description.ext/YYhull3\briefing\blufor.sqf/Yhull3\briefing\civilian.sqf/Ythull3\briefing\indfor.sqf/Y2hull3\briefing\opfor.sqf/Yhull3\capitan_gear.h3bhull3\capitan_uniform.hbhull3\hull3.h塎bhull3\LICENSE/Y8initPlayerLocal.sqfbmission.sqm8bw#include "hull3\hull3.h" enableDebugConsole = 1; disableChannels[]={{2,true,true},{4,true,true},{6,true,true}}; onLoadName = "El Capitan"; onLoadMission = "Made with Hull3"; author = "Kami"; loadScreen = "x\ark\addons\hull3\resources\hull3_logo.paa"; class Header { gameType = DM; minPlayers = 1; maxPlayers = 43; }; respawn = 0; respawndelay = 3; respawnTemplates[] = {"Hull3_RespawnHandler"}; class Params { class Hull3_Date { title = "Moon Phase"; values[] = {0,1}; texts[] = {"New Moon", "Full Moon"}; default = 1; code = "hull3_mission_date = %1"; }; class Hull3_TimeOfDay { title = "Time of Day"; values[] = {0,1,2,3,4,5,6,7}; texts[] = {"Dawn", "Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Dusk", "Night"}; default = 3; code = "hull3_mission_timeOfDay = %1"; }; class Hull3_Fog { title = "Fog"; values[] = {0,1,2}; texts[] = {"None", "Light", "Heavy"}; default = 0; code = "hull3_mission_fog = %1"; }; class Hull3_Weather { title = "Weather"; values[] = {0,1,2,3,4,5,6,7,8,9}; texts[] = {"Random", "Clear (Calm)", "Clear (Light Winds)", "Clear (Strong Winds)", "Overcast (Calm)", "Overcast (Light Winds)", "Overcast (Strong Winds)", "Rain (Light Winds)", "Rain (Strong Winds)", "Storm"}; default = 0; code = "hull3_mission_weather = %1"; }; class Hull3_SafetyTimer { title = "Safety Timer"; values[] = {9999,0}; texts[] = {"On", "Off"}; default = 9999; code = "hull3_mission_safetyTimerEnd = %1"; }; }; class CfgDebriefingSections { class acex_killTracker { title = "Acex Killed Events"; variable = "acex_killTracker_outputText"; }; }; allowProfileGlasses = 0; // BLUFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
El Capitan has taken hostages in the news station. We have to rescue the hostages!

Arrest El Capitan and his friends, possibly alive.

You can search people for guns and cuff them when they are surrendering using an addAction. "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; // CIVFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
The famous El Capitan captured the news station you are working at, and is holding you and fellow colleagues hostage.

Your only concern is your own safety. Do whatever it takes to survive! "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; // INDFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
You want to get off this island. Use any means necessary.

El Capitan wants to stay alive, even if this means surrendering. "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; // OPFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; class Capitan { class Hostage1 { uniform="U_NikosAgedBody"; }; class Hostage2 { uniform="CUP_U_C_Profiteer_01"; }; class Hostage3 { uniform="CUP_U_C_Labcoat_02"; }; class Hostage4 { uniform="CUP_U_C_Rocker_04"; }; class Hostage5 { uniform="CUP_U_C_Suit_01"; }; class Hostage6 { headGear = "H_Cap_headphones"; uniform="CUP_U_C_Pilot_01"; }; class Hostage7 { headGear = "CUP_H_C_Ushanka_02"; uniform="CUP_U_C_Woodlander_02"; }; class Hostage8 { uniform="CUP_U_C_Rocker_03"; }; class Hostage9 { uniform="CUP_U_C_Priest_01"; }; class Hostage10 { uniform="CUP_U_C_Mechanic_03"; }; class Hostage11 { uniform="U_OrestesBody"; }; class Hostage12 { headGear = "CUP_H_C_Fireman_Helmet_01"; uniform="CUP_U_C_Fireman_01"; }; class Capitan { primaryWeapon = "CUP_arifle_AKS_Gold"; primaryWeaponItems[] = {}; secondaryWeapon = ""; secondaryWeaponItems[] = {}; handgunWeapon = ""; addHandgunItems[] = {}; uniformWeapons[] = {}; vestWeapons[] = {}; backpackWeapons[] = {}; uniformMagazines[] = { {"HandGrenade", 1}, {"SmokeShell", 1}, {"CUP_30Rnd_762x39_AK47_M", 1} }; vestMagazines[] = { {"CUP_30Rnd_762x39_AK47_M", 5} }; backpackMagazines[] = {}; basicAssignItems[] = {"ItemMap", "ItemCompass", "ItemWatch"}; assignItems[] = {}; binocular = ""; uniformItems[] = {{"ACE_Flashlight_KSF1", 1}}; vestItems[] = {}; backpackItems[] = {}; uniformRadios[] = {"ACRE_PRC343"}; vestRadios[] = {}; backpackRadios[] = {}; uniformMedicalItems[] = { {"ACE_fieldDressing", 10}, {"ACE_tourniquet", 2} }; vestMedicalItems[] = {}; backpackMedicalItems[] = {}; code = ""; headGear = ""; uniform = ""; goggles = ""; vest = ""; backpack = ""; }; class Medic : Capitan { primaryWeapon = "CUP_smg_bizon_snds"; uniformMagazines[] = { {"CUP_64Rnd_9x19_Bizon_M", 3} }; vestMagazines[] = {}; backpackMagazines[] = { {"CUP_64Rnd_9x19_Bizon_M", 4}, {"SmokeShellBlue", 2} }; backpackMedicalItems[] = { {"ACE_fieldDressing", 30}, {"ACE_morphine", 30}, {"ACE_epinephrine", 30}, {"ACE_bloodIV_500", 24}, {"ACE_splint", 4} }; }; class HT_Shotgun : Capitan { primaryWeapon = "CUP_sgun_M1014"; uniformMagazines[] = { {"CUP_8Rnd_B_Beneli_74Slug", 10}, {"CUP_8Rnd_B_Beneli_74Pellets", 10} }; vestMagazines[] = {}; }; class HT_Uzi : HT_Shotgun { primaryWeapon = ""; handgunWeapon = "CUP_hgun_MicroUzi_snds"; uniformMagazines[] = { {"CUP_30Rnd_9x19_UZI", 10} }; }; class HT_AKS : HT_Shotgun { primaryWeapon = "CUP_arifle_AKS"; uniformMagazines[] = { {"CUP_30Rnd_762x39_AK47_M", 5} }; }; class HT_Bizon : HT_Shotgun { primaryWeapon = "CUP_smg_bizon_snds"; uniformMagazines[] = { {"CUP_64Rnd_9x19_Bizon_M", 5} }; }; class HT_Pistol : HT_Shotgun { primaryWeapon = ""; handgunWeapon = "CUP_hgun_Colt1911"; uniformMagazines[] = { {"CUP_7Rnd_45ACP_1911", 10} }; }; }; class Capitan { class Capitan { headGear = "CUP_H_NAPA_Fedora"; goggles = ""; uniform = "CUP_U_I_Leader_01"; vest = "CUP_V_I_Guerilla_Jacket"; backpack = ""; }; class Medic { headGear = ""; goggles = ""; uniform = "CUP_U_C_Labcoat_03"; backpack = "ark_backpack_large"; }; class HT_Shotgun { headGear = ""; goggles = ""; uniform = "CUP_U_C_Suit_01"; vest = ""; backpack = ""; }; class HT_Uzi : HT_Shotgun { headGear = "CUP_H_PMC_Cap_Tan"; uniform = "CUP_U_C_Profiteer_01"; }; class HT_AKS : HT_Shotgun { headGear = "CUP_H_C_Beret_01"; uniform = "CUP_U_C_Villager_01"; }; class HT_Bizon : HT_Shotgun { headGear = "CUP_H_C_Beanie_02"; uniform = "CUP_U_C_Worker_02"; }; class HT_Pistol : HT_Shotgun { uniform = "CUP_U_C_Labcoat_02"; }; }; class Hull3 { isEnabled = 1; class Briefing { blufor = "hull3\briefing\blufor.sqf"; opfor = "hull3\briefing\opfor.sqf"; indfor = "hull3\briefing\indfor.sqf"; civilian = "hull3\briefing\civilian.sqf"; }; class Gear { #include "capitan_gear.h" }; class Uniform { #include "capitan_uniform.h" }; class Faction { class BLU_GEN_F_COP { gear = "MP5_GEND"; uniform = "GEND_COP"; languages[] = {{"west", 100}, {"resistance", 100}}; }; class MNP_MIL_WD { gear = "Capitan"; uniform = "Capitan"; languages[] = {{"resistance", 100}, {"west", 100}}; }; }; };The MIT License (MIT) Copyright (c) 2014 László Major Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.if (side player == WEST) then { { private _unit = _x; _unit getVariable ["ace_captives_isSurrendering", false]; _unit addAction [ "Search for gun", { params ["_target", "_caller"]; [_target] spawn { params ["_target"]; private _searchLength = 5; for "_i" from 1 to _searchLength do { hintSilent format ["Searching %1 for gun... (%2)", name _target, _searchLength - _i]; sleep 1; }; private _gunStatus = if (count weapons _target > 0) then { "a gun!" } else { "no guns." }; hintSilent format ["%1 has %2",_target, _gunStatus]; }; (format ["%1 is searching you for guns!", name _caller]) remoteExec ["hintSilent", _target]; }, [], 1.5, false, true, "", '_target getVariable ["ace_captives_isSurrendering", false] || { _target getVariable ["ace_captives_isHandcuffed", false]; }', 5 ]; } foreach (allUnits select { side group _x isNotEqualTo WEST }); };raPw version6EditorData<sourceNameark_gtvt43_el_capitan_v2addonsA3_Characters_Fark_clear_cargoA3_Soft_F_Exp_Offroad_01CUP_Creatures_People_Civil_ChernarusAddonsMetaDataYdlcsExpansionCUP_UnitsrandomSeedScenarioDataCustomAttributesMissionwwmoveGridStep?angleGridStep >scaleGridStep?autoGroupingDist AtogglesItemIDProviderMarkerIDProviderCameraYnextIDnextIDpos̋gFw%C-RGFdirgL wupľgYV?,SǾasideH6@13?YListiitemsItem0Item10Item2Item3%classNameA3_Characters_FnameArma 3 Alpha - Characters and ClothingauthorBohemia Interactiveurlhttps://www.arma3.com0classNameark_clear_cargonameARK Inhouse - Clear CargoauthorARKurlhttp://www.ark-group.orgclassNameA3_Soft_F_ExpnameArma 3 Apex - Unarmored Land VehiclesauthorBohemia Interactiveurlhttps://www.arma3.com%classNameCUP_Creatures_People_Civil_ChernarusnameCUP_Creatures_People_Civil_ChernarusauthorKamiHeadergameTypeDMminPlayersmaxPlayers2Category0wnameMultiplayerAttribute0>Attribute1nAttributeswpropertyRespawnTemplatesexpressiontrueValue}datasingleTypeARRAYvalueitemsItem0datasingleTypeSTRINGvalueNonepropertyRespawnButtonexpressiontrueValueAwdataQwsingleTypeSCALARvalue?wIntelEntitiesConnectionsjuwbriefingNameark_gtvt43_el_capitan_v2overviewTextHostage sutiationtimeOfChangesFstartWeather>startWind=startWaves=forecastWeather>forecastWind=forecastWaves=forecastLightnings=wavesForcedwindForcedyearmonthday hour minutestartFogDecayT<forecastFogDecayT<itemsItem0[ Item1Item2(Item3"Item4)Item5e1Item68Item7J9Item8.<Item9<Item10=Item11>Item12N?Item13@Item14@Item15 TItem16WItem17"ZItem18/]Item196`Item20BcItem21JfItem22RiItem23]lItem24XoItem25brjudataTypeGroupsideWestEntities AttributesiditemsItem0 Item1 Item24Item3dataTypeObjectPositionInfog sideWestflagsAttributes idtypeB_officer_FCustomAttributes positionQBlF BGFangles@[?@ skill?rankCAPTAINinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "CO"], ["marker", "CO", "ColorYellow"]] call hull3_unit_fnc_init;descriptionPolice - Commanding OfficerisPlayerisPlayable Attribute0 Attribute1@ nAttributes propertyspeakerexpression_this setspeaker _value;Value @ data @ singleTypeSTRINGvalueMale04ENG@ propertypitchexpression_this setpitch _value;Value data singleTypeSCALARvalue? dataTypeObjectPositionInfo( sideWestflagsAttributes` idtypeB_medic_F4position7lFJB?GFanglesJ<Q?i@` skill?rankSERGEANTinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "Medic"], ["marker", "COM", "ColorYellow"]] call hull3_unit_fnc_init;descriptionPolice - Platoon MedicisPlayable4dataTypeObjectPositionInfosideWestflagsAttributesidtypeB_Soldier_FCustomAttributesposition4lFc BFFanglesP<>?h@skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "Medic"], ["marker", "COM2", "ColorYellow"]] call hull3_unit_fnc_init;descriptionPolice - Platoon RiflemanisPlayableAttribute0Attribute1nAttributespropertyspeakerexpression_this setspeaker _value;ValueJdataZsingleTypeSTRINGvalueMale11ENGpropertypitchexpression_this setpitch _value;ValuedatasingleTypeSCALARvalueHz?dataTypeObjectPositionInfosideWestflagsAttributesidtypeB_officer_FatlOffsetpositionc3lF^BFFangles C@?h@skill?rankLIEUTENANTinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "XO"], ["marker", "XO", "ColorYellow"]] call hull3_unit_fnc_init;descriptionPolice - Executive OfficerisPlayabledataTypeGroupsideWestEntitiesAttributes"id (itemsItem0Item1Item2Item3"dataTypeObjectPositionInfosideWestflagsAttributesid typeB_Soldier_TL_FCustomAttributesposition_[lF۔BFFanglesP<H@ov@skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "T1", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Team 1 LeaderisPlayableAttribute0Attribute1gnAttributespropertyspeakerexpression_this setspeaker _value;Value+gdata;gsingleTypeSTRINGvalueMale06ENGgpropertypitchexpression_this setpitch _value;ValuedatasingleTypeSCALARvalue?dataTypeObjectPositionInfojsideWestflagsAttributesid typeB_soldier_AR_FCustomAttributesSpositiondlF BFFanglesg<H@@skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Team 1 BreacherisPlayableSAttribute0Attribute1nAttributespropertyspeakerexpression_this setspeaker _value;ValuedatasingleTypeSTRINGvalueMale12ENGpropertypitchexpression_this setpitch _value;ValueWdatagsingleTypeSCALARvalueHz?dataTypeObjectPositionInfosideWestflagsAttributes5id typeB_Soldier_A_FpositionRilF"BFFanglesg<B@@5skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Team 1 RiflemanisPlayabledataTypeObjectPositionInfoIsideWestflagsAttributesid typeB_soldier_LAT_F"position_llFBGFanglesg<B@@skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Team 1 RiflemanisPlayable"(dataTypeGroupsideWestEntitiesrAttributes"id"itemsItem0Item1wItem2Item3+!"dataTypeObjectPositionInfo7sideWestflagsAttributesoidtypeB_Soldier_TL_FCustomAttributes=wposition lFcBFFanglesFD<H@@oskill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "T2", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Team 2 LeaderisPlayable=Attribute0uAttribute1nAttributeswpropertyspeakerexpression_this setspeaker _value;ValuedatasingleTypeSTRINGvalueMale09ENGpropertypitchexpression_this setpitch _value;ValueAwdataQwsingleTypeSCALARvalueHz?wdataTypeObjectPositionInfosideWestflagsAttributes idtypeB_soldier_AR_FpositionlFxBFFanglesg<B@5@ skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Team 2 BreacherisPlayabledataTypeObjectPositionInfoQ sideWestflagsAttributes idtypeB_Soldier_A_FatlOffset7+!position lFBFFanglesZ=B@jd@ skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Team 2 RiflemanisPlayable+!dataTypeObjectPositionInfo!sideWestflagsAttributes!idtypeB_soldier_LAT_FatlOffset7"positionlF~BFFanglesb<B@jd@!skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Team 2 RiflemanisPlayable""dataTypeGroupsideWestEntities"Attributes)id)itemsItem0#Item1%Item2E'Item3()dataTypeObjectPositionInfo#sideWestflagsAttributes#idtypeB_Soldier_TL_FCustomAttributes$%positionmlFNBFFanglesFD<H@;@#skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "T3", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Team 3 LeaderisPlayable$Attribute0$Attribute1_%nAttributes%propertyspeakerexpression_this setspeaker _value;Value#%_%data3%_%singleTypeSTRINGvalueMale08ENG_%propertypitchexpression_this setpitch _value;Value%%data%%singleTypeSCALARvalue\?%dataTypeObjectPositionInfo\&sideWestflagsAttributes&idtypeB_soldier_AR_FatlOffset7E'position#lFNBFFanglesZ=B@jd@&skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Team 3 BreacherisPlayableE'dataTypeObjectPositionInfo'sideWestflagsAttributes'idtypeB_Soldier_A_F(positionlF?*B@@0skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Team 4 RiflemanisPlayable_1e1dataTypeGroupsideWestEntities1Attributes8id$8itemsItem01Item14Item26Item3u78dataTypeObjectPositionInfot2sideWestflagsAttributes2id typeB_Soldier_TL_FCustomAttributes34positionlF+6BFFangles(=^@q@2skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "T5", "ColorBlue"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 Fireteam LeaderisPlayable3Attribute03Attribute1C4nAttributes4propertyspeakerexpression_this setspeaker _value;Value4C4data4C4singleTypeSTRINGvalueMale05ENGC4propertypitchexpression_this setpitch _value;Value44data44singleTypeSCALARvalue?4dataTypeObjectPositionInfo05sideWestflagsAttributesh5id!typeB_soldier_AR_F6positionlFwBFFangles=^@q@h5skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 BreacherisPlayable6dataTypeObjectPositionInfo6sideWestflagsAttributes6id"typeB_Soldier_A_FatlOffset7u7positionmF7BFFanglesX>^@@6skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 RiflemanisPlayableu7dataTypeObjectPositionInfo7sideWestflagsAttributes8id#typeB_soldier_LAT_F8position mF!|BFFanglesX>^@@8skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 RiflemanisPlayable88dataTypeLogicPositionInfo9idRtypeARK_Clear_VehicleJ9position;lFSYBaFFanglestg@J9dataTypeGroupsideCivilianEntities9Attributes(<idS.<itemsItem09(<dataTypeObjectPositionInfo>:sideCivilianflagsAttributesv:idTtypeC_Nikos_agedCustomAttributes:(<positionPVgFC$GFanglesh?v:init [this, ["faction", "MNP_MIL_WD"], ["gear", "Hostage1"]] call hull3_unit_fnc_init;descriptionHostageisPlayable:Attribute05;Attribute1;nAttributes(<propertyfaceexpression_this setface _value;Valuey;;data;;singleTypeSTRINGvalue;propertypitchexpression_this setpitch _value;Value;(<data<(<singleTypeSCALARvalueHz?(<.<dataTypeObjectPositionInfo<sideEmptyflagsAttributes<idtypeB_GEN_Offroad_01_gen_FatlOffset<<position0lFߺBFFangles<@h@<<dataTypeObjectPositionInfo=sideEmptyflagsAttributes=idtypeB_GEN_Offroad_01_gen_FatlOffset(=positionVlFyBFFanglesp<F@tv@==dataTypeObjectPositionInfoH>sideEmptyflagsAttributes>idtypeB_GEN_Offroad_01_gen_FatlOffsetڼ>position{lFB}FFanglesp<v@@>>dataTypeObjectPositionInfo?sideEmptyflagsAttributesH?idtypeB_GEN_Offroad_01_gen_FatlOffset7N?positionlFBFFangles;v@5@H?N?dataTypeObjectPositionInfo?sideEmptyflagsAttributes@idtypeB_GEN_Offroad_01_gen_FatlOffsetj@positionXlF#RBFFangles;x@֠@@@dataTypeObjectPositionInfo@sideEmptyflagsAttributes@idtypeB_GEN_Offroad_01_gen_FatlOffsetw@positionQlFBFFangles@ǩ@B@@@dataTypeGroupsideIndependentEntities/AAttributesTid TitemsItem0AItem13DItem2FItem3IItem4+LItem5NItem6]QTdataTypeObjectPositionInfoBsideIndependentflagsAttributesTBid/typeI_Soldier_SL_FCustomAttributesB3Dposition|gFC4GFanglesA@TBskill?rankSERGEANTinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Capitan"]] call hull3_unit_fnc_init;descriptionEl CapitanisPlayableBAttribute01CAttribute1CnAttributes3Dpropertyspeakerexpression_this setspeaker _value;Value{CCdataCCsingleTypeSTRINGvalueMale03GRECpropertypitchexpression_this setpitch _value;ValueC3Ddata D3DsingleTypeSCALARvalueu?3DdataTypeObjectPositionInfoDsideIndependentflagsAttributesDid0typeI_medic_FCustomAttributesEFpositionxgFCe;GFangles@Dskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Medic"]] call hull3_unit_fnc_init;descriptionHostage Taker MedicisPlayableEAttribute0EAttribute1^FnAttributesFpropertyspeakerexpression_this setspeaker _value;Value"F^Fdata2F^FsingleTypeSTRINGvalueMale01GRE^Fpropertypitchexpression_this setpitch _value;ValueFFdataFFsingleTypeSCALARvaluep}?FdataTypeObjectPositionInfohGsideIndependentflagsAttributesGid2typeI_Soldier_TL_FCustomAttributesJHIposition2gFC!GFanglesi@Gskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "HT_Pistol"]] call hull3_unit_fnc_init;descriptionHostage TakerisPlayableJHAttribute0HAttribute1InAttributesIpropertyspeakerexpression_this setspeaker _value;ValueHIdataHIsingleTypeSTRINGvalueMale04GREIpropertypitchexpression_this setpitch _value;ValueNIIdata^IIsingleTypeSCALARvalue33s?IdataTypeObjectPositionInfoJsideIndependentflagsAttributesJJid3typeI_Soldier_AR_FCustomAttributesJ+Lposition gFCGFangles~́@JJskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "HT_AKS"]] call hull3_unit_fnc_init;descriptionHostage TakerisPlayableJAttribute0)KAttribute1KnAttributes+Lpropertyspeakerexpression_this setspeaker _value;ValuesKKdataKKsingleTypeSTRINGvalueMale04GREKpropertypitchexpression_this setpitch _value;ValueK+LdataL+LsingleTypeSCALARvalue\?+LdataTypeObjectPositionInfoLsideIndependentflagsAttributesLid4typeI_Soldier_A_FCustomAttributesMNpositionˈgFCGFangles@Lskill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "HT_Uzi"]] call hull3_unit_fnc_init;descriptionHostage TakerisPlayableMAttribute0MAttribute1ENnAttributesNpropertyspeakerexpression_this setspeaker _value;Value NENdataNENsingleTypeSTRINGvalueMale04GREENpropertypitchexpression_this setpitch _value;ValueNNdataNNsingleTypeSCALARvalueHz?NdataTypeObjectPositionInfoPOsideIndependentflagsAttributesOid5typeI_Soldier_LAT_FCustomAttributes#P]QpositiongFCGFangles@Oskill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "HT_Shotgun"]] call hull3_unit_fnc_init;descriptionHostage TakerisPlayable#PAttribute0[PAttribute1PnAttributes]Qpropertyspeakerexpression_this setspeaker _value;ValuePPdataPPsingleTypeSTRINGvalueMale01GREPpropertypitchexpression_this setpitch _value;Value'Q]Qdata7Q]QsingleTypeSCALARvalue\?]QdataTypeObjectPositionInfoQsideIndependentflagsAttributes#Rid7typeI_Soldier_TL_FCustomAttributesRTpositionygFC'GFangless@#Rskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "HT_Bizon"]] call hull3_unit_fnc_init;descriptionHostage TakerisPlayableRAttribute0SAttribute1SnAttributesTpropertyspeakerexpression_this setspeaker _value;ValueNSSdata^SSsingleTypeSTRINGvalueMale01GRESpropertypitchexpression_this setpitch _value;ValueSTdataSTsingleTypeSCALARvalue ׃?T TdataTypeGroupsideCivilianEntitiesjTAttributesWidatlOffset7WitemsItem0TW dataTypeObjectPositionInfo(UsideCivilianflagsAttributes`UidtypeCUP_C_C_Assistant_01atlOffset7CustomAttributesUWpositionHfgFCGFangles/o?`Uinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Hostage2"]] call hull3_unit_fnc_init;isPlayableUAttribute0 VAttribute1VnAttributesWpropertyspeakerexpression_this setspeaker _value;ValueSVVdatacVVsingleTypeSTRINGvalueCUP_D_Male04_CZVpropertypitchexpression_this setpitch _value;ValueVWdataVWsingleTypeSCALARvalueHz?WWdataTypeGroupsideCivilianEntitiesuWAttributesZidatlOffset7"ZitemsItem0WZ dataTypeObjectPositionInfo3XsideCivilianflagsAttributeskXidtypeCUP_C_C_Profiteer_01atlOffset7CustomAttributesXZpositiontgFC FFangles+e?kXinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Hostage3"]] call hull3_unit_fnc_init;isPlayableXAttribute0YAttribute1YnAttributesZpropertyspeakerexpression_this setspeaker _value;Value^YYdatanYYsingleTypeSTRINGvalueCUP_D_Male04_CZYpropertypitchexpression_this setpitch _value;ValueYZdataYZsingleTypeSCALARvalue?Z"ZdataTypeGroupsideCivilianEntitiesZAttributes)]idatlOffset7/]itemsItem0Z)] dataTypeObjectPositionInfo@[sideCivilianflagsAttributesx[idtypeCUP_C_C_Functionary_01atlOffset7CustomAttributes[)]positionYgFClGFanglesy?x[init [this, ["faction", "MNP_MIL_WD"], ["gear", "Hostage5"]] call hull3_unit_fnc_init;isPlayable[Attribute0!\Attribute1\nAttributes)]propertyspeakerexpression_this setspeaker _value;Valuek\\data{\\singleTypeSTRINGvalueCUP_D_Male02_CZ\propertypitchexpression_this setpitch _value;Value\)]data])]singleTypeSCALARvalue\?)]/]dataTypeGroupsideCivilianEntities]Attributes0`idatlOffset76`itemsItem0]0` dataTypeObjectPositionInfoG^sideCivilianflagsAttributes^idtypeCUP_C_C_Pilot_01atlOffset7CustomAttributes^0`position{]gFCGFangles_o?^init [this, ["faction", "MNP_MIL_WD"], ["gear", "Hostage6"]] call hull3_unit_fnc_init;isPlayable^Attribute0(_Attribute1_nAttributes0`propertyspeakerexpression_this setspeaker _value;Valuer__data__singleTypeSTRINGvalueCUP_D_Male02_CZ_propertypitchexpression_this setpitch _value;Value_0`data `0`singleTypeSCALARvalueHz?0`6`dataTypeGroupsideCivilianEntities`AttributesudusingleTypeSCALARvalueG?dujuLinkIDProvideruLinksuwnextIDuitemsItem0uItem1CvItem2vItem3vItem4*wItem5wwwlinkIDitem0item1RCustomData1vCvtypeSyncCvlinkIDitem0item1RCustomData~vvtypeSyncvlinkIDitem0item1RCustomDatavvtypeSyncvlinkIDitem0item1RCustomDataw*wtypeSync*wlinkIDitem0item1RCustomDataewwwtypeSyncwwlinkIDitem0item1RCustomDatawwtypeSyncw,sۍWr"O!2Uڠ