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=1; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={17303.625,31.14267,5561.2163}; angles[]={6.2711854,3.1195912,0}; }; side="Empty"; flags=4; class Attributes { }; id=692; type="TargetP_Inf_Acc2_F"; }; class Item3 { dataType="Object"; class PositionInfo { position[]={17305.783,30.898073,5541.6089}; angles[]={-0,3.119961,0}; }; side="Empty"; flags=4; class Attributes { }; id=693; type="TargetP_Inf_Acc2_F"; }; class Item4 { dataType="Object"; class PositionInfo { position[]={17308.801,30.898073,5515.9116}; angles[]={-0,3.119961,0}; }; side="Empty"; flags=4; class Attributes { }; id=694; type="TargetP_Inf_Acc2_F"; }; class Item5 { dataType="Object"; class PositionInfo { position[]={17287.369,31.253645,5561.0332}; angles[]={6.245204,3.1195912,6.2731848}; }; side="Empty"; flags=4; class Attributes { }; id=696; type="TargetP_Inf_Acc2_F"; }; class Item6 { dataType="Object"; class PositionInfo { position[]={17289.527,30.898073,5541.4258}; angles[]={-0,3.119961,0}; }; side="Empty"; flags=4; class Attributes { }; id=697; type="TargetP_Inf_Acc2_F"; }; class Item7 { dataType="Object"; class PositionInfo { position[]={17292.545,30.898073,5515.7285}; angles[]={-0,3.119961,0}; }; side="Empty"; flags=4; class Attributes { }; id=698; type="TargetP_Inf_Acc2_F"; }; class Item8 { dataType="Object"; class PositionInfo { position[]={17269.031,31.442198,5561.0679}; angles[]={0.019996032,3.1195912,6.2671871}; }; side="Empty"; flags=4; class Attributes { }; id=700; type="TargetP_Inf_Acc2_F"; }; class Item9 { dataType="Object"; class PositionInfo { position[]={17271.189,31.188395,5541.4604}; angles[]={6.2731905,3.119961,6.2711902}; }; side="Empty"; flags=4; class Attributes { }; id=701; type="TargetP_Inf_Acc2_F"; }; class Item10 { dataType="Object"; class PositionInfo { position[]={17274.207,30.898073,5515.7632}; angles[]={-0,3.119961,0}; }; side="Empty"; flags=4; class Attributes { }; id=702; type="TargetP_Inf_Acc2_F"; }; class Item11 { dataType="Object"; class PositionInfo { position[]={17271.197,30.937445,5570.2075}; angles[]={6.2551923,6.2774043,0.03798322}; }; side="Empty"; flags=4; class Attributes { }; id=489; type="Land_strelecky_post_new"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=1; }; }; class Item12 { dataType="Object"; class PositionInfo { position[]={17289.678,30.80875,5570.3813}; angles[]={6.211309,6.2725005,6.2671833}; }; side="Empty"; flags=4; class Attributes { }; id=490; type="Land_strelecky_post_new"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=1; }; }; class Item13 { dataType="Object"; class PositionInfo { position[]={17305.947,30.662556,5570.8682}; angles[]={6.251195,6.2663879,6.2711854}; }; side="Empty"; flags=4; class Attributes { }; id=491; type="Land_strelecky_post_new"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=1; }; }; class Item14 { dataType="Object"; class PositionInfo { position[]={17309.896,30.301323,5571.2744}; angles[]={6.2611909,3.1394145,6.2771854}; }; side="Empty"; flags=4; class Attributes { }; id=704; type="vn_b_ammobox_full_09"; atlOffset=0.013183594; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=1; }; }; class Item15 { dataType="Logic"; class PositionInfo { position[]={17294.516,30.040001,5528.6245}; angles[]={-0,6.2573128,0}; }; areaSize[]={29.364714,0,33.671455}; flags=1; id=687; type="ModuleHideTerrainObjects_F"; class CustomAttributes { class Attribute0 { property="#filter"; expression="_this setVariable [""#filter"",_value]"; class Value { class data { singleType="SCALAR"; value=15; }; }; }; class Attribute1 { property="#hideLocally"; expression="_this setVariable [""#hideLocally"",_value]"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=2; }; }; }; id=708; atlOffset=0.16080475; }; class Item49 { dataType="Layer"; name="TP"; state=1; class Entities { items=9; class Item0 { dataType="Marker"; position[]={15800.349,46.349998,7189.3218}; name="mkrAir"; text="TELEPORT"; type="mil_dot"; angle=49.845985; id=132; atlOffset=31.369999; }; class Item1 { dataType="Marker"; position[]={2294.71,33.672997,3995.9705}; name="mkrSpawn"; text="TELEPORT"; type="mil_dot"; angle=29.754997; id=5; atlOffset=3.7188206; }; class Item2 { dataType="Marker"; position[]={17296.467,30.648649,5579.9072}; name="mkrSR"; text="TELEPORT"; type="mil_dot"; angle=90.594978; id=133; atlOffset=1.9073486e-006; }; class Item3 { dataType="Object"; class PositionInfo { position[]={2294.8303,30.003853,3999.6526}; angles[]={0.0060001095,0.43490112,0}; }; side="Empty"; flags=4; class Attributes { skill=0.60000002; init="call{this addAction [""Teleport to Air"", ""tp_air.sqf"", [], 1, false, false];}"; disableSimulation=1; }; id=718; type="Land_vn_b_prop_mapstand_01"; atlOffset=-1.7166138e-005; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; class Attribute1 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=2; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={2297.0928,30.014322,3998.5515}; angles[]={-0,0.43490112,0.0060001095}; }; side="Empty"; flags=4; class Attributes { skill=0.60000002; init="call{this addAction [""Teleport to Firing Range"", ""tp_range.sqf"", [], 1, false, false];}"; disableSimulation=1; }; id=719; type="Land_vn_b_prop_mapstand_01"; atlOffset=-1.7166138e-005; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; class Attribute1 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=2; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={15807.632,15.051783,7191.5703}; angles[]={0,1.578214,0}; }; side="Empty"; flags=4; class Attributes { skill=0.60000002; init="call{this addAction [""Teleport to Spawn"", ""tp_spawn.sqf"", [], 1, false, false];}"; disableSimulation=1; }; id=720; type="Land_vn_b_prop_mapstand_01"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; class Attribute1 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=2; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={15807.59,15.051783,7188.605}; angles[]={-0,1.5782157,0}; }; side="Empty"; flags=4; class Attributes { skill=0.60000002; init="call{this addAction [""Teleport to Firing Range"", ""tp_range.sqf"", [], 1, false, false];}"; disableSimulation=1; }; id=721; type="Land_vn_b_prop_mapstand_01"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; class Attribute1 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=2; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={17294.986,30.714161,5582.0444}; angles[]={0.017994344,6.2027955,0.015987216}; }; side="Empty"; flags=4; class Attributes { skill=0.60000002; init="call{this addAction [""Teleport to Spawn"", ""tp_spawn.sqf"", [], 1, false, false];}"; disableSimulation=1; }; id=722; type="Land_vn_b_prop_mapstand_01"; atlOffset=-0.0006275177; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; class Attribute1 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=2; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={17297.904,30.64665,5582.2539}; angles[]={0.021991149,6.2026386,6.2571969}; }; side="Empty"; flags=4; class Attributes { skill=0.60000002; init="call{this addAction [""Teleport to Air"", ""tp_air.sqf"", [], 1, false, false];}"; disableSimulation=1; }; id=723; type="Land_vn_b_prop_mapstand_01"; atlOffset=-0.00010490417; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; class Attribute1 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { singleType="BOOL"; value=0; }; }; }; nAttributes=2; }; }; }; id=716; atlOffset=-8.3440247; }; }; class Connections { class LinkIDProvider { nextID=29; }; class Links { items=29; class Item0 { linkID=0; item0=656; item1=553; class CustomData { type="Sync"; }; }; class Item1 { linkID=1; item0=657; item1=553; class CustomData { type="Sync"; }; }; class Item2 { linkID=2; item0=658; item1=553; class CustomData { type="Sync"; }; }; class Item3 { linkID=3; item0=659; item1=553; class CustomData { type="Sync"; }; }; class Item4 { linkID=4; item0=660; item1=553; class CustomData { type="Sync"; }; }; class Item5 { linkID=5; item0=661; item1=553; class CustomData { type="Sync"; }; }; class Item6 { linkID=6; item0=662; item1=553; class CustomData { type="Sync"; }; }; class Item7 { linkID=7; item0=663; item1=553; class CustomData { type="Sync"; }; }; class Item8 { linkID=8; item0=664; item1=553; class CustomData { type="Sync"; }; }; class Item9 { linkID=9; item0=665; item1=553; class CustomData { type="Sync"; }; }; class Item10 { linkID=10; item0=666; item1=553; class CustomData { type="Sync"; }; }; class Item11 { linkID=11; item0=667; item1=553; class CustomData { type="Sync"; }; }; class Item12 { linkID=12; item0=670; item1=553; class CustomData { type="Sync"; }; }; class Item13 { linkID=13; item0=671; item1=553; class CustomData { type="Sync"; }; }; class Item14 { linkID=14; item0=672; item1=553; class CustomData { type="Sync"; }; }; class Item15 { linkID=15; item0=673; item1=553; class CustomData { type="Sync"; }; }; class Item16 { linkID=16; item0=674; item1=553; class CustomData { type="Sync"; }; }; class Item17 { linkID=17; item0=675; item1=553; class CustomData { type="Sync"; }; }; class Item18 { linkID=18; item0=676; item1=553; class CustomData { type="Sync"; }; }; class Item19 { linkID=19; item0=677; item1=553; class CustomData { type="Sync"; }; }; class Item20 { linkID=20; item0=678; item1=553; class CustomData { type="Sync"; }; }; class Item21 { linkID=21; item0=679; item1=553; class CustomData { type="Sync"; }; }; class Item22 { linkID=22; item0=680; item1=553; class CustomData { type="Sync"; }; }; class Item23 { linkID=23; item0=681; item1=553; class CustomData { type="Sync"; }; }; class Item24 { linkID=24; item0=682; item1=553; class CustomData { type="Sync"; }; }; class Item25 { linkID=25; item0=683; item1=553; class CustomData { type="Sync"; }; }; class Item26 { linkID=26; item0=684; item1=553; class CustomData { type="Sync"; }; }; class Item27 { linkID=27; item0=685; item1=553; class CustomData { type="Sync"; }; }; class Item28 { linkID=28; item0=686; item1=553; class CustomData { type="Sync"; }; }; }; }; }; call ark_fnc_lobby_init;player setpos (getMarkerPos "mkrAir"); player setDir 275; titleText ["DO NOT SPAWNKILL - Check map for zones", "PLAIN"]; removeAllWeapons player;player setPos (getMarkerPos "mkrSR"); player setDir 180; titleText ["Shooting Range - DO NOT TAKE WEAPONS OUTSIDE OF THIS ZONE", "PLAIN"]; removeAllWeapons player;player setpos (getMarkerPos "mkrSpawn"); player setDir 200; titleText ["NO SHOOTING/FLYING ZONE", "PLAIN"]; removeAllWeapons player;)™ƒ›| §6²muw4ÜÁåAa