cba_settings.sqfZ&description.extj~b\hull3\briefing\blufor.sqf̺~b hull3\briefing\civilian.sqf-t|bhull3\briefing\indfor.sqfX|bMhull3\briefing\opfor.sqfX|bKhull3\driver_gear.hd\bhull3\driver_uniform.hzVhull3\hull3.h \_hull3\LICENSEzVLinitPlayerLocal.sqf~binitServer.sqf~bzmission.sqmA~brace\addActions.sqf~brace\client.sqf*}brace\display.sqf~bFrace\jump.sqfi~b race\markers.sqf}~b_race\race.h~bKrace\race.sqf~brace\score.sqf_~bPrace\server.sqf~b(force acre_sys_core_fullDuplex = true;#include "hull3\hull3.h" enableDebugConsole = 1; disableChannels[]={2,4,6}; onLoadName = "Mountain Trials"; onLoadMission = "Made with Hull3"; author = "Scrim"; loadScreen = "x\ark\addons\hull3\resources\hull3_logo.paa"; class Header { gameType = DM; minPlayers = 1; maxPlayers = 28; }; respawn = 0; respawndelay = 3; respawnTemplates[] = {"Hull3_RespawnHandler"}; class Params { class Hull3_Date { title = "Moon Phase"; values[] = {0,1}; texts[] = {"New Moon", "Full Moon"}; default = 1; code = "hull3_mission_date = %1"; }; class Hull3_TimeOfDay { title = "Time of Day"; values[] = {0,1,2,3,4,5,6,7}; texts[] = {"Dawn", "Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Dusk", "Night"}; default = 3; code = "hull3_mission_timeOfDay = %1"; }; class Hull3_Fog { title = "Fog"; values[] = {0,1,2}; texts[] = {"None", "Light", "Heavy"}; default = 0; code = "hull3_mission_fog = %1"; }; class Hull3_Weather { title = "Weather"; values[] = {0,1,2,3,4,5,6,7,8,9}; texts[] = {"Random", "Clear (Calm)", "Clear (Light Winds)", "Clear (Strong Winds)", "Overcast (Calm)", "Overcast (Light Winds)", "Overcast (Strong Winds)", "Rain (Light Winds)", "Rain (Strong Winds)", "Storm"}; default = 0; code = "hull3_mission_weather = %1"; }; class Hull3_SafetyTimer { title = "Safety Timer"; values[] = {9999,0}; texts[] = {"On", "Off"}; default = 9999; code = "hull3_mission_safetyTimerEnd = %1"; }; }; class CfgDebriefingSections { class acex_killTracker { title = "Acex Killed Events"; variable = "acex_killTracker_outputText"; }; }; // BLUFOR Notes // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Scrim "]]; player createDiaryRecord ["Diary", ["The Course","
Jumps:

Jumps are colour coded to their difficulty: green jumps are easiest, orange are difficult, and think twice about attempting red jumps.

The course is comprised of four sections:
MOUNTAIN ROADS: Watch out for steep downhill turns.

SKI SLOPE: Use the straight bridges to avoid crashing. Use the ski jumps if you want to go high.

ROAD: Gain as much speed as possible, a good place for a boost.

CITY: Tight turns and narrow roads.
"]]; player createDiaryRecord ["Diary", ["Abilities","
REPAIR
You may repair your vehicle via the addAction when stationary. There is no limit to how many times you are able to repair your vehicle, but there is a cooldown of 15 seconds.

RESPAWN
To respawn, use your ACE interaction menu and select 'Respawn'.
You may only respawn 3 times, and there is a 15 second cooldown between respawns. Respawning points are located throughout the race, and you will be placed back at the last respawn that you passed. If someone else has recently respawned at that point, you may have to wait.

BOOST
There is a drop down menu item for boost.
You may only use a boost 3 times, and there is a cooldown of 30 seconds between boosts. Consider when to use it wisely.

PICK UP NON-PLAYER PASSENGER
By parking a car next to a bus stop, you will get an ACE interaction menu item to 'pick up' any non-player passenger.

TELEPORTING TO A BUS STOP
If you have totalled your car, you can still participate! Whilst outside a vehicle, players can use the self-interaction 'Teleport' to teleport to a chosen bus stop. You can wait here for someone to pick you up.
"]]; // Mission player createDiaryRecord ["Diary", ["Scoring", format ["
POINTS
To score points, each checkpoint must be reached in order.
The first player to each checkpoint gets %1 points, and each subsequent player gets 1 fewer points.
E.g. If there are 10 players, the first player to reach a checkpoint will get 10 points, the second 9 points, etc.

THE JUMP
After crossing the finish line, the Jump at the end must be completed to get your final score. Any jump over 1km will multiply your score.

BONUS MODIFIERS
There are a number of bonus modifiers that can increase your score without the need for being the first player at each checkpoint.
For example, clicking here will give you a bonus.
There are plenty of others, but I will leave you to figure those out yourself.
", count (playableUnits + switchableUnits)]]]; // BLUFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
Drive around Chernarus. Stick to the red dots! Offroading is allowed, but only if you're cutting corners. No cutting straight to the finish line! Ramming is encouraged.

You have medical supplies on your person and in the cars. You can repair the cars + return to base if the car becomes totalled, all via addactions. "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Scrim "]]; // BLUFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Scrim. "]]; // BLUFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Scrim. "]];class Driver_Gear { class Rifleman { primaryWeapon = ""; primaryWeaponItems[] = {}; secondaryWeapon = ""; secondaryWeaponItems[] = {}; handgunWeapon = ""; addHandgunItems[] = {}; uniformWeapons[] = {}; vestWeapons[] = {}; backpackWeapons[] = {}; uniformMagazines[] = {}; vestMagazines[] = {}; backpackMagazines[] = {}; basicAssignItems[] = {"ItemGPS", "ItemCompass", "ItemMap"}; assignItems[] = {}; binocular = ""; uniformItems[] = {}; vestItems[] = {}; backpackItems[] = {}; uniformRadios[] = {"ACRE_PRC152"}; vestRadios[] = {}; backpackRadios[] = {}; uniformMedicalItems[] = { {"ACE_elasticBandage", 6}, {"ACE_morphine", 4}, {"ACE_epinephrine", 2} }; vestMedicalItems[] = {}; backpackMedicalItems[] = {}; code = ""; // These will override the uniform template, if not empty headGear = ""; uniform = ""; goggles = ""; vest = ""; backpack = ""; }; class Vehicle { weapons[] = {}; magazines[] = {}; items[] = {}; radios[] = { }; medicalItems[] = {}; code = ""; }; };class Driver_Uniform { class Rifleman { helmet = "H_HelmetCrew_B"; goggles = ""; uniform = "U_B_HeliPilotCoveralls"; vest = ""; backpack = ""; }; };class Hull3 { isEnabled = 1; class Uniform { #include "driver_uniform.h" }; class Gear { #include "driver_gear.h" }; class Faction { class BLU_F { gear = "Driver_Gear"; uniform = "Driver_Uniform"; languages[] = { {"west", 100} }; }; }; class Briefing { blufor = "hull3\briefing\blufor.sqf"; opfor = "hull3\briefing\opfor.sqf"; indfor = "hull3\briefing\indfor.sqf"; civilian = "hull3\briefing\civilian.sqf"; }; }; The MIT License (MIT) Copyright (c) 2014 László Major Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.#include ".\race\race.h" // Compile scripts call compileScript ["race\markers.sqf", true]; call compileScript ["race\score.sqf", true]; call compileScript ["race\display.sqf", true]; call compileScript ["race\client.sqf", true]; call compileScript ["race\race.sqf", true]; call compileScript ["race\jump.sqf", true]; call compileScript ["race\addActions.sqf", true]; // Invincible players player allowDamage false; [] call race_fnc_playerInit; // Remove starting blocks after safety off [ {player inArea start}, { [] call race_fnc_start; }, 60 ] call CBA_fnc_waitUntilAndExecute; // Remove starting blocks after safety off [ {call hull3_mission_fnc_hasSafetyTimerEnded}, { private _sleep = 1; { [ { params ["_t"]; private _str = format ["%1", _t]; [_str, "ffffff", 1] call race_fnc_checkpointNotification; }, [_x], _sleep ] call CBA_fnc_waitAndExecute; _sleep = _sleep + 1; } forEach [3,2,1]; [ race_fnc_addSlowStartBonus, [], SLOW_START_DELAY ] call CBA_fnc_waitAndExecute; } ] call CBA_fnc_waitUntilAndExecute; #include ".\race\race.h" call compileScript ["race\server.sqf", true]; // Initiate Checkpoints { _x setVariable [VAR_CHECKPOINT_COUNT, 0, true]; } forEach CHECKPOINTS; { _x allowDamage false; } forEach PASSENGERS; [] call race_fnc_createBusStopMarkers; // Remove starting blocks after safety off [ {call hull3_mission_fnc_hasSafetyTimerEnded}, { [ { { deleteVehicle _x; } forEach BARRIERS; }, [], 4 ] call CBA_fnc_waitAndExecute; } ] call CBA_fnc_waitUntilAndExecute;raP version6EditorDatasourceNameark_gtvt28_mountain_trialsaddonsA3_Modules_FCUP_Editor_A2_Roads_ConfigA3_Structures_F_Ind_Cargoace_cargoA3_Characters_F_AoWplp_urban_barriersA3_Misc_F_HelpersA3_Structures_F_Heli_VR_HelpersA3_Structures_F_Orange_Signs_SpecialA3_Structures_F_Kart_Civ_SportsGroundsA3_Structures_F_TrainingA3_Structures_F_Enoch_Civilian_Accessoriesace_sittingA3_Structures_F_WrecksCUP_Misc3_ConfigA3_Structures_F_Mil_FortificationA3_Ui_FA3_Characters_FCUP_WheeledVehicles_LadaCUP_WheeledVehicles_Bus_cityAddonsMetaData/dlcsExpansionHeliORANGEKartEnochCUP_VehiclesrandomSeed7ScenarioDataNCustomAttributescMission; moveGridStep?angleGridStep5<scaleGridStep?autoGroupingDist Atoggles)ItemIDProviderMarkerIDProviderLayerIndexProviderCamera/nextIDnextIDnextID)pos},F>8DJFdir {=Eg T?up&=OgU? ?asideM?1N/List?NitemsItem07Item1Item2Item3Item4Item5xItem6Item70Item8Item9W Item10 Item11j Item12 Item13h Item14 Item15$ Item16 Item17' Item18 Item19 NclassNameA3_Modules_FnameArma 3 Alpha - Scripted ModulesauthorBohemia Interactiveurlhttps://www.arma3.comclassNameCUP_Editor_A2_Roads_ConfignameCUP_Editor_A2_Roads_ConfigclassNameA3_Structures_F_IndnameArma 3 - Industrial StructuresauthorBohemia Interactiveurlhttps://www.arma3.comclassNameace_cargonameACE3 - CargoauthorACE-Teamurlhttp://ace3mod.com/classNameA3_Characters_F_AoWnameArma 3 Art of War - Characters and ClothingauthorBohemia Interactiveurlhttps://www.arma3.comxclassNameplp_urban_barriersnameplp_urban_barriersclassNameA3_Misc_FnameArma 3 - 3D Aids and HelpersauthorBohemia Interactiveurlhttps://www.arma3.com0classNameA3_Structures_F_HelinameArma 3 Helicopters - Buildings and StructuresauthorBohemia Interactiveurlhttps://www.arma3.comclassNameA3_Structures_F_OrangenameArma 3 Orange - Buildings and StructuresauthorBohemia Interactiveurlhttps://www.arma3.comW classNameA3_Structures_F_KartnameArma 3 Karts - Buildings and StructuresauthorBohemia Interactiveurlhttps://www.arma3.com classNameA3_Structures_FnameArma 3 - Buildings and StructuresauthorBohemia Interactiveurlhttps://www.arma3.comj classNameA3_Structures_F_Enoch_CiviliannameArma 3 Contact Platform - Civilian BuildingsauthorBohemia Interactiveurlhttps://www.arma3.com classNameace_sittingnameACE3 - SittingauthorACE-Teamurlhttp://ace3mod.com/h classNameA3_Structures_F_WrecksnameArma 3 - Vehicle WrecksauthorBohemia Interactiveurlhttps://www.arma3.com classNameCUP_Misc3_ConfignameCUP_Misc3_Config$ classNameA3_Structures_F_MilnameArma 3 - Military Buildings and StructuresauthorBohemia Interactiveurlhttps://www.arma3.com classNameA3_Ui_FnameArma 3 - User InterfaceauthorBohemia Interactiveurlhttps://www.arma3.com' classNameA3_Characters_FnameArma 3 Alpha - Characters and ClothingauthorBohemia Interactiveurlhttps://www.arma3.com classNameCUP_WheeledVehicles_LadanameCUP_WheeledVehicles_Lada classNameCUP_WheeledVehicles_Bus_citynameCUP_WheeledVehicles_Bus_cityNauthorScrimcCategory0x;nameScenarioAttribute0nAttributes;propertycba_settings_hasSettingsFileexpressionfalseValue;data ;type(value;typeBOOL;IntelZEntitiesbriefingNameark_gtvt28_mountain_trialstimeOfChangesFstartWeather>startWind=startWaves=forecastWeather>forecastWind=forecastWaves=forecastLightnings=wavesForcedwindForcedyearmonthday hour minutestartFogDecayB`e<forecastFogDecayB`e<9items8Item0WItem1Item2Item3Item4rItem5$Item6Item7bItem8Item9Item10?Item11Item12}Item13Item14Item15[Item16JItem17gItem18:Item19Item20iItem21Item22vItem23wItem24JxItem25xItem26yItem27[zItem28 {Item29}Item30vItem31=Item32Item33˄Item34Item35YItem36 Item37Item38Item39vItem40>Item41Item42ΔItem43Item44^Item45&Item46Item47Item48~Item49FItem50Item51֤Item52Item53fItem54.Item55dataTypeTriggerposition,FI-DtΙFangle3 AttributesidtypeEmptyDetectorArea10x10namestartsizeA@sizeB@sizeCAisRectangledataTypeTriggerpositionFAxFangle@AttributesidtypeEmptyDetectorArea10x10namefinishsizeA@sizeBAsizeCAisRectangledataTypeTriggerpositiongFJ AJwFangle@AttributesLidtypeEmptyDetectorArea10x10nameboost_area_1sizeA@sizeBpAsizeCAisRectangledataTypeTriggerpositionF{WANwFangle@Attributes"idtypeEmptyDetectorArea10x10atlOffsetrnameboost_area_2sizeA@sizeB BsizeCAisRectanglerdataTypeLayernameDownhillstateEntitiesid atlOffseteB$ itemsItem06Item1Item2Item3Item4$Item5~(Item6o+Item71$dataTypeLogicPositionInfoareaSizeHCHBareaIsRectangleflagsidtypeModuleHideTerrainObjects_FCustomAttributespositionRFBMFangles@TU@c>Attribute0LAttribute1nAttributesproperty#filterexpression_this setVariable ["#filter",_value]ValuedatatypevaluepAtypeSCALARproperty#hideLocallyexpression_this setVariable ["#hideLocally",_value]ValueCdataStypeovaluetypeBOOLdataTypeLogicPositionInfo"areaSizeHCBflagsidtypeModuleHideTerrainObjects_FatlOffsetf@CustomAttributesZposition F\)Aa-Fangles!>g@H@=ZAttribute0Attribute1)nAttributesproperty#filterexpression_this setVariable ["#filter",_value]Value)data)typevaluepA)typeSCALAR)property#hideLocallyexpression_this setVariable ["#hideLocally",_value]ValuedatatypevaluetypeBOOLdataTypeLogicPositionInfoXareaSizeAAflagsidtypeModuleHideTerrainObjects_FCustomAttributesposition FCHFangles@=X@Attribute0Attribute1_nAttributesproperty#filterexpression_this setVariable ["#filter",_value]Value_data._typeJvaluepA_typeSCALAR_property#hideLocallyexpression_this setVariable ["#hideLocally",_value]ValuedatatypevaluetypeBOOLdataTypeLayernameBridgestateEntitiesVidatlOffsettĿ$itemsItem0Item1jItem2* Item3 Item4!Item5$$dataTypeObjectPositionInfo,sideEmptyAttributesdidtypeCUP_A2_Road_Bridge_wood_25atlOffset@Ȼ@jposition FClFangles@/-@b>djdataTypeObjectPositionInfosideEmptyAttributes$ idtypeCUP_A2_Road_Bridge_wood_25atlOffset?* position^ F&ېC~Fanglesm~@FI,@BZ>$ * dataTypeObjectPositionInfo sideEmptyflagsAttributes idtypeCUP_A2_Road_Bridge_wood_25atlOffset positioni FXCǓFanglesg@xT-@^> dataTypeObjectPositionInfo!sideEmptyflagsAttributes!idtypeCUP_A2_Road_Bridge_wood_25atlOffset!position F.$CFangles@/-@b>!!dataTypeLogicPositionInfoh"areaSizeCHBareaIsRectangleflagsidtypeModuleHideTerrainObjects_FCustomAttributes"$positionv# FԗC;Fangles>@TU@|-?"Attribute0"Attribute1o#nAttributes$property#filterexpression_this setVariable ["#filter",_value]Value.#o#data>#o#typeZ#valuepAo#typeSCALARo#property#hideLocallyexpression_this setVariable ["#hideLocally",_value]Value#$data#$type#value$typeBOOL$dataTypeObjectPositionInfo$sideEmptyflagsAttributes$id typeCUP_A2_Road_Bridge_wood_25atlOffsett}$position\3 F#5CFanglesg@xT-@^>$$dataTypeLayernameBridge_1stateEntities4%idatlOffset?~(itemsItem0r%Item12&Item2&Item3'~(dataTypeObjectPositionInfo%sideEmptyAttributes,&idtypeCUP_A2_Road_Bridge_wood_25atlOffset@2&positionYFg,7C݋Fanglese@2@ >,&2&dataTypeObjectPositionInfo&sideEmptyflagsAttributes&idtypeCUP_A2_Road_Bridge_wood_25atlOffset@)&positionsFECFangles@1@~>&&dataTypeObjectPositionInfo'sideEmptyAttributes'idtypeCUP_A2_Road_Bridge_wood_25atlOffsetY?'positionAFq?CFangles@1@~>''dataTypeObjectPositionInfo@(sideEmptyAttributesx(idtypeCUP_A2_Road_Bridge_wood_25atlOffset@@~(positionFt:CFangles@1@~>x(~(dataTypeLayernameBridge 2stateEntities(id atlOffsetMo+itemsItem0 )Item1)Item2*o+dataTypeObjectPositionInfo)sideEmptyflagsAttributes)idtypeCUP_A2_Road_Bridge_wood_25atlOffsett6)position* FCaFanglesA@3@Ù?))dataTypeObjectPositionInfoe*sideEmptyflagsAttributes*idtypeCUP_A2_Road_Bridge_wood_25atlOffset*position FC^FanglesȨ@g^5@G>**dataTypeObjectPositionInfo1+sideEmptyflagsAttributesi+idtypeCUP_A2_Road_Bridge_wood_25atlOffseto+position Fr*CZFanglesk=T6@7q>i+o+dataTypeLayernameBridge_4stateEntities+id atlOffsets@1itemsItem0(,Item1,Item2-Item3.Item4X/Item50Item601dataTypeObjectPositionInfo,sideEmptyflagsAttributes,idtypeCUP_A2_Road_Bridge_wood_25atlOffset(,positionHFYC 2Fangles+@G%@6ѿ>,,dataTypeObjectPositionInfo-sideEmptyflagsAttributes-idtypeCUP_A2_Road_Bridge_wood_25atlOffset-positionFLfWC$/Fangles"@&@C>--dataTypeObjectPositionInfoN.sideEmptyflagsAttributes.idtypeCUP_A2_Road_Bridge_wood_25atlOffset=.positionŀF TC`)FanglesG@t(@[=..dataTypeObjectPositionInfo/sideEmptyflagsAttributesR/idtypeCUP_A2_Road_Bridge_wood_25atlOffset=X/position8aF00dataTypeObjectPositionInfoV1sideEmptyAttributes1idtypeCUP_A2_Road_Bridge_wood_25atlOffsetY@1position/Fx FCFangles!@? @k?11dataTypeLayernameBack WallstateEntities1id4 atlOffset4$%items$Item03Item1 7Item2m:Item3=Item43AItem5DItem6GItem7DKItem8NItem9QItem10]UItem11XItem12#\Item13_Item14bItem15LfItem16iItem17mItem18qpItem19sItem20/wItem21zItem22}Item23@Item24Item25Item26QItem27Item28Item29nItem30͘Item31,Item32Item33Item34IItem35$ dataTypeObjectPositionInfoI4sideEmptyflagsAttributes4id typeLand_Cargo40_brick_red_FatlOffsetCustomAttributes4 7positionrwFZfBnFangles@)@Q^g>4disableSimulation4Attribute04Attribute1|6nAttributes 7propertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueG5|6dataW5|6typer5value5|6typeARRAY5itemsItem05Item15Item2;6|6data55type5value@5typeSCALAR5data 6;6type&6value;6typeSCALAR;6dataK6|6typeg6value|6typeSCALAR|6propertyallowDamageexpression_this allowdamage _value;Value6 7data6 7type6value 7typeBOOL 7 dataTypeObjectPositionInfo7sideEmptyflagsAttributes7id typeLand_Cargo40_brick_red_FatlOffsetCustomAttributes8m:position"F[5EB{FanglesK@)@=>7disableSimulation8Attribute0:8Attribute19nAttributesm:propertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value89data89type8value89typeARRAY8itemsItem09Item1]9Item299data,9]9typeH9value@]9typeSCALAR]9datam99type9value9typeSCALAR9data99type9value9typeSCALAR9propertyallowDamageexpression_this allowdamage _value;Value.:m:data>:m:typeZ:valuem:typeBOOLm: dataTypeObjectPositionInfo;sideEmptyflagsAttributesG;id typeLand_Cargo40_brick_red_FatlOffsetTCustomAttributese;=positionFU#BcFanglesM@E!@.,>G;disableSimulatione;Attribute0;Attribute1B=nAttributes=propertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value <B=data<B=type8<valueL<B=typeARRAYL<itemsItem0<Item1<Item2=B=data<<type<value@<typeSCALAR<data<=type<value=typeSCALAR=data=B=type-=valueB=typeSCALARB=propertyallowDamageexpression_this allowdamage _value;Value==data==type=value=typeBOOL= dataTypeObjectPositionInfor>sideEmptyflagsAttributes>id typeLand_Cargo40_brick_red_FatlOffsetXCustomAttributes>3Aposition6~FBFFangles/g@c@=>disableSimulation>Attribute0?Attribute1@nAttributes3ApropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Valuep?@data?@type?value?@typeARRAY?itemsItem0?Item1#@Item2d@@data?#@type@value@#@typeSCALAR#@data3@d@typeO@valued@typeSCALARd@datat@@type@value@typeSCALAR@propertyallowDamageexpression_this allowdamage _value;Value@3AdataA3Atype Avalue3AtypeBOOL3AdataTypeObjectPositionInfoAsideEmptyAttributesBid typeLand_Cargo40_brick_red_FatlOffset&@CustomAttributesBDpositionz4FRUBFanglesK@)@jRC>BdisableSimulationBAttribute0WBAttribute1CnAttributesDpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueBCdataBCtypeBvalueCCtypeARRAYCitemsItem09CItem1zCItem2CCdataICzCtypeeCvalue@zCtypeSCALARzCdataCCtypeCvalueCtypeSCALARCdataCCtypeCvalueCtypeSCALARCpropertyallowDamageexpression_this allowdamage _value;ValueKDDdata[DDtypewDvalueDtypeBOOLDdataTypeObjectPositionInfo EsideEmptyAttributesXEid typeLand_Cargo40_brick_red_FatlOffsetE)@CustomAttributesvEGpositionFR3BUgFanglesM@)@W4>XEdisableSimulationvEAttribute0EAttribute1SGnAttributesGpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueFSGdata.FSGtypeIFvalue]FSGtypeARRAY]FitemsItem0FItem1FItem2GSGdataFFtypeFvalue@FtypeSCALARFdataFGtypeFvalueGtypeSCALARGdata"GSGtype>GvalueSGtypeSCALARSGpropertyallowDamageexpression_this allowdamage _value;ValueGGdataGGtypeGvalueGtypeBOOLG dataTypeObjectPositionInfoHsideEmptyflagsAttributesHid typeLand_Cargo40_brick_red_FatlOffset`CustomAttributesHDKposition2FAy(Fangles;@c@r>HdisableSimulationHAttribute0IAttribute1JnAttributesDKpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueIJdataIJtypeIvalueIJtypeARRAYIitemsItem0IItem14JItem2uJJdataJ4JtypeJvalue@4JtypeSCALAR4JdataDJuJtype`JvalueuJtypeSCALARuJdataJJtypeJvalueJtypeSCALARJpropertyallowDamageexpression_this allowdamage _value;ValueKDKdataKDKtype1KvalueDKtypeBOOLDKdataTypeObjectPositionInfoKsideEmptyflagsAttributesLid typeLand_Cargo40_brick_red_FCustomAttributes,LNposition FoAFanglesc@@h=LdisableSimulation,LAttribute0dLAttribute1 NnAttributesNpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueL NdataL NtypeLvalueM NtypeARRAYMitemsItem0FMItem1MItem2M NdataVMMtyperMvalue@MtypeSCALARMdataMMtypeMvalueMtypeSCALARMdataM NtypeMvalue NtypeSCALAR NpropertyallowDamageexpression_this allowdamage _value;ValueXNNdatahNNtypeNvalueNtypeBOOLN dataTypeObjectPositionInfo9OsideEmptyflagsAttributesqOid typeLand_Cargo40_brick_red_FatlOffset[CustomAttributesOQpositionF%;AFanglesSҿ@cN@ >qOdisableSimulationOAttribute0OAttribute1lQnAttributesQpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value7PlQdataGPlQtypebPvaluevPlQtypeARRAYvPitemsItem0PItem1PItem2+QlQdataPPtypePvalue@PtypeSCALARPdataP+QtypeQvalue+QtypeSCALAR+Qdata;QlQtypeWQvaluelQtypeSCALARlQpropertyallowDamageexpression_this allowdamage _value;ValueQQdataQQtypeQvalueQtypeBOOLQ dataTypeObjectPositionInfoRsideEmptyflagsAttributesRid" typeLand_Cargo40_brick_red_FatlOffset@սCustomAttributesR]UpositionqEF]ȁ@Fanglest@RdisableSimulationRAttribute0*SAttribute1TnAttributes]UpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueSTdataSTtypeSvalueSTtypeARRAYSitemsItem0 TItem1MTItem2TTdataTMTtype8Tvalue@MTtypeSCALARMTdata]TTtypeyTvalueTtypeSCALARTdataTTtypeTvalueTtypeSCALARTpropertyallowDamageexpression_this allowdamage _value;ValueU]Udata.U]UtypeJUvalue]UtypeBOOL]U dataTypeObjectPositionInfoUsideEmptyflagsAttributes7Vid$ typeLand_Cargo40_brick_red_FatlOffset04CustomAttributesUVXposition(FjQ@mFangles R=:?7VdisableSimulationUVAttribute0VAttribute12XnAttributesXpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueV2Xdata W2Xtype(WvaluemdisableSimulationnAttribute0>nAttribute1onAttributesqppropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValuenodatanotypenvaluenotypeARRAYnitemsItem0 oItem1aoItem2oodata0oaotypeLovalue@aotypeSCALARaodataqootypeovalueotypeSCALARodataootypeovalueotypeSCALARopropertyallowDamageexpression_this allowdamage _value;Value2pqpdataBpqptype^pvalueqptypeBOOLqp dataTypeObjectPositionInfoqsideEmptyflagsAttributesGqid typeLand_Cargo40_white_FatlOffsetd9CustomAttributeseqspositionvFf3BoFanglesd|@WD!@|>GqdisableSimulationeqAttribute0qAttribute1BsnAttributesspropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value rBsdatarBstype8rvalueLrBstypeARRAYLritemsItem0rItem1rItem2sBsdatarrtypervalue@rtypeSCALARrdatarstypervaluestypeSCALARsdatasBstype-svalueBstypeSCALARBspropertyallowDamageexpression_this allowdamage _value;ValuessdatasstypesvaluestypeBOOLs dataTypeObjectPositionInfontsideEmptyflagsAttributestid typeLand_Cargo40_white_FatlOffsetCustomAttributest/wpositionΣF$yBUFangles@L@V>tdisableSimulationtAttribute0tAttribute1vnAttributes/wpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Valueluvdata|uvtypeuvalueuvtypeARRAYuitemsItem0uItem1vItem2`vvdatauvtype vvalue@vtypeSCALARvdata/v`vtypeKvvalue`vtypeSCALAR`vdatapvvtypevvaluevtypeSCALARvpropertyallowDamageexpression_this allowdamage _value;Valuev/wdataw/wtypewvalue/wtypeBOOL/w dataTypeObjectPositionInfowsideEmptyflagsAttributesxid typeLand_Cargo40_white_FatlOffsetU:CustomAttributes#xzpositionWF\WA7Fangles@I@V>xdisableSimulation#xAttribute0[xAttribute1znAttributeszpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Valuexzdataxztypexvalue yztypeARRAY yitemsItem0=yItem1~yItem2yzdataMy~ytypeiyvalue@~ytypeSCALAR~ydatayytypeyvalueytypeSCALARydatayztypeyvalueztypeSCALARzpropertyallowDamageexpression_this allowdamage _value;ValueOzzdata_zztype{zvalueztypeBOOLz dataTypeObjectPositionInfo,{sideEmptyflagsAttributesd{id typeLand_Cargo40_white_FatlOffsetC;CustomAttributes{}position:aFohBFangles@y(@s>d{disableSimulation{Attribute0{Attribute1_}nAttributes}propertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value*|_}data:|_}typeU|valuei|_}typeARRAYi|itemsItem0|Item1|Item2}_}data||type|value@|typeSCALAR|data|}type }value}typeSCALAR}data.}_}typeJ}value_}typeSCALAR_}propertyallowDamageexpression_this allowdamage _value;Value}}data}}type}value}typeBOOL}dataTypeObjectPositionInfo~sideEmptyAttributes~id typeLand_Cargo40_white_FatlOffsetG0@CustomAttributes~@positionFxEB^rFanglesd|@y(@7>~disableSimulation~Attribute0 Attribute1nAttributes@propertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value}datatypevaluetypeARRAYitemsItem0Item10Item2qdata0typevalue@0typeSCALAR0data@qtype\valueqtypeSCALARqdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;Value@data@type-value@typeBOOL@dataTypeObjectPositionInfoҁsideEmptyAttributes id typeLand_Cargo40_white_FatlOffset%@CustomAttributes(positionF#BZFangles@y(@#nZ> disableSimulation(Attribute0`Attribute1nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueЂdatatypevaluetypeARRAYitemsItem0BItem1Item2ădataRtypenvalue@typeSCALARdataătypevalueătypeSCALARădataԃtypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;ValueTdatadtypevaluetypeBOOL dataTypeObjectPositionInfo1sideEmptyflagsAttributesiid typeLand_Cargo40_white_FatlOffsetCustomAttributesposition FAFangles'@I@>idisableSimulationAttribute0Attribute1dnAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value/ddata?dtypeZvaluendtypeARRAYnitemsItem0Item1Item2#ddatatype͆value@typeSCALARdata#typevalue#typeSCALAR#data3dtypeOvaluedtypeSCALARdpropertyallowDamageexpression_this allowdamage _value;ValuedataÇtype߇valuetypeBOOL dataTypeObjectPositionInfosideEmptyflagsAttributesȈid typeLand_Cargo40_white_FatlOffset@CustomAttributesQpositionF]AFanglesAh@@O>ȈdisableSimulationAttribute0Attribute1ÊnAttributesQpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueÊdataÊtypevalue͉ÊtypeARRAY͉itemsItem0Item1AItem2ÊdataAtype,value@AtypeSCALARAdataQtypemvaluetypeSCALARdataÊtypevalueÊtypeSCALARÊpropertyallowDamageexpression_this allowdamage _value;ValueQdata"Qtype>valueQtypeBOOLQ dataTypeObjectPositionInfosideEmptyflagsAttributes'id! typeLand_Cargo40_white_FatlOffsetR8=CustomAttributesEpositioǹF@ЊFangles@:k@i<'disableSimulationEAttribute0}Attribute1"nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value"data"typevalue,"typeARRAY,itemsItem0_Item1Item2"dataotypevalue@typeSCALARdatatype̍valuetypeSCALARdata"type value"typeSCALAR"propertyallowDamageexpression_this allowdamage _value;ValueqdatatypevaluetypeBOOL dataTypeObjectPositionInfoNsideEmptyflagsAttributesid# typeLand_Cargo40_white_FatlOffsetCustomAttributesposition0F@LFangles4Ր<?@disableSimulationAttribute0܏Attribute1nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueLdata\typewvaluetypeARRAYitemsItem0Item1Item2@dataΐtypevalue@typeSCALARdata@type+value@typeSCALAR@dataPtypelvaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;ValueБdatatypevaluetypeBOOL dataTypeObjectPositionInfosideEmptyflagsAttributesid% typeLand_Cargo40_white_FatlOffset4CustomAttributesnpositionF@6Fangles?disableSimulationAttribute0;Attribute1nAttributesnpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Valuedatatype֓valuetypeARRAYitemsItem0Item1^Item2data-^typeIvalue@^typeSCALAR^datantypevaluetypeSCALARdatatype˔valuetypeSCALARpropertyallowDamageexpression_this allowdamage _value;Value/ndata?ntype[valuentypeBOOLn dataTypeObjectPositionInfo sideEmptyflagsAttributesDid' typeLand_Cargo40_white_FatlOffsetxCustomAttributesb͘positionY F@Fanglesw=H}? )@disableSimulationAttribute0Attribute1nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueTdatadtypevaluetypeARRAYitemsItem0ƬItem1Item2Hdata֬typevalue@typeSCALARdataHtype3valueHtypeSCALARHdataXtypetvaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;ValueحdatatypevaluetypeBOOL dataTypeObjectPositionInfosideEmptyflagsAttributesid` typeLand_Cargo40_brick_red_FatlOffsetP CustomAttributeszposition6F@Fangles@`%@@disableSimulationAttribute0GAttribute1nAttributeszpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValuedataǯtypevaluetypeARRAYitemsItem0)Item1jItem2data9jtypeUvalue@jtypeSCALARjdataztypevaluetypeSCALARdatatypeװvaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;Value;zdataKztypegvalueztypeBOOLz dataTypeObjectPositionInfosideEmptyflagsAttributesTidb typeLand_Cargo40_brick_red_FatlOffsetCustomAttributesrݴpositionyFĆ@uFangles@M??=TdisableSimulationrAttribute0Attribute1OnAttributesݴpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueOdata*OtypeEvalueYOtypeARRAYYitemsItem0Item1ͳItem2Odataͳtypevalue@ͳtypeSCALARͳdataݳtypevaluetypeSCALARdataOtype:valueOtypeSCALAROpropertyallowDamageexpression_this allowdamage _value;ValueݴdataݴtypeʴvalueݴtypeBOOLݴ dataTypeObjectPositionInfosideEmptyflagsAttributesidd typeLand_Cargo40_brick_red_FatlOffsetCustomAttributesյ@position F[@OډFanglesk@:7@Ո>disableSimulationյAttribute0 Attribute1nAttributes@propertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value}datatypevaluetypeARRAYitemsItem0Item10Item2qdata0typevalue@0typeSCALAR0data@qtype\valueqtypeSCALARqdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;Value@data@type-value@typeBOOL@ dataTypeObjectPositionInfosideEmptyflagsAttributesidf typeLand_Cargo40_brick_red_FatlOffseth CustomAttributes8positionjF@ɉFangles|1@disableSimulation8Attribute0pAttribute1nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Valuedatatype valuetypeARRAYitemsItem0RItem1Item2Ժdatabtype~value@typeSCALARdataԺtypevalueԺtypeSCALARԺdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;ValueddatattypevaluetypeBOOLdataTypeObjectPositionInfo4sideEmptyAttributeslidm typeLand_Cargo40_cyan_FatlOffset-;ACustomAttributesposition*fF A;:Fangles)2=U:@"f@ldisableSimulationAttribute0¼Attribute1gnAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value2gdataBgtype]valueqgtypeARRAYqitemsItem0Item1Item2&gdatatypeнvalue@typeSCALARdata&typevalue&typeSCALAR&data6gtypeRvaluegtypeSCALARgpropertyallowDamageexpression_this allowdamage _value;ValuedataƾtypevaluetypeBOOL dataTypeObjectPositionInfosideEmptyflagsAttributesʿidh typeLand_Cargo40_sand_FatlOffset CustomAttributesSposition GF_?@FFangles@@@ʿdisableSimulationAttribute0 Attribute1nAttributesSpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValuedatatypevaluetypeARRAYitemsItem0Item1CItem2dataCtype.value@CtypeSCALARCdataStypeovaluetypeSCALARdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;ValueSdata$Stype@valueStypeBOOLSdataTypeObjectPositionInfosideEmptyAttributesidj typeLand_Cargo40_sand_FatlOffset$ ?CustomAttributes:positionMwFJ@oLFanglesF@]@@disableSimulation:Attribute0rAttribute1nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Valuedatatype value!typeARRAY!itemsItem0TItem1Item2datadtypevalue@typeSCALARdatatypevaluetypeSCALARdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;ValuefdatavtypevaluetypeBOOLdataTypeObjectPositionInfo6sideEmptyAttributesnidk typeLand_Cargo40_sand_FatlOffset@CustomAttributespositionOF5A6Fanglesy??iڠ@ndisableSimulationAttribute0Attribute1inAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value4idataDitype_valuesitypeARRAYsitemsItem0Item1Item2(idatatypevalue@typeSCALARdata(typevalue(typeSCALAR(data8itypeTvalueitypeSCALARipropertyallowDamageexpression_this allowdamage _value;ValuedatatypevaluetypeBOOLdataTypeObjectPositionInfosideEmptyAttributesidl typeLand_Cargo40_sand_FatlOffset[@CustomAttributesIposition}F'LA=Fanglesy??iڠ@disableSimulationAttribute0Attribute1nAttributesIpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValuedatatypevaluetypeARRAYitemsItem0Item19Item2zdata9type$value@9typeSCALAR9dataIztypeevalueztypeSCALARzdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;Value IdataItype6valueItypeBOOLI dataTypeObjectPositionInfosideEmptyflagsAttributesid_ typeLand_Cargo40_white_FatlOffsetCustomAttributes=position,F @ȧFangles?'@#@disableSimulation=Attribute0uAttribute1nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Valuedatatypevalue$typeARRAY$itemsItem0WItem1Item2datagtypevalue@typeSCALARdatatypevaluetypeSCALARdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;ValueidataytypevaluetypeBOOL dataTypeObjectPositionInfoFsideEmptyflagsAttributes~ida typeLand_Cargo40_white_FatlOffset\ CustomAttributespositionF@ȊFangles3 @@<-=~disableSimulationAttribute0Attribute1ynAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueDydataTytypeovalueytypeARRAYitemsItem0Item1Item28ydatatypevalue@typeSCALARdata8type#value8typeSCALAR8dataHytypedvalueytypeSCALARypropertyallowDamageexpression_this allowdamage _value;ValuedatatypevaluetypeBOOL dataTypeObjectPositionInfosideEmptyflagsAttributesidc typeLand_Cargo40_white_FatlOffset$CustomAttributesfposition0pFܨ@x]Fangles<@A?@disableSimulationAttribute03Attribute1nAttributesfpropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValuedatatypevaluetypeARRAYitemsItem0Item1VItem2data%VtypeAvalue@VtypeSCALARVdataftypevaluetypeSCALARdatatypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;Value'fdata7ftypeSvalueftypeBOOLf dataTypeObjectPositionInfosideEmptyflagsAttributes<ide typeLand_Cargo40_white_FatlOffset@ CustomAttributesZpositionpF@o҉Fangles2@<disableSimulationZAttribute0Attribute17nAttributespropertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;Value7data7type-valueA7typeARRAYAitemsItem0tItem1Item27datatypevalue@typeSCALARdatatypevaluetypeSCALARdata7type"value7typeSCALAR7propertyallowDamageexpression_this allowdamage _value;ValuedatatypevaluetypeBOOL dataTypeObjectPositionInfocsideEmptyflagsAttributesidg typeLand_Cargo40_white_FatlOffset^CustomAttributes$position;Fq@ֿFangles(-<,@ @disableSimulationAttribute0Attribute1nAttributes$propertyDoorStatesexpression['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;ValueadataqtypevaluetypeARRAYitemsItem0Item1Item2Udatatypevalue@typeSCALARdata$Utype@valueUtypeSCALARUdataetypevaluetypeSCALARpropertyallowDamageexpression_this allowdamage _value;Value$data$typevalue$typeBOOL$dataTypeGroupsideCivilianEntitiesrAttributesid itemsItem0dataTypeObjectPositionInfosideCivilianflagsAttributesTid typeC_Man_formal_2_FCustomAttributesmposition|*FXDFanglesB?Tnamepassenger_1mAttribute0Attribute16nAttributespropertyspeakerexpression_this setspeaker _value;Value6data6type!valueMale05GRE6typeSTRING6propertypitchexpression_this setpitch _value;Value|datatypevalueG?typeSCALARdataTypeGroupsideCivilianEntitiesAttributes\id bitemsItem0.\dataTypeObjectPositionInfosideCivilianflagsAttributesid typeC_Man_formal_2_FCustomAttributes \position)FfD+FanglesQr@namepassenger_2 Attribute0DAttribute1nAttributes\propertyspeakerexpression_this setspeaker _value;ValuedatatypevalueMale05GREtypeSTRINGpropertypitchexpression_this setpitch _value;Value\data+\typeGvalueG?\typeSCALAR\bdataTypeGroupsideCivilianEntitiesAttributesid itemsItem0dataTypeObjectPositionInfoZsideCivilianflagsAttributesid typeC_Man_formal_2_FCustomAttributesposition+F.lDFanglesѻ@namepassenger_3Attribute0Attribute1tnAttributespropertyspeakerexpression_this setspeaker _value;Value-tdata=ttype_valueMale05GREttypeSTRINGtpropertypitchexpression_this setpitch _value;ValuedatatypevalueG?typeSCALARdataTypeGroupsideCivilianEntitiesOAttributesid itemsItem0ldataTypeObjectPositionInfosideCivilianflagsAttributes1id typeC_Man_formal_2_FCustomAttributesJpositionyd-FID\Fangles@1namepassenger_4JAttribute0Attribute1nAttributespropertyspeakerexpression_this setspeaker _value;ValuedatatypevalueMale05GREtypeSTRINGpropertypitchexpression_this setpitch _value;ValueYdataitypevalueG?typeSCALARdataTypeGroupsideCivilianEntitiesAttributes9id ?itemsItem0 9dataTypeObjectPositionInfosideCivilianflagsAttributesid typeC_Man_formal_2_FCustomAttributes9positionʻ%F~DRFangles?@namepassenger_5Attribute0!Attribute1nAttributes9propertyspeakerexpression_this setspeaker _value;Valuekdata{typevalueMale05GREtypeSTRINGpropertypitchexpression_this setpitch _value;Value9data9type$valueG?9typeSCALAR9?dataTypeGroupsideCivilianEntitiesAttributesid itemsItem0dataTypeObjectPositionInfo7sideCivilianflagsAttributesoid typeC_Man_formal_2_FCustomAttributesposition4$F`C׏Fanglesg܍@onamepassenger_6Attribute0Attribute1QnAttributespropertyspeakerexpression_this setspeaker _value;Value QdataQtype<valueMale05GREQtypeSTRINGQpropertypitchexpression_this setpitch _value;ValuedatatypevalueG?typeSCALARdataTypeGroupsideCivilianEntities,Attributeswid }itemsItem0IwdataTypeObjectPositionInfosideCivilianflagsAttributesid typeC_Man_formal_2_FCustomAttributes'wpositionFMeCMFangles @namepassenger_7'Attribute0_Attribute1nAttributeswpropertyspeakerexpression_this setspeaker _value;ValuedatatypevalueMale05GREtypeSTRINGpropertypitchexpression_this setpitch _value;Value6wdataFwtypebvalueG?wtypeSCALARw}dataTypeGroupsideCivilianEntitiesAttributesid itemsItem0dataTypeObjectPositionInfousideCivilianflagsAttributesid typeC_Man_formal_2_FCustomAttributespositionF4T@RFangles撁@namepassenger_8Attribute0Attribute1nAttributespropertyspeakerexpression_this setspeaker _value;ValueHdataXtypezvalueMale05GREtypeSTRINGpropertypitchexpression_this setpitch _value;ValuedatatypevalueG?typeSCALARdataTypeGroupsideCivilianEntitiesjAttributesid itemsItem0dataTypeObjectPositionInfosideCivilianflagsAttributesLid typeC_Man_formal_2_FCustomAttributesepositionEHF>@Fangles:z>Lnamepassenger_9eAttribute0Attribute1.nAttributespropertyspeakerexpression_this setspeaker _value;Value.data.typevalueMale05GRE.typeSTRING.propertypitchexpression_this setpitch _value;ValuetdatatypevalueG?typeSCALARdataTypeGroupsideCivilianEntities AttributesUid [itemsItem0&UdataTypeObjectPositionInfosideCivilianflagsAttributesid typeC_Man_formal_2_FCustomAttributesUposition-F@3uyFangles2@namepassenger_10Attribute0=Attribute1nAttributesUpropertyspeakerexpression_this setspeaker _value;ValuedatatypevalueMale05GREtypeSTRINGpropertypitchexpression_this setpitch _value;ValueUdata$Utype@valueG?UtypeSCALARU[dataTypeLayernameFinal Section BarriersstateEntitiesid atlOffset0*r?JitemsZItem0Item1Item2<Item3Item4~Item5Item6Item7a!Item8#Item9$Item10D&Item11'Item12)Item13'+Item14,Item15i.Item16 0Item171Item18L3Item194Item206Item21/8Item229Item23q;Item24=Item25>Item26T@Item27AItem28CItem297EItem30FItem31yHItem32JItem33KItem34\MItem35NItem36PItem37?RItem38SItem39UItem40"WItem41XItem42dZItem43\Item44]Item45W_Item46`Item47bItem48:dItem49eItem50|gItem51iItem52jItem53_lItem54nItem55oItem56BqItem57rItem58tItem59%vItem60wItem61gyItem62{Item63|Item64J~Item65Item66Item67-Item68΄Item69oItem70Item71Item72RItem73Item74Item755Item76֑Item77wItem78Item79Item80ZItem81Item82Item83=Item84ޞItem85Item86 Item87Item88bItem89Item90Item91EItem92Item93Item94(Item95ɰItem96jItem97 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dataTypeMarkerpositionH-FeGDFnamemarker_62typemil_trianglecolorNameColorOrangealpha>a?b?angleJCid atlOffset9[ dataTypeMarkerpositiona,FJFD~tFnamemarker_63typemil_trianglecolorNameColorOrangealpha>a?b?angleXCid atlOffset9|\ dataTypeMarkerposition>,F{GDl Fnamemarker_64typemil_trianglecolorNameColorOrangealpha>a?b?angleQCid atlOffset9,] dataTypeMarkerposition,FCDFnamemarker_65typemil_trianglecolorNameColorOrangealpha>a?b?angle2Cid atlOffset9] dataTypeMarkerposition,FP,@DFnamemarker_66typemil_trianglecolorNameColorOrangealpha>a?b?angleBid atlOffset8^ dataTypeMarkerpositionW,FDx>DⲐFnamemarker_67typemil_trianglecolorNameColorOrangealpha>a?b?angle2Cid atlOffset9<_ dataTypeMarkerpositionʃ,F<=DNFnamemarker_68typemil_trianglecolorNameColorOrangealpha>a?b?angleBid _ dataTypeMarkerpositionˆ,Ft<:DFnamemarker_69typemil_trianglecolorNameColorOrangealpha>a?b?angleNCid atlOffset9` dataTypeMarkerposition,FDFnamemarker_7typemil_trianglecolorNameColorOrangealpha>a?b?angle AidN atlOffset9;a dataTypeMarkerposition+F3DFnamemarker_70typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9a dataTypeMarkerpositionD +F* /D8Fnamemarker_71typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9b dataTypeMarkerpositionm*F-DFnamemarker_72typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9Kc dataTypeMarkerposition)F+DFnamemarker_73typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9c dataTypeMarkerpositionF)Ff|+DQFnamemarker_74typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9d dataTypeMarkerposition(t(FT&D9Fnamemarker_75typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9[e dataTypeMarkerpositionr'F`"DFnamemarker_76typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9 f dataTypeMarkerposition&FD̑Fnamemarker_77typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9f dataTypeMarkerposition%FBDe%Fnamemarker_78typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9kg dataTypeMarkerposition8A%FR=DZFnamemarker_79typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9h dataTypeMarkerposition,F-D4*Fnamemarker_8typemil_trianglecolorNameColorOrangealpha>a?b?angleBidO h dataTypeMarkerposition}z$FD2Fnamemarker_80typemil_trianglecolorNameColorOrangealpha>a?b?anglefCid atlOffsetji dataTypeMarkerposition#FDZFnamemarker_81typemil_trianglecolorNameColorOrangealpha>a?b?anglenCid atlOffset9j dataTypeMarkerposition?#FDvFnamemarker_82typemil_trianglecolorNameColorOrangealpha>a?b?angle@Cid atlOffset9j dataTypeMarkerpositiond#FDrFnamemarker_83typemil_trianglecolorNameColorOrangealpha>a?b?angleBid atlOffset9zk dataTypeMarkerposition;$F D}tFnamemarker_84typemil_trianglecolorNameColorOrangealpha>a?b?angleBid l dataTypeMarkerposition0%FP> D[/Fnamemarker_85typemil_trianglecolorNameColorOrangealpha>a?b?angleBid atlOffset9l dataTypeMarkerposition&F DFnamemarker_86typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9zm dataTypeMarkerpositione&FDheFnamemarker_87typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9*n dataTypeMarkerpositionj&FsDFnamemarker_88typemil_trianglecolorNameColorOrangealpha>a?b?angle+Cid atlOffset9n dataTypeMarkerpositionj&F[GD;@Fnamemarker_89typemil_trianglecolorNameColorOrangealpha>a?b?angle6Cid atlOffset9o dataTypeMarkerposition]-FDOFnamemarker_9typemil_trianglecolorNameColorOrangealpha>a?b?angle(BidP )p dataTypeMarkerposition>'F݇D+Fnamemarker_90typemil_trianglecolorNameColorOrangealpha>a?b?angle Cid atlOffset9p dataTypeMarkerposition'F DCa?b?angleCid atlOffset9q dataTypeMarkerposition9B(Fn DҍFnamemarker_92typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset99r dataTypeMarkerposition(FBT DsFnamemarker_93typemil_trianglecolorNameColorOrangealpha>a?b?angleBid atlOffset9r dataTypeMarkerposition{)F D IFnamemarker_94typemil_trianglecolorNameColorOrangealpha>a?b?angle.Cid atlOffset9s dataTypeMarkerposition;)F'D Fnamemarker_95typemil_trianglecolorNameColorOrangealpha>a?b?angleCid 9t dataTypeMarkerpositionc(FD'"Fnamemarker_96typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9t dataTypeMarkerposition'FFD(`Fnamemarker_97typemil_trianglecolorNameColorOrangealpha>a?b?angleFCid u dataTypeMarkerposition&FCFnamemarker_98typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset99v dataTypeMarkerpositionB%FQCg֍Fnamemarker_99typemil_trianglecolorNameColorOrangealpha>a?b?angleCid atlOffset9v dataTypeMarkerposition7-F(xDw}Fnamejump_marker_1textJumptypemil_arrow2colorNameColorOrangea?b?angle>Cid3atlOffset`yBCw dataTypeMarkerposition#F2CFnamejump_marker_2textJumptypemil_arrow2colorNameColorReda?b?angleCid4atlOffseta@Jx dataTypeMarkerposition&FD;CmFnamejump_marker_3textJumptypemil_arrow2colorNameColorGreena?b?anglewCid5atlOffset =x dataTypeMarkerposition`FWCFnamejump_marker_4textJumptypemil_arrow2colorNameColorGreena?b?angleyCid6atlOffset๬y dataTypeMarkerpositionFWCa3Fnamejump_marker_5textJumptypemil_arrow2colorNameColorReda?b?angletCid7atlOffset a[z dataTypeMarkerposition* F(C?aFnamejump_marker_6textJumptypemil_arrow2colorNameColorOrangea?b?angletCid8atlOffseta {dataTypeGroupsideWestEntitiesW{Attributes}id@}itemsItem0t{}dataTypeObjectPositionInfo{sideWestflagsAttributes3|idAtypeB_Competitor_FCustomAttributes|}position,F[DuFangles>@C?X=3|skill?rankCORPORALinitcall{ [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init; }namecar_driver_1descriptionDriverisPlayerisPlayable|Attribute0"}nAttributes}propertypitchexpression_this setpitch _value;Valueh}}datax}}type}valueQx?}typeSCALAR}}dataTypeGroupsideWestEntities}AttributespidBvitemsItem0~pdataTypeObjectPositionInfo~sideWestflagsAttributes~idCtypeB_Competitor_FppositionR,F\D⥙Fangles>@?X=~skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_2descriptionDriverisPlayablepvdataTypeGroupsideWestEntitiesAttributes7idD=itemsItem07dataTypeObjectPositionInfoNsideWestflagsAttributesidEtypeB_Competitor_F7position,F"ODFangles=>Բ?w@skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_3descriptionDriverisPlayable7=dataTypeGroupsideWestEntitiesAttributesidFitemsItem0dataTypeObjectPositionInfosideWestflagsAttributesMidGtypeB_Competitor_Fposition"',FZDFanglesa8:=߰?w@Mskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_4descriptionDriverisPlayabledataTypeGroupsideWestEntitiesNAttributesńidH˄itemsItem0kńdataTypeObjectPositionInfo܃sideWestflagsAttributesidItypeB_Competitor_Fńposition?,F ^DFanglesK@ҷ? ;skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_5descriptionDriverisPlayableń˄dataTypeGroupsideWestEntitiesAttributesidJitemsItem02dataTypeObjectPositionInfosideWestflagsAttributesۅidKtypeB_Competitor_Fposition,FQ`D觙Fanglesa8:=K?w@ۅskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_6descriptionDriverisPlayabledataTypeGroupsideWestEntities܆AttributesSidLYitemsItem0SdataTypeObjectPositionInfojsideWestflagsAttributesidMtypeB_Competitor_FSposition ,F9_DcFanglesa8:='?w@skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_7descriptionDriverisPlayableSYdataTypeGroupsideWestEntitiesAttributesidN itemsItem0dataTypeObjectPositionInfo1sideWestflagsAttributesiidOtypeB_Competitor_Fposition3+FwWDqFangles>@ ?X=iskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_8descriptionDriverisPlayable dataTypeGroupsideWestEntitiesjAttributesidPitemsItem0dataTypeObjectPositionInfosideWestflagsAttributes0idQtypeB_Competitor_Fposition,F_DFanglesK@? ;0skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_9descriptionDriverisPlayabledataTypeGroupsideWestEntities1AttributesidRitemsItem0NdataTypeObjectPositionInfosideWestflagsAttributesidStypeB_Competitor_Fposition,FdZDFanglesa8:=+?w@skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_10descriptionDriverisPlayabledataTypeGroupsideWestEntitiesAttributespidTvitemsItem0pdataTypeObjectPositionInfosideWestflagsAttributesidUtypeB_Competitor_Fpposition,FJD;Fangles=>?w@skill?rankCORPORALinit[this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_11descriptionDriverisPlayablepvdataTypeGroupsideWestEntitiesAttributes8idV>itemsItem0ݏ8dataTypeObjectPositionInfoNsideWestflagsAttributesidWtypeB_Competitor_F8position,FUDZFangles=>?w@skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_12descriptionDriverisPlayable8>dataTypeGroupsideWestEntitiesAttributesidZitemsItem0dataTypeObjectPositionInfosideWestflagsAttributesNid[typeB_Competitor_Fposition',F _DFanglesK@? ;Nskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_14descriptionDriverisPlayabledataTypeGroupsideWestEntitiesPAttributesȔid\ΔitemsItem0mȔdataTypeObjectPositionInfoޓsideWestflagsAttributesid]typeB_Competitor_FȔposition ,F_D؟FanglesK@}? ;skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_15descriptionDriverisPlayableȔΔdataTypeGroupsideWestEntitiesAttributesid^itemsItem05dataTypeObjectPositionInfosideWestflagsAttributesޕid_typeB_Competitor_Fposition,,Fv_DFanglesK@N? ;ޕskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_16descriptionDriverisPlayabledataTypeGroupsideWestEntitiesAttributesXid`^itemsItem0XdataTypeObjectPositionInfonsideWestflagsAttributesidatypeB_Competitor_FXposition},F4^DFanglesK@? ;skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_17descriptionDriverisPlayableX^dataTypeGroupsideWestEntitiesAttributes idb&itemsItem0Ř dataTypeObjectPositionInfo6sideWestflagsAttributesnidctypeB_Competitor_F positionI ,FS^DFangles-<Բ?m;nskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_18descriptionDriverisPlayable &dataTypeGroupsideWestEntitiespAttributesidditemsItem0dataTypeObjectPositionInfosideWestflagsAttributes6idetypeB_Competitor_Fposition` ,FYDoFangles=>갷?w@6skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_19descriptionDriverisPlayabledataTypeGroupsideWestEntities8AttributesidfitemsItem0UdataTypeObjectPositionInfoƜsideWestflagsAttributesidgtypeB_Competitor_Fposition^ ,F_DVFanglesK@ ? ;skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_20descriptionDriverisPlayabledataTypeGroupsideWestEntitiesAttributesxidh~itemsItem0xdataTypeObjectPositionInfosideWestflagsAttributesƞiditypeB_Competitor_Fxposition$,FUDFanglesa8:=)?w@ƞskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_21descriptionDriverisPlayablex~dataTypeGroupsideWestEntitiesȟAttributes@idjFitemsItem0@dataTypeObjectPositionInfoVsideWestflagsAttributesidktypeB_Competitor_F@position,F[DFanglesa8:=K?w@skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_22descriptionDriverisPlayable@FdataTypeGroupsideWestEntitiesAttributesidlitemsItem0dataTypeObjectPositionInfosideWestflagsAttributesVidmtypeB_Competitor_Fposition,FnYDFangles>@?X=Vskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_23descriptionDriverisPlayabledataTypeGroupsideWestEntitiesXAttributesФidn֤itemsItem0uФdataTypeObjectPositionInfosideWestflagsAttributesidotypeB_Competitor_FФposition,FZD-Fangles>@?X=skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_24descriptionDriverisPlayableФ֤dataTypeGroupsideWestEntities AttributesidpitemsItem0=dataTypeObjectPositionInfosideWestflagsAttributesidqtypeB_Competitor_Fposition,FrRDxFangles=>?h=skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_25descriptionDriverisPlayabledataTypeGroupsideWestEntitiesAttributes`idrfitemsItem0`dataTypeObjectPositionInfovsideWestflagsAttributesidstypeB_Competitor_F`position,F[DKFangles*?=?><skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_26descriptionDriverisPlayable`fdataTypeGroupsideWestEntitiesAttributes(idt.itemsItem0ͨ(dataTypeObjectPositionInfo>sideWestflagsAttributesvidutypeB_Competitor_F(position,F^DjFanglesK@? ;vskill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_27descriptionDriverisPlayable(.dataTypeGroupsideWestEntitiesxAttributesidvitemsItem0dataTypeObjectPositionInfosideWestflagsAttributes>idwtypeB_Competitor_Fposition,F_DFanglesK@N? ;>skill?rankCORPORALinit [this, ["faction", "BLU_F"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;namecar_driver_28descriptionDriverisPlayabledataTypeLayernameCarsEntities@idatlOffset>itemsItem0Item1vItem2:Item3Item4İItem5Item6NItem7Item8سItem9Item10bItem11(Item12Item13Item14vItem15<Item16Item17ƺItem18Item19PItem20Item21ڽItem22Item23dItem24(Item25Item26Item27xItem28<Item29dataTypeObjectPositionInfo8sideEmptyflagsAttributespidtypeCUP_C_Lada_White_CIVatlOffsetvpositionZ,F׃DFFangles@ ]A>ii<4:dataTypeObjectPositionInfo¯sideEmptyflagsAttributesidxtypeCUP_C_Lada_White_CIVatlOffset:position9s,FބDFangles<TA>*@dataTypeObjectPositionInfosideEmptyflagsAttributesidytypeCUP_C_Lada_Red_CIVatlOffset8;İposition,F⃕DGFangles<>*@İdataTypeObjectPositionInfoLsideEmptyflagsAttributesidztypeCUP_C_Lada_White_CIVatlOffset0;positionc,FƁD}Fangles@PA>i<dataTypeObjectPositionInfosideEmptyflagsAttributesHid{typeCUP_C_Lada_Red_CIVatlOffset(;Nposition}o,F}DЖFangles;@>RiRi<dataTypeObjectPositionInfosideEmptyflagsAttributesҳid}typeCUP_C_Lada_Red_CIVatlOffset@:سpositiongV,FDFangles@><ҳسdataTypeObjectPositionInfo`sideEmptyflagsAttributesid~typeCUP_C_Lada_White_CIVatlOffsetpositionQ,FDFangles_r=:A>@dataTypeObjectPositionInfo$sideEmptyflagsAttributes\idtypeCUP_C_Lada_Red_CIVatlOffset bposition],FDFanglesQr=؊>@\bdataTypeObjectPositionInfosideEmptyflagsAttributes"idtypeCUP_C_Lada_White_CIVatlOffset(positioni,F)DvFanglesQr=AA>@"(dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeCUP_C_Lada_Red_CIVatlOffsetpositionJv,F|DՉFangles;@>Ri<dataTypeObjectPositionInfotsideEmptyflagsAttributesidtypeCUP_C_Lada_White_CIVatlOffsetpositionY,FD Fanglesw=A>@dataTypeObjectPositionInfo8sideEmptyflagsAttributespidtypeCUP_C_Lada_Red_CIVatlOffsetbvposition=f,FDWFanglesw=؊>@pvdataTypeObjectPositionInfosideEmptyflagsAttributes6idtypeCUP_C_Lada_White_CIVatlOffsetb<position=r,FhDFanglesw=AA>@6<dataTypeObjectPositionInfo¹sideEmptyflagsAttributesidtypeCUP_C_Lada_Red_CIVatlOffsetкpositionM,FDFangles-<>@dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeCUP_C_Lada_White_CIVatlOffset(;ƺpositionH,FD$yFangles0@mFA>@ƺdataTypeObjectPositionInfoLsideEmptyflagsAttributesidtypeCUP_C_Lada_Red_CIVatlOffsetposition]T,FȏDwFangles0@@>@dataTypeObjectPositionInfosideEmptyflagsAttributesJidtypeCUP_C_Lada_White_CIVatlOffsetPposition]`,FYDuFangles0@cA> G;JPdataTypeObjectPositionInfoּsideEmptyflagsAttributesidtypeCUP_C_Lada_Red_CIVatlOffsetpositionl,FMD4tFangles0@j׊> G;dataTypeObjectPositionInfosideEmptyflagsAttributesԽidtypeCUP_C_Lada_White_CIVatlOffsetڽpositionTP,FDmmFangles Y=HA>@ԽڽdataTypeObjectPositionInfo`sideEmptyflagsAttributesidtypeCUP_C_Lada_Red_CIVatlOffset8;position\,FDkFangles Y=@>@dataTypeObjectPositionInfo&sideEmptyflagsAttributes^idtypeCUP_C_Lada_White_CIVatlOffset(dpositionh,FlD+jFangles;.@HA> G;^ddataTypeObjectPositionInfosideEmptyflagsAttributes"idtypeCUP_C_Lada_Red_CIVatlOffset(positionC,FʘDnFangles Y=͊>@"(dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeCUP_C_Lada_White_CIVatlOffset;positionJ,FDbFangles@A>dataTypeObjectPositionInfotsideEmptyflagsAttributesidtypeCUP_C_Lada_Red_CIVatlOffsetpositionWW,FDDV`Fangles Y=>@dataTypeObjectPositionInfo:sideEmptyflagsAttributesridtypeCUP_C_Lada_White_CIVatlOffsetлxpositionWc,FBD^Fangles Y=:A>@rxdataTypeObjectPositionInfosideEmptyflagsAttributes6idtypeCUP_C_Lada_Red_CIVatlOffset<position0>,FDcFangles@z>6<dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeCUP_C_Bus_City_CRCIVatlOffset̻position,F2DdFangles;.@9dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeCUP_C_Bus_City_CRCIVatlOffsetposition˖,FSDeFanglesY@@@#include ".\race.h" race_fnc_addRespawnAction = { private _respawnAction = [ 'respawnAction', 'Respawn', '', { [] call race_fnc_respawn; }, { IS_IN_VEHICLE(player) && IS_DRIVING(player) && IS_STATIONARY(player) && (diag_tickTime - (player getVariable [VAR_LAST_RESPAWN_TIME, 0]) >= RESPAWN_TIMEOUT) && (damage (vehicle player) < 1) } ] call ace_interact_menu_fnc_createAction; private _action = [player, 1, ["ACE_SelfActions"], _respawnAction] call ace_interact_menu_fnc_addActionToObject; player setVariable [VAR_RESPAWN_ACTION, _action]; }; race_fnc_addPickupAction = { private _pickUpAction = [ 'pickup', 'Pick up passenger', '', race_fnc_pickup, { IS_IN_VEHICLE(player) && IS_DRIVING(player) && IS_NEAR_BUS_STOP(player) && IS_STATIONARY(player) } ] call ace_interact_menu_fnc_createAction; private _action = [player, 1, ["ACE_SelfActions"], _pickUpAction] call ace_interact_menu_fnc_addActionToObject; player setVariable [VAR_PICK_UP_ACTION, _action]; }; race_fnc_addTeleportActions = { private _busStopAction = [ 'teleport', 'Teleport', '', {}, { !IS_IN_VEHICLE(player) && (diag_tickTime - (player getVariable [VAR_LAST_TELEPORT_TIME, 0]) >= TELEPORT_TIMEOUT) } ] call ace_interact_menu_fnc_createAction; private _action = [player, 1, ["ACE_SelfActions"], _busStopAction] call ace_interact_menu_fnc_addActionToObject; player setVariable [VAR_TELEPORT_ACTION, _action]; { private _stop = _x; private _action = [ format ["bs_%1", _forEachIndex], format ["Bus Stop %1", _forEachIndex + 1], '', race_fnc_teleport, {true}, {}, [_stop] ] call ace_interact_menu_fnc_createAction; [player, 1, ["ACE_SelfActions", "teleport"], _action] call ace_interact_menu_fnc_addActionToObject; } forEach BUS_STOPS; }; race_fnc_addActions = { [] call race_fnc_addRespawnAction; [] call race_fnc_addTeleportActions; [] call race_fnc_addPickupAction; [player getVariable VAR_BOOST_COUNT] call race_fnc_addBoostAction; private _action = player addAction [ "REPAIR VEHICLE", {objectParent player call race_fnc_repair}, nil, 49, false, true, "", format ["!(isNull objectParent player) && ((speed player) < 0.05)"] ]; player setVariable [VAR_REPAIR_ACTION, _action]; }; race_fnc_addBoostAction = { params ["_val"]; private _action = player addAction [ format ["BOOST (%1)", _val], {objectParent player call race_fnc_boost}, nil, 50, false, true, "", format ["!(isNull objectParent player)"] ]; player setVariable [VAR_BOOST_ACTION, _action]; }; race_fnc_removeBoostAction = { private _action = player getVariable [VAR_BOOST_ACTION, ""]; player removeAction _action; player setVariable [VAR_BOOST_ACTION, nil]; }; race_fnc_removeRepairAction = { private _action = player getVariable [VAR_REPAIR_ACTION, ""]; player removeAction _action; player setVariable [VAR_REPAIR_ACTION, nil]; }; race_fnc_removeRespawnAction = { private _action = player getVariable [VAR_RESPAWN_ACTION, ""]; [player, 1, _action] call ace_interact_menu_fnc_removeActionFromObject; player setVariable [VAR_RESPAWN_ACTION, nil]; }; race_fnc_removeTeleportAction = { private _action = player getVariable [VAR_TELEPORT_ACTION, ""]; [player, 1, _action] call ace_interact_menu_fnc_removeActionFromObject; player setVariable [VAR_TELEPORT_ACTION, nil]; }; race_fnc_removeAllActions = { [] call race_fnc_removeBoostAction; [] call race_fnc_removeRepairAction; [] call race_fnc_removeRespawnAction; [] call race_fnc_removeTeleportAction; }; race_fnc_boost = { [] call race_fnc_removeBoostAction; private _last = player getVariable [VAR_LAST_REPAIR_TIME, 0]; private _time = diag_tickTime - _last; if (_time < BOOST_TIMEOUT) then { systemChat format ["Please Wait %1 seconds until you can boost again.", ceil (BOOST_TIMEOUT - _time)]; } else { private _boosted = speed (vehicle player) * BOOST_MULTIPLIER; // Max speed boost is 350 _boosted = [_boosted, 0, MAX_BOOST] call BIS_fnc_clamp; private _vel = [0, _boosted, 0]; (vehicle player) setVelocityModelSpace _vel; private _count = player getVariable [VAR_BOOST_COUNT, 0]; // Decrease _count = _count - 1; if (_count > 0) then { [_count] call race_fnc_addBoostAction; }; player setVariable [VAR_BOOST_COUNT, _count]; player setVariable [VAR_LAST_BOOST_TIME, diag_tickTime]; }; }; race_fnc_respawn = { systemChat "Respawning"; private _furthest = player getVariable [VAR_CURRENT_CHECKPOINT, 0]; // Reset to respawn point. private _posDirUp = [_furthest] call race_fnc_getRespawnPoint; private _pos = _posDirUp # 0; private _vectorDirAndUp = _posDirUp # 1; private _nearCars = _pos nearObjects ["Car", RESPAWN_SAFE_RADIUS]; if (count _nearCars > 0) then { // Cars in area systemChat "A vehicle is on the respawn point. Please try again in a few seconds."; } else { // Respawn player private _count = player getVariable [VAR_RESPAWN_COUNT, 0]; private _veh = vehicle player; _count = _count - 1; _veh setPosATL _pos; _veh setVectorDirAndUp _vectorDirAndUp; player setVariable [VAR_RESPAWN_COUNT, _count]; player setVariable [VAR_LAST_RESPAWN_TIME, diag_tickTime]; player setVariable [VAR_MAX_SPEED, 0]; player setVariable [VAR_MAX_HEIGHT, 0]; // Decrease if (_count <= 0) then { [] call race_fnc_removeRespawnAction; }; }; }; race_fnc_getRespawnPoint = { params ["_checkpoint"]; private _result = []; private _points = RESPAWN_POINTS; if IS_IN_BUS(player) then { _points = RESPAWN_POINTS_BUS; }; { private _num = _x # 0; private _posDir = _x # 1; if (_checkpoint < _num) exitWith { _result = _posDir; }; } forEach _points; _result }; race_fnc_repair = { private _last = player getVariable [VAR_LAST_REPAIR_TIME, 0]; private _time = diag_tickTime - _last; if (_time < REPAIR_TIMEOUT) then { systemChat format ["Please Wait %1 seconds until you can repair again.", ceil (REPAIR_TIMEOUT - _time)]; } else { if IS_STATIONARY(player) then { private _vehicle = vehicle player; _vehicle setDamage 0; player setVariable [VAR_LAST_REPAIR_TIME, diag_tickTime]; } else { systemChat "Can only repair when stationary."; }; }; }; race_fnc_teleport = { params ["_target", "", "_args"]; private _stop = _args # 0; private _position = (getPosATL _stop) findEmptyPosition [0, 5]; systemChat format ["Teleporting to %1, %2", _position, _stop]; player setPosATL _position; player setVariable [VAR_LAST_TELEPORT_TIME, diag_tickTime]; }; race_fnc_pickup = { private _vehicle = vehicle player; _vehicle allowCrewInImmobile true; { if (!IS_IN_VEHICLE(_x) && (_x distance player <= 10)) then { _x moveInAny _vehicle; }; } forEach PASSENGERS; };#include ".\race.h" race_fnc_playerInit = { [] call race_fnc_createUnitMarker; // Public variables player setVariable [VAR_STAGE, STAGE_NOT_STARTED, true]; player setVariable [VAR_RACE_TIME, 0, true]; player setVariable [VAR_RACE_SCORE, 0, true]; player setVariable [VAR_MAX_SPEED, 0, false]; // TODO(): Do these need to be broadcast? player setVariable [VAR_MAX_HEIGHT, 0, false]; // TODO(): Do these need to be broadcast? player setVariable [VAR_BOOST_COUNT, BOOSTS, false]; player setVariable [VAR_RESPAWN_COUNT, RESPAWNS, false]; [] call race_fnc_listenerInit; }; race_fnc_listenerInit = { // Display [{call race_fnc_display}] call CBA_fnc_addPerFrameHandler; player addEventHandler [ "GetInMan", { params ["_unit", "_role", "_vehicle", "_turret"]; if (_role isEqualTo "driver") then { [_vehicle] call race_fnc_addCarHornEventHandler; }; } ]; }; race_fnc_addCarHornEventHandler = { params ["_vehicle"]; _vehicle addEventHandler ["Fired", { params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_gunner"]; systemChat format ["%1, %2, %3, %4, %5, %6, %7, %8", _unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _gunner]; } ]; };#include ".\race.h" race_fnc_timeStr = { params["_num"]; private _numStr = ""; if (_num < 10) then { _numStr = format ["%1%2", 0, _num]; } else { _numStr = str _num; }; _numStr }; race_fnc_toTimeStr = { params ["_seconds"]; private _min = floor (_seconds / 60); private _sec = floor (_seconds % 60); private _ms = ((_seconds % 1) * 1000) toFixed 0; private _str = format ["%1:%2.%3", [_min] call race_fnc_timeStr, [_sec] call race_fnc_timeStr, _ms ]; _str }; race_fnc_headerDisplay = { params ["_stage"]; private _str = ""; switch (_stage) do { case STAGE_NOT_STARTED: { _str = "NOT STARTED"; }; case STAGE_RACE: { _str = "RACE"; }; case STAGE_JUMP: { _str = "JUMP"; }; case STAGE_FINISHED: { _str = "FINISHED"; }; }; _str }; race_fnc_bonusDisplay = { private _str = ""; private _maxSpeedBonus = [player] call race_fnc_getMaxSpeedBonus; private _maxHeightBonus = [player] call race_fnc_getMaxHeightBonus; private _busBonus = [player] call race_fnc_getBusBonus; private _passengerBonus = [player] call race_fnc_getPassengerBonus; private _damageBonus = [player] call race_fnc_getDamageBonus; private _slowStartBonus = player getVariable [VAR_SLOW_START_BONUS, 1]; private _briefingBonus = player getVariable [VAR_BRIEFING_BONUS, 1]; { private _title = _x # 0; private _bonus = _x # 1; private _bonusStr = ""; if (_bonus > 1) then { _bonusStr = format ["
%1x%2", _title, _bonus, COLOR_BONUS]; _str = _str + _bonusStr; }; } forEach [ ["Speed Bonus", _maxSpeedBonus], ["Jump Bonus", _maxHeightBonus], ["I read the briefing", _briefingBonus], ["Mass Transportation", _busBonus], ["Slow starter", _slowStartBonus], ["A friend in need", _passengerBonus], ["Damaged goods", _damageBonus] ]; parseText _str }; race_fnc_notStartedDisplay = { private _str = ""; private _header = parseText format [ "%1
Complete the checkpoints in order to gain points.
Read the briefing for details.", player getVariable [VAR_RACE_SCORE, 0] ]; private _bonusDisplay = [] call race_fnc_bonusDisplay; _str = composeText [ _header, lineBreak, _bonusDisplay ]; _str }; race_fnc_raceDisplay = { private _str = ""; private _time = diag_tickTime - (player getVariable VAR_START_TIME); private _timeStr = [_time] call race_fnc_toTimeStr; private _currentCheckpoint = player getVariable VAR_CURRENT_CHECKPOINT; private _boosts = player getVariable [VAR_BOOST_COUNT, 0]; private _respawns = player getVariable [VAR_RESPAWN_COUNT, 0]; private _header = parseText format [ "%1
%2%3/%4

Boosts: %5Respawns: %6", player getVariable [VAR_RACE_SCORE, 0], _timeStr, _currentCheckpoint, count CHECKPOINTS, _boosts, _respawns ]; private _bonusDisplay = [] call race_fnc_bonusDisplay; _str = composeText [ _header, lineBreak, _bonusDisplay ]; _str }; race_fnc_jumpDisplay = { private _str = ""; private _raceScore = player getVariable VAR_RACE_SCORE; private _distance = [player] call race_fnc_getJumpBonus; private _scoreStr = parseText format ["%1", _raceScore]; private _distanceStr = parseText format ["x%1", _distance, COLOR_JUMP]; _str = composeText [ _scoreStr, lineBreak, _distanceStr ]; _str }; race_fnc_buildScoresArray = { private _scores = []; { private _stage = _x getVariable [VAR_STAGE, STAGE_NOT_STARTED]; private _raceScore = _x getVariable [VAR_RACE_SCORE, 0]; private _raceTime = _x getVariable [VAR_RACE_TIME, 0]; private _furthestCheckpoint = _x getVariable [VAR_CURRENT_CHECKPOINT, 0]; private _finalJumpDistance = _x getVariable [VAR_JUMP_DISTANCE, 0]; private _finalScore = _x getVariable [VAR_FINAL_SCORE, 0]; _scores pushBack [_stage, _finalScore, _raceScore, _finalJumpDistance, _furthestCheckpoint, _raceTime, name _x]; } forEach PLAYERS; _scores sort false; _scores }; race_fnc_leaderBoardDisplay = { private _str = ""; private _scores = [] call race_fnc_buildScoresArray; private _colors = ["a1a1a1", "ffffff", "1111cc", "11cc11"]; { private _stage = _x # 0; private _finalScore = _x # 1; private _score = _x # 2; private _finalJumpDistance = _x # 3; private _furthestCheckpoint = _x # 4; private _time = _x # 5; private _name = _x # 6; private _timeStr = ""; if (_time > 0) then { _timeStr = [_time] call race_fnc_toTimeStr; } else { _timeStr = "DNF"; }; private _trim = 14; private _playerStr = ""; private _size = 1; if (_forEachIndex < 3 && (_stage isNotEqualTo STAGE_NOT_STARTED)) then { _size = 1.3; _trim = 13; }; if ((count _name) > _trim) then { _name = [_name, 0, _trim] call BIS_fnc_trimString; _name = _name + "..."; }; switch (_stage) do { case STAGE_NOT_STARTED: { _playerStr = format [ "
%3not started %4", _size, COLOR_NOT_STARTED, _name, _score, COLOR_DARK_GREY ]; }; case STAGE_RACE: { _playerStr = format ["
%2. %4 %5/%6 %7", _size, _forEachIndex + 1, COLOR_RACE, _name, _furthestCheckpoint, count CHECKPOINTS, _score, COLOR_DARK_GREY ]; }; case STAGE_JUMP: { _playerStr = format [ "
%2. %4 jumping... %5", _size, _forEachIndex + 1, COLOR_JUMP, _name, _score, COLOR_DARK_GREY ]; }; case STAGE_FINISHED: { _playerStr = format [ "
%2. %4 %5
%6m%7<\t><\t>", _size, _forEachIndex + 1, COLOR_FINISHED, _name, _finalScore, _finalJumpDistance, _timeStr, COLOR_DARK_GREY ]; }; }; _str = _str + _playerStr; } forEach _scores; parseText _str }; race_fnc_infoDisplay = { private _str = ""; switch (_stage) do { case STAGE_NOT_STARTED: { _str = [] call race_fnc_notStartedDisplay; }; case STAGE_RACE: { _str = [] call race_fnc_raceDisplay; }; case STAGE_JUMP: { _str = [] call race_fnc_jumpDisplay; }; case STAGE_FINISHED: { _str = ""; }; }; _str }; race_fnc_display = { private _stage = player getVariable [VAR_STAGE, "Stage Error"]; private _sectionBorder = parseText "
------------------------
"; private _headerDisplay = [_stage] call race_fnc_headerDisplay; private _infoDisplay = [_stage] call race_fnc_infoDisplay; private _leaderboardDisplay = [] call race_fnc_leaderBoardDisplay; private _txt = composeText [ _headerDisplay, _sectionBorder, _infoDisplay, _sectionBorder, _leaderboardDisplay ]; hintSilent _txt; }; race_fnc_checkpointNotification = { params ["_text", "_color", "_dur"]; private _checkpointAlert = format ["%1", _text, _color]; [_checkpointAlert,0,0,_dur,0,0] spawn BIS_fnc_dynamicText; playSound "Alarm"; };#include ".\race.h" race_fnc_jump = { [race_fnc_getJumpDistance] call CBA_fnc_addPerFrameHandler; }; race_fnc_getJumpDistance = { params ["_args", "_handle"]; private _dist = player distance boost_area_2; player setVariable [VAR_JUMP_DISTANCE, _dist, false]; if ((getPosATL player) # 2 < 1.3 || !IS_IN_VEHICLE(player)) then { player setVariable [VAR_JUMP_DISTANCE, _dist, true]; [] call race_fnc_calculateFinalScore; [] call race_fnc_createLandMarker; player setVariable [VAR_STAGE, STAGE_FINISHED, true]; [_handle] call CBA_fnc_removePerFrameHandler; }; }; race_fnc_jumpBoost = { params ["_up"]; private _boosted = speed (vehicle player) * JUMP_BOOST_MULTIPLIER; // Max speed boost is 350 _boosted = [_boosted, 0, 500] call BIS_fnc_clamp; private _vel = [0,_boosted, _up]; (vehicle player) setVelocityModelSpace _vel; }; [ { ((vehicle player) inArea boost_area_1) && (player getVariable VAR_STAGE isEqualTo STAGE_JUMP) }, { [0] call race_fnc_jumpBoost; } ] call CBA_fnc_waitUntilAndExecute; [ { ((vehicle player) inArea boost_area_2) && (player getVariable VAR_STAGE isEqualTo STAGE_JUMP) }, { [10] call race_fnc_jumpBoost; [] call race_fnc_jump; } ] call CBA_fnc_waitUntilAndExecute; #include ".\race.h" race_fnc_addWaypointMarker = { private _handle = player getVariable VAR_3D_MARKER_HANDLER; if (isNil "_handle") then { // Doesn't exist, add _handler = addMissionEventHandler ["Draw3D", {[] call race_fnc_waypointMarker}]; player setVariable [VAR_3D_MARKER_HANDLER, _handler, false]; }; }; race_fnc_waypointMarker = { private _num = player getVariable [VAR_CURRENT_CHECKPOINT, 0]; private _pos = getPosATL (CHECKPOINTS # _num); private _meters = round (player distance _pos); private _km = floor (_meters / 1000); private _metersLeft = _meters % 1000; private _hMeters = floor (_metersLeft / 100); drawIcon3D ["\A3\ui_f\data\map\markers\military\dot_CA.paa", [1,1,0,1], _pos, 1, 1, 45, format ["Next checkpoint %1.%2km",_km,_hmeters], 2, 0.03, "TahomaB", "center", true]; }; race_fnc_removeWaypointMarker = { private _handler = player getVariable VAR_3D_MARKER_HANDLER; removeMissionEventHandler ["Draw3D", _handler]; }; race_fnc_createUnitMarker = { //Unit shouldn't die but it's Arma so... player addEventHandler ["Killed", {str player setMarkerColor "ColorBlack"}]; private _mkr = createMarker [str player, (getPos player)]; _mkr setMarkerShapeLocal "ICON"; _mkr setMarkerTypeLocal "mil_dot"; _mkr setMarkerColorLocal "ColorYellow"; [ { params ["_args", "_id"]; if (alive player) then { str player setMarkerTextLocal ([player] call ace_common_fnc_getName); str player setMarkerPos (getPos player); } else { _id call CBA_fnc_removePerFrameHandler; }; }, 1 ] call CBA_fnc_addPerFrameHandler; }; race_fnc_createLandMarker = { private _mkrName = format ["%1_land_marker", player]; private _mkr = createMarker [_mkrName, (getPos player)]; _mkr setMarkerShape "ICON"; _mkr setMarkerType "mil_destroy"; _mkr setMarkerColor "ColorBlue"; _mkrName setMarkerSize [0.5,0.5]; _mkrName setMarkerText format ["%1: %2m", name player, player getVariable [VAR_JUMP_DISTANCE, 0]]; };#ifndef RACE_H #define RACE_H #define BARRIERS [barrier_1, barrier_2, barrier_3] #define CHECKPOINTS [checkpoint_1, checkpoint_2, checkpoint_3, checkpoint_4, checkpoint_5, checkpoint_6, checkpoint_7, checkpoint_8, checkpoint_9, checkpoint_10, checkpoint_11, checkpoint_12, checkpoint_13, checkpoint_14, checkpoint_15, checkpoint_16, checkpoint_17, checkpoint_18, checkpoint_19, checkpoint_20, checkpoint_21, checkpoint_22, checkpoint_23, checkpoint_24, checkpoint_25, checkpoint_26, checkpoint_27, checkpoint_28, checkpoint_29, checkpoint_30] #define PASSENGERS [passenger_1, passenger_2, passenger_3, passenger_4, passenger_5, passenger_6, passenger_7, passenger_8, passenger_9, passenger_10] #define BUS_STOPS [bus_stop_1, bus_stop_2, bus_stop_3, bus_stop_4, bus_stop_5, bus_stop_6, bus_stop_7, bus_stop_8, bus_stop_9, bus_stop_10] #define RESPAWN_POINTS [[5,[[11102.6,19865.4,0.37854],[[-0.846957,-0.192258,-0.495683],[-0.478698,-0.129893,0.868318]]]],[10,[[11377.6,19523.3,0.695435],[[-0.162803,-0.755457,-0.634649],[-0.121591,-0.622966,0.772741]]]],[15,[[11067.4,18430.3,0.35022],[[-0.820916,-0.340366,-0.458528],[-0.437885,-0.140203,0.888031]]]],[20,[[10517.7,18200.2,0.114319],[[-0.979791,-0.0968547,-0.175008],[-0.144124,-0.26485,0.953458]]]],[25,[[9021.21,18047.9,0.00564575],[[-0.858123,-0.509733,-0.0616223],[-0.115316,0.0743833,0.99054]]]],[30,[[9660.37,16711.4,-0.0118728],[[0.210838,-0.977403,-0.0151436],[0.0595488,-0.00262071,0.998222]]]]] #define RESPAWN_POINTS_BUS [[5,[[11085.3,19862.9,0.0111084],[[-0.978915,-0.161194,-0.125463],[-0.14181,0.0942263,0.985399]]]],[10,[[11369.2,19493,0.150024],[[-0.179166,-0.918737,-0.351882],[-0.120954,-0.334386,0.934642]]]],[15,[[11057.2,18429,0.0564575],[[-0.790779,-0.577518,-0.202837],[-0.122193,-0.175765,0.976819]]]],[20,[[10516.7,18200.2,0.106384],[[-0.939982,-0.260518,-0.220373],[-0.147111,-0.273324,0.950606]]]],[25,[[9041.61,18006.5,0.410095],[[-0.98666,-0.070836,-0.146572],[-0.0945866,-0.48334,0.870308]]]],[30,[[9659.19,16713.1,-0.0779648],[[0.282032,-0.959152,-0.0220465],[0.048931,-0.00856919,0.998765]]]]] #define RESPAWN_SAFE_RADIUS 3 #define BUS "CUP_C_Bus_City_CRCIV" #define BUS_STOP "Land_BusStop_02_shelter_F" #define BOOSTS 3 #define RESPAWNS 3 #define BOOST_TIMEOUT 30 #define RESPAWN_TIMEOUT 15 #define REPAIR_TIMEOUT 15 #define TELEPORT_TIMEOUT 3 #define PLAYERS (playableUnits + switchableUnits) #define PLAYER_COUNT count (playableUnits + switchableUnits) // METHODS #define IS_IN_BUS(UNIT) (typeOf (vehicle UNIT) isEqualTo BUS) #define IS_IN_VEHICLE(UNIT) ((vehicle UNIT) isNotEqualTo UNIT) #define IS_DRIVING(UNIT) ((driver (vehicle UNIT)) isEqualTo UNIT) #define IS_DRIVING_BUS(UNIT) IS_IN_BUS(UNIT) && IS_DRIVING(UNIT) #define IS_NEAR_BUS_STOP(UNIT) ((count ((getPosATL UNIT) nearObjects[BUS_STOP, 10])) > 0) #define IS_STATIONARY(UNIT) (speed UNIT < 0.05) //Variables #define VAR_CHECKPOINT_COUNT "CHECKPOINT_COUNT" #define VAR_START_TIME "START_TIME" #define VAR_STAGE "STAGE" #define VAR_CURRENT_CHECKPOINT "CURRENT_CHECKPOINT" #define VAR_MAX_SPEED "MAX_SPEED" #define VAR_MAX_HEIGHT "MAX_HEIGHT" #define VAR_BOOST_COUNT "BOOST_COUNT" #define VAR_RESPAWN_COUNT "RESPAWN_COUNT" #define VAR_RACE_TIME "RACE_TIME" #define VAR_RACE_SCORE "RACE_SCORE" #define VAR_JUMP_DISTANCE "JUMP_DISTANCE" #define VAR_FINAL_SCORE "FINAL_SCORE" #define VAR_PASSENGER_COUNT "PASSENGERS" #define VAR_SLOW_START_BONUS "SLOW_START_BONUS" #define VAR_BRIEFING_BONUS "BRIEFING_BONUS" // Handlers #define VAR_CHECKPOINT_HANDLE "CHECKPOINT_HANDLE" #define VAR_SPEED_HANDLE "SPEED_HANDLE" #define VAR_HEIGHT_HANDLE "HEIGHT_HANDLE" #define VAR_PASSENGER_HANDLE "PASSENGER_HANDLE" #define VAR_BOOST_ACTION "BOOST_ACTION" #define VAR_REPAIR_ACTION "REPAIR_ACTION" #define VAR_RESPAWN_ACTION "RESPAWN_ACTION" #define VAR_TELEPORT_ACTION "BUS_STOP_ACTION" #define VAR_PICK_UP_ACTION "PICK_UP_ACTION" #define VAR_LAST_BOOST_TIME "LAST_BOOST_TIME" #define VAR_LAST_REPAIR_TIME "LAST_REPAIR_TIME" #define VAR_LAST_RESPAWN_TIME "LAST_RESPAWN_TIME" #define VAR_LAST_TELEPORT_TIME "LAST_TELEPORT_TIME" #define VAR_3D_MARKER_HANDLER "3D_MARKER_HANDLER" // Stages #define STAGE_NOT_STARTED 0 #define STAGE_RACE 1 #define STAGE_JUMP 2 #define STAGE_FINISHED 3 // Values between which bonuses are awarded #define MIN_SPEED_BONUS 100 #define MAX_SPEED_BONUS 400 #define MIN_HEIGHT_BONUS 1 #define MAX_HEIGHT_BONUS 300 #define MIN_JUMP_BONUS 1000 #define MAX_JUMP_BONUS 18000 #define MAX_BOOST 75 #define SLOW_START_DELAY 10 // Score Multipliers, for variable multipliers the full multiplier is awarded for the value in MAX_*_BONUS #define BUS_MULTIPLIER 5 #define PASSENGER_MULTIPLIER 1.3 #define SPEED_MULTIPLIER 5 #define HEIGHT_MULTIPLIER 10 #define SLOW_START_MULTIPLIER 1.05 #define JUMP_MULTIPLIER 10 #define BONUS_COUNT_MULTIPLIER 1.1 // Negatives // #define RESPAWN_MULTIPLIER 0.9 // #define REPAIR_MULTIPLIER 0.98 // Value multipliers #define BOOST_MULTIPLIER 1.1 #define JUMP_BOOST_MULTIPLIER 1.2 // Colours #define COLOR_NOT_STARTED "a1a1a1" #define COLOR_DARK_GREY "b1b1b1" #define COLOR_DARKER_GREY "c1c1c1" #define COLOR_RACE "ffffff" #define COLOR_JUMP "651FFF" #define COLOR_FINISHED "90ee90" #define COLOR_BONUS "c1ffc1" #endif#include ".\race.h" race_fnc_start = { player setVariable [VAR_START_TIME, diag_tickTime]; player setVariable [VAR_STAGE, STAGE_RACE, true]; [] call race_fnc_addRaceListeners; [] call race_fnc_addActions; }; race_fnc_addRaceListeners = { [0] call race_fnc_addCheckpointListener; [] call race_fnc_addFinishListener; [] call race_fnc_addWaypointMarker; private _speedHandle = [{call race_fnc_speedListener}, 1] call CBA_fnc_addPerFrameHandler; player setVariable [VAR_SPEED_HANDLE, _speedHandle, false]; private _heightHandle = [{call race_fnc_heightListener}] call CBA_fnc_addPerFrameHandler; player setVariable [VAR_HEIGHT_HANDLE, _heightHandle, false]; private _passengerHandle = [{call race_fnc_passengerListener}, 1] call CBA_fnc_addPerFrameHandler; player setVariable [VAR_PASSENGER_HANDLE, _passengerHandle, false]; }; race_fnc_speedListener = { private _speed = speed player; private _max = player getVariable [VAR_MAX_SPEED, 0]; if (_speed > _max) then { player setVariable [VAR_MAX_SPEED, _speed]; }; }; race_fnc_heightListener = { private _height = getPosATL (vehicle player) # 2; private _max = player getVariable VAR_MAX_HEIGHT; if (_height > _max && _height > 1) then { player setVariable [VAR_MAX_HEIGHT, _height]; }; }; race_fnc_passengerListener = { private _count = (count crew (vehicle player)) - 1; player setVariable [VAR_PASSENGER_COUNT, _count, false]; }; race_fnc_removeRaceListeners = { private _heightHandle = player getVariable VAR_HEIGHT_HANDLE; private _speedHandle = player getVariable VAR_SPEED_HANDLE; [_heightHandle] call CBA_fnc_removePerFrameHandler; [_speedHandle] call CBA_fnc_removePerFrameHandler; [] call race_fnc_removeWaypointMarker; }; race_fnc_updateCheckpoint = { params ["_checkpointNumber"]; private _checkpoint = CHECKPOINTS # _checkpointNumber; ["CHECKPOINT!", "00ff00", 5] spawn race_fnc_checkpointNotification; private _checkpointCount = _checkpoint getVariable VAR_CHECKPOINT_COUNT; // Only increment score if player is driving if IS_DRIVING(PLAYER) then { // Increment count for all players _checkpoint setVariable [VAR_CHECKPOINT_COUNT, _checkpointCount + 1, true]; private _score = (PLAYER_COUNT - _checkpointCount); [player, _score] call race_fnc_addRaceScore; }; private _next = _checkpointNumber + 1; // If race is finished if (_next >= (count CHECKPOINTS)) then { [] call race_fnc_removeWaypointMarker; player setVariable [VAR_CURRENT_CHECKPOINT, _next, true]; } else { // Add the next checkpoint listener [_next] call race_fnc_addCheckpointListener; }; }; race_fnc_addCheckpointListener = { params ["_checkpointNumber"]; private _checkpoint = CHECKPOINTS # _checkpointNumber; player setVariable [VAR_CURRENT_CHECKPOINT, _checkpointNumber, true]; [ {player inArea (_this # 0)}, { [_this # 1] call race_fnc_updateCheckpoint; }, [_checkpoint, _checkpointNumber] ] call CBA_fnc_waitUntilAndExecute; }; race_fnc_addFinishListener = { [ {player inArea finish}, { [] call race_fnc_finish; }, [] ] call CBA_fnc_waitUntilAndExecute; }; race_fnc_finish = { private _start = player getVariable VAR_START_TIME; private _time = diag_tickTime - _start; private _checkpoint = player getVariable [VAR_CURRENT_CHECKPOINT, 0]; if (_checkpoint < (count CHECKPOINTS)) then { // Not finished, dnf _time = 0; }; player setVariable [VAR_RACE_TIME, _time, true]; player setVariable [VAR_STAGE, STAGE_JUMP, true]; (vehicle player) allowDamage false; [] call race_fnc_calculateRaceScore; [] call race_fnc_removeRaceListeners; [] call race_fnc_removeAllActions; }; #include ".\race.h" race_fnc_getMaxSpeedBonus = { params ["_player"]; private _raw = _player getVariable [VAR_MAX_SPEED, 0]; private _bonus = [_raw, MIN_SPEED_BONUS, MAX_SPEED_BONUS, 1, SPEED_MULTIPLIER] call race_fnc_getBonus; // Return _bonus }; race_fnc_getMaxHeightBonus = { params ["_player"]; private _raw = _player getVariable [VAR_MAX_HEIGHT, 0]; private _bonus = [_raw, MIN_HEIGHT_BONUS, MAX_HEIGHT_BONUS, 1, HEIGHT_MULTIPLIER] call race_fnc_getBonus; // Return _bonus }; race_fnc_getBonus = { params ["_raw", "_min", "_max", "_bonusMin", "_bonusMax"]; // First we clamp the raw value between min and max _raw = [_raw, _min, _max] call BIS_fnc_clamp; // Then we get the percentage private _percentage = (_raw - _min)/ (_max - _min); // Then we LERP to the values private _bonus = [_bonusMin, _bonusMax, _percentage] call BIS_fnc_lerp; // Return _bonus }; race_fnc_getBusBonus = { params ["_player"]; private _bonus = 1; if (IS_DRIVING_BUS(_player)) then { _bonus = BUS_MULTIPLIER; }; _bonus }; race_fnc_getPassengerBonus = { params ["_player"]; private _bonus = 1; if IS_DRIVING(_player) then { // Count the number of passengers private _count = _player getVariable [VAR_PASSENGER_COUNT, 0]; if (_count > 0) then { _bonus = _count * PASSENGER_MULTIPLIER; }; }; _bonus }; race_fnc_getDamageBonus = { params ["_player"]; private _bonus = 1; if IS_DRIVING(_player) then { _bonus = _bonus + damage (vehicle _player); }; _bonus }; race_fnc_getJumpBonus = { params ["_player"]; private _jumpScore = player getVariable [VAR_JUMP_DISTANCE, 0]; private _bonus = [_jumpScore, MIN_JUMP_BONUS, MAX_JUMP_BONUS, 1, JUMP_MULTIPLIER] call race_fnc_getBonus; _bonus }; race_fnc_addSlowStartBonus = { private _stage = player getVariable VAR_STAGE; if (_stage isEqualTo 0) then { player setVariable [VAR_SLOW_START_BONUS, SLOW_START_MULTIPLIER, false]; }; }; race_fnc_addRaceScore = { params ["_player", "_add"]; private _score = _player getVariable VAR_RACE_SCORE; private _newScore = _score + _add; _player setVariable [VAR_RACE_SCORE, _newScore, true]; }; race_fnc_calculateRaceScore = { private _base = player getVariable [VAR_RACE_SCORE, 0]; private _busBonus = [player] call race_fnc_getBusBonus; private _passengerBonus = [player] call race_fnc_getPassengerBonus; private _maxSpeedBonus = [player] call race_fnc_getMaxSpeedBonus; private _maxHeightBonus = [player] call race_fnc_getMaxHeightBonus; private _damageBonus = [player] call race_fnc_getDamageBonus; private _slowStartBonus = player getVariable [VAR_SLOW_START_BONUS, 1]; private _briefingBonus = player getVariable [VAR_BRIEFING_BONUS, 1]; private _totalBonus = 1; private _bonusCountBonus = 1; { if (_x > 1) then { _bonusCountBonus = _bonusCountBonus + (BONUS_COUNT_MULTIPLIER - 1); }; // The bonuses add as opposed to multiply together, so that we don't get exponential growth private _add = [_x - 1, 1, 100] call BIS_fnc_clamp; _totalBonus = _totalBonus + _add; } forEach [_busBonus, _passengerBonus, _maxSpeedBonus, _maxHeightBonus, _slowStartBonus, _briefingBonus, _damageBonus]; _totalBonus = _totalBonus + _bonusCountBonus; private _raceScore = _base * _totalBonus; player setVariable [VAR_RACE_SCORE, _raceScore, true]; }; race_fnc_calculateFinalScore = { private _raceScore = player getVariable [VAR_RACE_SCORE, 0]; private _jumpScore = [player] call race_fnc_getJumpBonus; private _finalScore = _raceScore * _jumpScore; player setVariable [VAR_FINAL_SCORE, _finalScore]; };#include ".\race.h" race_fnc_createBusStopMarker = { params ["_stop", "_name"]; private _mkrName = format ["%1_marker", _stop]; private _mkr = createMarker [_mkrName, (getPos _stop)]; _mkr setMarkerShape "ICON"; _mkr setMarkerType "loc_BusStop"; _mkr setMarkerColor "ColorRed"; _mkrName setMarkerPos (getPos _stop); _mkrName setMarkerSize [0.5,0.5]; _mkrName setMarkerText _name; }; race_fnc_createBusStopMarkers = { { [_x, str (_forEachIndex + 1)] call race_fnc_createBusStopMarker; } forEach BUS_STOPS; };7HӁZXEwΛ;O,