sreVcba_settings.sqf&Z&description.extK'eKinit.sqf_0Xinitplayerlocal.sqf-D\-mission.sqmOeOhull3\hull3.hZhull3\LICENSE8_0X8hull3\Pilot.hC7eChull3\Racer.h>\hull3\briefing\blufor.sqfO\Ohull3\briefing\civilian.sqfZhull3\briefing\indfor.sqfZhull3\briefing\opfor.sqfZforce acre_sys_core_fullDuplex = true;#include "hull3\hull3.h" enableDebugConsole = 1; disableChannels[]={{2,true,true},{4,true,true},{6,true,true}}; onLoadName = "Technical Knockout"; onLoadMission = "Made with Hull3"; author = "Dextrus"; loadScreen = "x\ark\addons\hull3\resources\hull3_logo.paa"; class Header { gameType = DM; minPlayers = 1; maxPlayers = 24; }; respawn = 0; respawndelay = 3; respawnTemplates[] = {"Hull3_RespawnHandler"}; class Params { class Hull3_Date { title = "Moon Phase"; values[] = {0,1}; texts[] = {"New Moon", "Full Moon"}; default = 1; code = "hull3_mission_date = %1"; }; class Hull3_TimeOfDay { title = "Time of Day"; values[] = {0,1,2,3,4,5,6,7}; texts[] = {"Dawn", "Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Dusk", "Night"}; default = 3; code = "hull3_mission_timeOfDay = %1"; }; class Hull3_Fog { title = "Fog"; values[] = {0,1,2}; texts[] = {"None", "Light", "Heavy"}; default = 0; code = "hull3_mission_fog = %1"; }; class Hull3_Weather { title = "Weather"; values[] = {0,1,2,3,4,5,6,7,8,9}; texts[] = {"Random", "Clear (Calm)", "Clear (Light Winds)", "Clear (Strong Winds)", "Overcast (Calm)", "Overcast (Light Winds)", "Overcast (Strong Winds)", "Rain (Light Winds)", "Rain (Strong Winds)", "Storm"}; default = 0; code = "hull3_mission_weather = %1"; }; class Hull3_SafetyTimer { title = "Safety Timer"; values[] = {9999,0}; texts[] = {"On", "Off"}; default = 0; code = "hull3_mission_safetyTimerEnd = %1"; }; }; class CfgDebriefingSections { #if __has_include("\z\ace\addons\killtracker\killtracker.inc") #include "\z\ace\addons\killtracker\killtracker.inc" #endif };player addEventHandler ["GetOutMan", { params ["_unit"]; }]; ark_fnc_dbdr_addActions = { player addAction ["Repair Vehicle", {[objectParent player] call ark_fnc_dbdr_repairCar},nil,10,false,false,"","!(isNull objectParent player)"]; }; ark_fnc_dbdr_dressDrivers = { private _availableUniforms = [ ["U_C_Driver_1","H_RacingHelmet_1_F"], ["U_C_Driver_2","H_RacingHelmet_2_F"], ["U_C_Driver_3","H_RacingHelmet_3_F"], ["U_C_Driver_4","H_RacingHelmet_4_F"], ["U_C_Driver_1_black","H_RacingHelmet_1_black_F"], ["U_C_Driver_1_blue","H_RacingHelmet_1_blue_F"], ["U_C_Driver_1_green","H_RacingHelmet_1_green_F"], ["U_C_Driver_1_red","H_RacingHelmet_1_red_F"], ["U_C_Driver_1_white","H_RacingHelmet_1_white_F"], ["U_C_Driver_1_yellow","H_RacingHelmet_1_yellow_F"], ["U_C_Driver_1_orange","H_RacingHelmet_1_yellow_F"] ]; private _randomUniform = selectRandom _availableUniforms; player forceAddUniform (_randomUniform #0); player addHeadgear (_randomUniform #1); }; ark_fnc_dbdr_repairCar = { params ["_car"]; private _lastRepairTime = player getVariable ["ark_fnc_dbdr_var_lastRepairTime", 0]; if (time - _lastRepairTime <= 10) exitWith { systemChat "Please wait 10 seconds before trying to repair again"; }; _car setDamage 0; player setVariable ["ark_fnc_dbdr_var_lastRepairTime", time, false]; }; [] call ark_fnc_dbdr_addActions; [] call ark_fnc_dbdr_dressDrivers;raPO version6EditorDatasourceNameark_gtvt24_technical_knockoutaddonsCUP_WheeledVehicles_UAZA3_Characters_FAddonsMetaDatadlcsCUP_VehiclesrandomSeedScenarioDataCustomAttributesXMissionOmoveGridStep?angleGridStep >scaleGridStep?autoGroupingDist AtogglesItemIDProviderCameranextIDipostEl DEdirS~X@45>up[g(]?=aside_R> 4 z?ListitemsItem0-Item1vclassNameCUP_WheeledVehicles_UAZnameCUP_WheeledVehicles_UAZvclassNameA3_Characters_FnameArma 3 Alpha - Characters and ClothingauthorBohemia Interactiveurlhttps://www.arma3.comauthorDextrusHeader"XgameTypeDMminPlayersmaxPlayersXCategory0|Category1nameMultiplayerAttribute0Attribute19nAttributespropertyRespawnButtonexpressiontrueValue9data9singleTypeSCALARvalue?9propertyRespawnTemplatesexpressiontrueValuexdatasingleTypeARRAYvalueitemsItem0datasingleTypeSTRINGvalueNonenameScenarioAttribute08nAttributespropertycba_settings_hasSettingsFileexpressionfalseValuedatasingleTypeBOOLvalueIntelEntitiesUObriefingNameark_gtvt22_technical_knockoutoverviewTextDrive. Shoot. Survive.timeOfChangesFstartWeather>startWind=startWaves=forecastWeather>forecastWind=forecastWaves=forecastLightnings=wavesForcedwindForcedyearmonthday hour minutestartFogDecayT<forecastFogDecayT nAttributes propertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;Value data singleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false] dataTypeObjectPositionInfo sideEmptyflagsAttributes id0typeCUP_O_UAZ_SPG9_RUatlOffset=<CustomAttributes position6Ef@>tEangles@i@g@ namec3 Attribute0 nAttributes propertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;Valueq data singleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false] dataTypeObjectPositionInfosideEmptyflagsAttributesid1typeCUP_I_UAZ_SPG9_UNatlOffset5=CustomAttributesposition5E_ݻ?1Eangles޹=;A@nsD=namec4Attribute0nAttributespropertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;ValueJdataZsingleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false] dataTypeObjectPositionInfoZsideEmptyflagsAttributesid2typeCUP_O_UAZ_SPG9_SLAatlOffset@=CustomAttributespositionًEks?͟'Eangles{=n3@=namec5Attribute0nAttributespropertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;Value$data4singleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false] dataTypeObjectPositionInfo3sideEmptyflagsAttributeskid3typeCUP_I_UAZ_SPG9_UNatlOffset=CustomAttributes{qpositionDe)@` Eangles:=i,@ =knamec6{Attribute0nAttributesqpropertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;Valueqdata qsingleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false]q dataTypeObjectPositionInfo sideEmptyflagsAttributesEid4typeCUP_O_UAZ_SPG9_TKAatlOffset`'=CustomAttributesUKposition`SD$?t Eangles@=>q'>Enamec7UAttribute0}nAttributesKpropertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;ValueKdataKsingleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false]K dataTypeObjectPositionInfosideEmptyflagsAttributes!id5typeCUP_O_UAZ_SPG9_CHDKZatlOffset=CustomAttributes1'position E?JEangles"d@@%@!namec81Attribute0YnAttributes'propertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;Value'data'singleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false]' dataTypeObjectPositionInfosideEmptyflagsAttributesid6typeCUP_O_UAZ_SPG9_RUatlOffset =CustomAttributes position!EN@Eanglesv@Uc<namec9 Attribute02nAttributespropertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;ValuedatasingleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false]dataTypeObjectPositionInfosideEmptyflagsAttributesid7typeCUP_O_UAZ_SPG9_TKACustomAttributespositionBXDD?Eangles?18=namec10Attribute0nAttributespropertyammoBoxexpression[_this,_value] call bis_fnc_initAmmoBox;ValueWdatagsingleTypeSTRINGvalue[[[[],[]],[["CUP_RPG18_M"],[2]],[["ToolKit"],[1]],[[],[]]],false] dataTypeObjectPositionInfogsideEmptyflagsAttributesid8typeCUP_B_UAZ_SPG9_ACRatlOffset=CustomAttributespositionzTE}?@9skill?rankSERGEANTinitcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}named_7descriptionDriver @ Team 7isPlayable:Attribute0:nAttributes3;propertypitchexpression_this setpitch _value;Value:3;data ;3;singleTypeSCALARvalueG?3;dataTypeObjectPositionInfo;sideWestflagsAttributes;idZtypeB_Competitor_FCustomAttributes<==positionD4v? Eangles@=>s'>;skill?initcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}nameg_7descriptionGunner @ Team 7isPlayable<Attribute0<nAttributes==propertypitchexpression_this setpitch _value;Value===data===singleTypeSCALARvalueG?==C=dataTypeGroupsideWestEntities=AttributesAid[AitemsItem0=Item1?AdataTypeObjectPositionInfo<>sideWestflagsAttributest>id\typeB_Competitor_FCustomAttributes+??positionX EP?EEangles2d@@o@t>skill?rankSERGEANTinitcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}named_8descriptionDriver @ Team 8isPlayable+?Attribute0S?nAttributes?propertypitchexpression_this setpitch _value;Value??data??singleTypeSCALARvalueG?? dataTypeObjectPositionInfof@sideWestflagsAttributes@id]typeB_Competitor_FatlOffset3CustomAttributesEAAposition@ EON? Eangles2d@@o@@skill?initcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}nameg_8descriptionGunner @ Team 8isPlayableEAAttribute0mAnAttributesApropertypitchexpression_this setpitch _value;ValueAAdataAAsingleTypeSCALARvalueG?AAdataTypeGroupsideWestEntities9BAttributesFid^FitemsItem0aBItem1{DFdataTypeObjectPositionInfoBsideWestflagsAttributes Cid_typeB_Competitor_FCustomAttributesC{Dpositionb!E@Eangles&L@Uc< Cskill?rankSERGEANTinitcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}named_9descriptionDriver @ Team 9isPlayableCAttribute0CnAttributes{Dpropertypitchexpression_this setpitch _value;ValueED{DdataUD{DsingleTypeSCALARvalueG?{DdataTypeObjectPositionInfoEsideWestflagsAttributes:Eid`typeB_Competitor_FCustomAttributesEFpositionx!EJ@Eangles&L@Uc<:Eskill?initcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}nameg_9descriptionGunner @ Team 9isPlayableEAttribute0 FnAttributesFpropertypitchexpression_this setpitch _value;ValueOFFdata_FFsingleTypeSCALARvalueG?FFdataTypeGroupsideWestEntitiesFAttributes%Kida+KitemsItem0FItem1I%KdataTypeObjectPositionInfoGsideWestflagsAttributesGidbtypeB_Competitor_FCustomAttributesuHIpositionBD?EEangles?P=Gskill?rankSERGEANTinitcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}named_10descriptionDriver @ Team 10isPlayableuHAttribute0HnAttributesIpropertypitchexpression_this setpitch _value;ValueHIdataHIsingleTypeSCALARvalueG?IdataTypeObjectPositionInfoIsideWestflagsAttributesIidctypeB_Competitor_FCustomAttributesJ%Kposition D?&Eangles?P=Iskill?initcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}nameg_10descriptionGunner @ Team 10isPlayableJAttribute0JnAttributes%Kpropertypitchexpression_this setpitch _value;ValueJ%KdataJ%KsingleTypeSCALARvalueG?%K+KdataTypeGroupsideWestEntitiesuKAttributesOiddOitemsItem0KItem1MOdataTypeObjectPositionInfo$LsideWestflagsAttributes\LidetypeB_Competitor_FCustomAttributesMMpositionTE?;Eangles =y@#D@\Lskill?rankSERGEANTinitcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;}named_11descriptionDriver @ Team 11isPlayableMAttribute0=MnAttributesMpropertypitchexpression_this setpitch _value;ValueMMdataMMsingleTypeSCALARvalueG?MdataTypeObjectPositionInfo@NsideWestflagsAttributesxNidftypeB_Competitor_FCustomAttributes!OOpositionTE)r? Only one team may leave the island. "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
Eliminate the other vehicles, try not to explode. "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Dextrus "]];// CIVFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; // INDFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; // OPFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; 1\!S$Co蟝I}$