description.ext{YThull3\briefing\blufor.sqf{Yhull3\briefing\civilian.sqf{Y hull3\briefing\indfor.sqf{Yhull3\briefing\opfor.sqf{Yhull3\hull3.hbhull3\LICENSE{Y8hull3\ramon_gear.hCb hull3\ramon_uniform.hbCinit.sqf{Ymission.sqmb7g#include "hull3\hull3.h" enableDebugConsole = 1; disableChannels[]={{2,true,true},{4,true,true},{6,true,true}}; onLoadName = "Ramon"; onLoadMission = "Made with Hull3"; author = "Kami"; loadScreen = "x\ark\addons\hull3\resources\hull3_logo.paa"; class Header { gameType = DM; minPlayers = 1; maxPlayers = 47; }; respawn = 0; respawndelay = 3; respawnTemplates[] = {"Hull3_RespawnHandler"}; class Params { class Hull3_Date { title = "Moon Phase"; values[] = {0,1}; texts[] = {"New Moon", "Full Moon"}; default = 1; code = "hull3_mission_date = %1"; }; class Hull3_TimeOfDay { title = "Time of Day"; values[] = {0,1,2,3,4,5,6,7}; texts[] = {"Dawn", "Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Dusk", "Night"}; default = 3; code = "hull3_mission_timeOfDay = %1"; }; class Hull3_Fog { title = "Fog"; values[] = {0,1,2}; texts[] = {"None", "Light", "Heavy"}; default = 0; code = "hull3_mission_fog = %1"; }; class Hull3_Weather { title = "Weather"; values[] = {0,1,2,3,4,5,6,7,8,9}; texts[] = {"Random", "Clear (Calm)", "Clear (Light Winds)", "Clear (Strong Winds)", "Overcast (Calm)", "Overcast (Light Winds)", "Overcast (Strong Winds)", "Rain (Light Winds)", "Rain (Strong Winds)", "Storm"}; default = 0; code = "hull3_mission_weather = %1"; }; class Hull3_SafetyTimer { title = "Safety Timer"; values[] = {9999,0}; texts[] = {"On", "Off"}; default = 9999; code = "hull3_mission_safetyTimerEnd = %1"; }; }; class CfgDebriefingSections { class acex_killTracker { title = "Acex Killed Events"; variable = "acex_killTracker_outputText"; }; }; allowProfileGlasses = 0; // BLUFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
Raid Ramon's plantation and capture him and his concubine, possibly alive. "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; // CIVFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
You are in ""love"" with Ramon. Try to stay alive, get rescued by the police or stay with Ramon. "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; // INDFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
Protect Ramon and his concubine from the police! "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; // OPFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; class Hull3 { isEnabled = 1; class Briefing { blufor = "hull3\briefing\blufor.sqf"; opfor = "hull3\briefing\opfor.sqf"; indfor = "hull3\briefing\indfor.sqf"; civilian = "hull3\briefing\civilian.sqf"; }; class Gear { #include "ramon_gear.h" }; class Uniform { #include "ramon_uniform.h" }; class Faction { class BLU_GEN_F_COP { gear = "MP5_GEND"; uniform = "GEND_COP"; languages[] = {{"west", 100}, {"resistance", 100}}; }; class MNP_MIL_WD { gear = "Ramon"; uniform = "Ramon"; languages[] = {{"resistance", 100}, {"west", 100}}; }; }; };The MIT License (MIT) Copyright (c) 2014 László Major Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.class Ramon { class Concubine {}; class Ramon { primaryWeapon = "CUP_smg_UZI"; primaryWeaponItems[] = {}; secondaryWeapon = ""; secondaryWeaponItems[] = {}; handgunWeapon = "CUP_hgun_Deagle"; addHandgunItems[] = {}; uniformWeapons[] = {}; vestWeapons[] = {}; backpackWeapons[] = {}; uniformMagazines[] = { {"HandGrenade", 1}, {"SmokeShell", 1} }; vestMagazines[] = { {"CUP_72Rnd_9x19_UZI_M", 3}, {"CUP_7Rnd_50AE_Deagle", 3} }; backpackMagazines[] = {}; basicAssignItems[] = {"ItemMap", "ItemCompass", "ItemWatch"}; assignItems[] = {}; binocular = ""; uniformItems[] = {{"ACE_Flashlight_KSF1", 1}}; vestItems[] = {}; backpackItems[] = {}; uniformRadios[] = {"ACRE_PRC343"}; vestRadios[] = {}; backpackRadios[] = {}; uniformMedicalItems[] = { {"ACE_fieldDressing", 10}, {"ACE_tourniquet", 2} }; vestMedicalItems[] = {}; backpackMedicalItems[] = {}; code = ""; headGear = ""; uniform = ""; goggles = ""; vest = ""; backpack = ""; }; class Medic : Ramon { primaryWeapon = "CUP_smg_bizon_snds"; secondaryWeapon = ""; vestMagazines[] = { {"CUP_64Rnd_9x19_Bizon_M", 5} }; backpackMagazines[] = { {"CUP_64Rnd_9x19_Bizon_M", 2}, {"SmokeShellBlue", 4} }; backpackMedicalItems[] = { {"ACE_fieldDressing", 30}, {"ACE_morphine", 30}, {"ACE_epinephrine", 30}, {"ACE_bloodIV_500", 24}, {"ACE_splint", 4} }; }; class Enforcer : Ramon { primaryWeapon = "CUP_arifle_FNFAL"; secondaryWeapon = ""; vestMagazines[] = { {"CUP_20Rnd_762x51_FNFAL_M", 8} }; }; class EnforcerLead : Enforcer { primaryWeapon = "CUP_arifle_M16A2"; secondaryWeapon = ""; vestMagazines[] = { {"CUP_30Rnd_556x45_Stanag", 8} }; }; class Enforcer2 : Enforcer { primaryWeapon = "CUP_arifle_AKS74U"; secondaryWeapon = ""; vestMagazines[] = { {"CUP_30Rnd_545x39_AK_M", 10} }; }; class Enforcer3 : Enforcer { primaryWeapon = "CUP_sgun_M1014"; secondaryWeapon = ""; vestMagazines[] = { {"CUP_8Rnd_B_Beneli_74Slug", 10}, {"CUP_8Rnd_B_Beneli_74Pellets", 10} }; }; }; class Ramon { class Concubine { headGear = "H_Hat_Tinfoil_F"; goggles = ""; uniform = "U_NikosAgedBody"; vest = "V_Press_F_ARM"; backpack = ""; }; class Ramon { headGear = "CUP_H_TK_Beret"; goggles = ""; uniform = "CUP_U_C_Tracksuit_01"; vest = "V_Rangemaster_belt_ARM"; backpack = ""; }; class Medic { headGear = ""; goggles = ""; uniform = "CUP_U_C_Rescuer_01"; vest = "V_Rangemaster_belt_ARM"; backpack = "ark_backpack_large"; }; class Enforcer { headGear = ""; goggles = ""; uniform = "U_C_man_sport_1_F"; vest = "V_Rangemaster_belt_ARM"; backpack = ""; }; class EnforcerLead : Enforcer { headGear = "H_Booniehat_grn"; uniform = "U_C_HunterBody_grn"; }; class Enforcer2 : Enforcer { uniform = "U_C_man_sport_2_F"; }; class Enforcer3 : Enforcer { uniform = "U_C_man_sport_3_F"; }; }; if (isServer) then { { private _pos = getPosATL _x; _x setPosATL [_pos select 0, _pos select 1, 0.1]; } foreach allUnits; };raP3g version6EditorData sourceNameark_gtvt47_ramonaddonsA3_Characters_FCUP_AirVehicles_UH1Hark_clear_cargoA3_Ui_FAddonsMetaData(dlcsCUP_VehiclesrandomSeedScenarioData#CustomAttributesyMission3gmoveGridStep?angleGridStep >scaleGridStep?autoGroupingDist AtogglesItemIDProviderMarkerIDProviderCamera(nextIDnextIDposDA I)Ddir= Uupn=%W? aside~\zܽ(List8#itemsItem0vItem1Item2BItem3#classNameA3_Characters_FnameArma 3 Alpha - Characters and ClothingauthorBohemia Interactiveurlhttps://www.arma3.comclassNameCUP_AirVehicles_UH1HnameCUP_AirVehicles_UH1HBclassNameark_clear_cargonameARK Inhouse - Clear CargoauthorARKurlhttp://www.ark-group.orgclassNameA3_Ui_FnameArma 3 - User InterfaceauthorBohemia Interactiveurlhttps://www.arma3.com#authorKamiHeaderCygameTypeDMminPlayersmaxPlayers2yCategory1nameMultiplayerAttribute0Attribute1KnAttributespropertyRespawnButtonexpressiontrueValueKdata%KsingleTypeSCALARvalue?KpropertyRespawnTemplatesexpressiontrueValuedatasingleTypeARRAYvalueitemsItem0datasingleTypeSTRINGvalueNoneIntelBEntitiesConnectionsd3gbriefingNameark_gtvt47_ramonoverviewTextSlot around 2:1 BLU:Ramon | No dedicated pilotstimeOfChangesFstartWeather>startWind=startWaves=forecastWeather>forecastWind=forecastWaves=forecastLightnings=wavesForcedwindForcedyearmonthday hour minutestartFogDecayT<forecastFogDecayT<itemsItem0Item1Item2 Item31Item4U Item5y&Item6)Item7 0Item826Item9W<Item10~BItem11MItem12"UItem13|\Item14]Item15]Item16_^Item17_Item18_Item19B`Item20`Item21cItem22QdddataTypeGroupsideWestEntities2 AttributesiditemsItem0p Item1I Item2 Item3dataTypeObjectPositionInfo sideWestflagsAttributes, idtypeB_officer_FCustomAttributes I positionc!EtA{ Eangles I@, skill?rankCAPTAINinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "CO"], ["marker", "CO", "ColorYellow"]] call hull3_unit_fnc_init;descriptionPolice - Commanding OfficerisPlayerisPlayable Attribute0G Attribute1 nAttributesI propertyspeakerexpression_this setspeaker _value;Value data singleTypeSTRINGvalueMale04ENG propertypitchexpression_this setpitch _value;Value I data# I singleTypeSCALARvalue?I dataTypeObjectPositionInfo sideWestflagsAttributes idtypeB_medic_F position EtA EanglesI@ skill?rankSERGEANTinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "Medic"], ["marker", "COM", "ColorYellow"]] call hull3_unit_fnc_init;descriptionPolice - Platoon MedicisPlayable dataTypeObjectPositionInfo/sideWestflagsAttributesgidtypeB_Soldier_FpositionEtA EanglesI@gskill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionPolice - Platoon RiflemanisPlayabledataTypeObjectPositionInfosideWestflagsAttributesidtypeB_officer_FpositionEtAs EanglesI@skill?rankLIEUTENANTinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "XO"], ["marker", "XO", "ColorYellow"]] call hull3_unit_fnc_init;descriptionPolice - Executive OfficerisPlayabledataTypeGroupsideWestEntitiesAttributesid itemsItem0Item1dataTypeObjectPositionInfosideWestflagsAttributesidtypeB_Soldier_SL_FpositionEtA; EanglesY0@skill?rankSERGEANTinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "SL"], ["marker", "ASL", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Alpha Squad LeaderisPlayabledataTypeObjectPositionInfosideWestflagsAttributes3idtypeB_medic_FpositionEtAѧ EanglesY0@3skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "Medic"], ["marker", "AM", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Alpha Squad MedicisPlayable dataTypeGroupsideWestEntitiesWAttributes+id 1itemsItem0Item1Item2{Item3+dataTypeObjectPositionInfosideWestflagsAttributes>id typeB_Soldier_TL_FpositionzzEtA EanglesY0@>skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "A1", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 1 Fireteam LeaderisPlayabledataTypeObjectPositionInfosideWestflagsAttributesid typeB_soldier_AR_F{positionڂEtA EanglesY0@skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 1 Automatic RiflemanisPlayable{dataTypeObjectPositionInfosideWestflagsAttributes#id typeB_Soldier_A_FpositionEtA EanglesY0@#skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 1 Assistant Automatic RiflemanisPlayabledataTypeObjectPositionInfoLsideWestflagsAttributesid typeB_soldier_LAT_F+positionժEtA3 EanglesY0@skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 1 Rifleman (AT)isPlayable+1dataTypeGroupsideWestEntities{AttributesO idU itemsItem0Item1:Item2Item3O dataTypeObjectPositionInfo*sideWestflagsAttributesbidtypeB_Soldier_TL_F:positiontEtAcI EanglesY0@bskill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "A2", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 2 Fireteam LeaderisPlayable:dataTypeObjectPositionInfosideWestflagsAttributesidtypeB_soldier_AR_Fposition3EtA/ EanglesY0@skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 2 Automatic RiflemanisPlayabledataTypeObjectPositionInfosideWestflagsAttributesGidtypeB_Soldier_A_Fposition>EtA, EanglesY0@Gskill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 2 Assistant Automatic RiflemanisPlayabledataTypeObjectPositionInfopsideWestflagsAttributesidtypeB_soldier_LAT_FO position;EtA$. EanglesY0@skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 2 Rifleman (AT)isPlayableO U dataTypeGroupsideWestEntities Attributess&idy&itemsItem0 Item1^"Item2#Item3"%s&dataTypeObjectPositionInfoN!sideWestflagsAttributes!idtypeB_Soldier_TL_F^"positionpEtA* EanglesY0@!skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "A3", "ColorRed"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 3 Fireteam LeaderisPlayable^"dataTypeObjectPositionInfo"sideWestflagsAttributes#idtypeB_soldier_AR_F#positionEtA͍ EanglesY0@#skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 3 Automatic RiflemanisPlayable#dataTypeObjectPositionInfo3$sideWestflagsAttributesk$idtypeB_Soldier_A_F"%position EtA, EanglesY0@k$skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 3 Assistant Automatic RiflemanisPlayable"%dataTypeObjectPositionInfo%sideWestflagsAttributes%idtypeB_soldier_LAT_Fs&position EtǍ EanglesY0@%skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Alpha 3 Rifleman (AT)isPlayables&y&dataTypeGroupsideWestEntities&Attributes)id)itemsItem0&Item1i()dataTypeObjectPositionInfo\'sideWestflagsAttributes'idtypeB_Soldier_SL_Fi(positiongEtAu EanglesY0@'skill?rankSERGEANTinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "SL"], ["marker", "BSL", "ColorBlue"]] call hull3_unit_fnc_init;descriptionPolice - Bravo Squad Leader isPlayablei(dataTypeObjectPositionInfo(sideWestflagsAttributes )idtypeB_medic_F)positionEtA EanglesY0@ )skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "Medic"], ["marker", "BM", "ColorBlue"]] call hull3_unit_fnc_init;descriptionPolice - Bravo Squad MedicisPlayable))dataTypeGroupsideWestEntities2*Attributes0id 0itemsItem0p*Item1+Item2W-Item3.0dataTypeObjectPositionInfo*sideWestflagsAttributes+idtypeB_Soldier_TL_F+position$ZEtA EanglesY0@+skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "B1", "ColorBlue"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 1 Fireteam LeaderisPlayable+dataTypeObjectPositionInfoc,sideWestflagsAttributes,idtypeB_soldier_AR_FW-positionjEtAl EanglesY0@,skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 1 Automatic RiflemanisPlayableW-dataTypeObjectPositionInfo-sideWestflagsAttributes-idtypeB_Soldier_A_F.positionEtA EanglesY0@-skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 1 Assistant Automatic RiflemanisPlayable.dataTypeObjectPositionInfo(/sideWestflagsAttributes`/idtypeB_soldier_LAT_F0positionEtA; EanglesY0@`/skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 1 Rifleman (AT)isPlayable0 0dataTypeGroupsideWestEntitiesW0Attributes,6id$26itemsItem00Item12Item2|3Item34,6dataTypeObjectPositionInfo1sideWestflagsAttributes>1id typeB_Soldier_TL_F2positiondEtA\ EanglesY0@>1skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "B2", "ColorBlue"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 Fireteam LeaderisPlayable2dataTypeObjectPositionInfo2sideWestflagsAttributes2id!typeB_soldier_AR_F|3positionmEtA.= EanglesY0@2skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 Automatic RiflemanisPlayable|3dataTypeObjectPositionInfo3sideWestflagsAttributes$4id"typeB_Soldier_A_F4position!EtA; EanglesY0@$4skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 Assistant Automatic RiflemanisPlayable4dataTypeObjectPositionInfoM5sideWestflagsAttributes5id#typeB_soldier_LAT_F,6positionEtA= EanglesY0@5skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 2 Rifleman (AT)isPlayable,626dataTypeGroupsideWestEntities|6AttributesQ<id)W<itemsItem06Item1<8Item29Item3;Q<dataTypeObjectPositionInfo+7sideWestflagsAttributesc7id%typeB_Soldier_TL_F<8position^EtA EanglesY0@c7skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "FTL"], ["marker", "B3", "ColorBlue"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 3 Fireteam LeaderisPlayable<8dataTypeObjectPositionInfo8sideWestflagsAttributes8id&typeB_soldier_AR_F9positionooEtA EanglesY0@8skill?rankCORPORALinit [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 3 Automatic RiflemanisPlayable9dataTypeObjectPositionInfo:sideWestflagsAttributesI:id'typeB_Soldier_A_F;positionmEtAm EanglesY0@I:skill?init [this, ["faction", "BLU_GEN_F_COP"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 3 Assistant Automatic RiflemanisPlayable;dataTypeObjectPositionInfor;sideWestflagsAttributes;id(typeB_soldier_LAT_FQ<positionkEtA EanglesY0@;skill?init[this, ["faction", "BLU_GEN_F_COP"], ["gear", "RAT"]] call hull3_unit_fnc_init;descriptionPolice - Bravo 3 Rifleman (AT)isPlayableQ<W<dataTypeGroupsideIndependentEntities<AttributesxBid1~BitemsItem0<Item1?xBdataTypeObjectPositionInfo^=sideIndependentflagsAttributes=id/typeI_Soldier_SL_FCustomAttributess>?positionDE@#< DanglesJ@18==skill?rankSERGEANTinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Ramon"], ["marker", "R", "ColorOrange"]] call hull3_unit_fnc_init; this setFace "AfricanHead_01";descriptionRamonisPlayables>Attribute0>Attribute11?nAttributes?propertyspeakerexpression_this setspeaker _value;Value>1?data?1?singleTypeSTRINGvalueMale03GRE1?propertypitchexpression_this setpitch _value;Valuew??data??singleTypeSCALARvalueu??dataTypeObjectPositionInfo6@sideIndependentflagsAttributesn@id0typeI_medic_FCustomAttributes>AxBpositionDD_%@@b Dangles J@18=n@skill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Medic"], ["marker", "RM", "ColorOrange"]] call hull3_unit_fnc_init;descriptionRamons Adviser (Medic)isPlayable>AAttribute0vAAttribute1AnAttributesxBpropertyspeakerexpression_this setspeaker _value;ValueAAdataAAsingleTypeSTRINGvalueMale01GREApropertypitchexpression_this setpitch _value;ValueBBxBdataRBxBsingleTypeSCALARvaluep}?xB~BdataTypeGroupsideIndependentEntitiesBAttributesMid6MitemsItem0 CItem1EItem2HItem3%KMdataTypeObjectPositionInfoCsideIndependentflagsAttributesCid2typeI_Soldier_TL_FCustomAttributesDEpositioneDI9@iDangles={=Cskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "EnforcerLead"], ["marker", "E1", "ColorRed"]] call hull3_unit_fnc_init;descriptionEnforcer Team 1 LeadisPlayableDAttribute0DAttribute1cEnAttributesEpropertyspeakerexpression_this setspeaker _value;Value'EcEdata7EcEsingleTypeSTRINGvalueMale04GREcEpropertypitchexpression_this setpitch _value;ValueEEdataEEsingleTypeSCALARvalue33s?EdataTypeObjectPositionInfomFsideIndependentflagsAttributesFid3typeI_Soldier_AR_FCustomAttributesPGHpositionʥDR>@oQDangles={=Fskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer"]] call hull3_unit_fnc_init;descriptionEnforcer Team 1isPlayablePGAttribute0GAttribute1HnAttributesHpropertyspeakerexpression_this setspeaker _value;ValueGHdataGHsingleTypeSTRINGvalueMale04GREHpropertypitchexpression_this setpitch _value;ValueTHHdatadHHsingleTypeSCALARvalue\?HdataTypeObjectPositionInfoIsideIndependentflagsAttributesOIid4typeI_Soldier_A_FCustomAttributesI%KpositionDB@iHDangles={=OIskill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer2"]] call hull3_unit_fnc_init;descriptionEnforcer Team 1isPlayableIAttribute0#JAttribute1JnAttributes%Kpropertyspeakerexpression_this setspeaker _value;ValuemJJdata}JJsingleTypeSTRINGvalueMale04GREJpropertypitchexpression_this setpitch _value;ValueJ%KdataJ%KsingleTypeSCALARvalueHz?%KdataTypeObjectPositionInfoKsideIndependentflagsAttributesKid5typeI_Soldier_LAT_FCustomAttributesLMposition%DG@RDanglesP@18=Kskill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer3"]] call hull3_unit_fnc_init;descriptionEnforcer Team 1isPlayableLAttribute0LAttribute1FMnAttributesMpropertyspeakerexpression_this setspeaker _value;Value MFMdataMFMsingleTypeSTRINGvalueMale01GREFMpropertypitchexpression_this setpitch _value;ValueMMdataMMsingleTypeSCALARvalue\?MMdataTypeGroupsideIndependentEntitiesNAttributesUid;"UitemsItem0WNItem1)QItem2RItem3SUdataTypeObjectPositionInfoNsideIndependentflagsAttributesOid7typeI_Soldier_TL_FCustomAttributesO)QpositionC_D8@TDangles:;={=Oskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "EnforcerLead"], ["marker", "E2", "ColorRed"]] call hull3_unit_fnc_init;descriptionEnforcer Team 2 LeadisPlayableOAttribute0'PAttribute1PnAttributes)Qpropertyspeakerexpression_this setspeaker _value;ValueqPPdataPPsingleTypeSTRINGvalueMale01GREPpropertypitchexpression_this setpitch _value;ValueP)QdataQ)QsingleTypeSCALARvalue ׃?)QdataTypeObjectPositionInfoQsideIndependentflagsAttributesQid8typeI_Soldier_AR_FRpositionCDg'>@Dangles:;={=Qskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer"]] call hull3_unit_fnc_init;descriptionEnforcer Team 2isPlayableRdataTypeObjectPositionInfoRsideIndependentflagsAttributes3Sid9typeI_Soldier_A_FSpositionCߵDB@Dangles:;={=3Sskill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer2"]] call hull3_unit_fnc_init;descriptionEnforcer Team 2isPlayableSdataTypeObjectPositionInfoHTsideIndependentflagsAttributesTid:typeI_Soldier_LAT_FUpositionC?D J@Dangles:;={=Tskill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer3"]] call hull3_unit_fnc_init;descriptionEnforcer Team 2isPlayableU"UdataTypeGroupsideIndependentEntitiessUAttributesv\id@|\itemsItem0UItem1XItem2YItem3)[v\dataTypeObjectPositionInfo?VsideIndependentflagsAttributeswVid<typeI_Soldier_TL_FCustomAttributesIWXpositionzDN;@Dangles'=wVskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "EnforcerLead"], ["marker", "E3", "ColorRed"]] call hull3_unit_fnc_init;descriptionEnforcer Team 3 LeadisPlayableIWAttribute0WAttribute1XnAttributesXpropertyspeakerexpression_this setspeaker _value;ValueWXdataWXsingleTypeSTRINGvalueMale01GREXpropertypitchexpression_this setpitch _value;ValueMXXdata]XXsingleTypeSCALARvalue?XdataTypeObjectPositionInfoXsideIndependentflagsAttributes3Yid=typeI_Soldier_AR_FYpositionDP@@&Dangles'=3Yskill?rankCORPORALinit [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer"]] call hull3_unit_fnc_init;descriptionEnforcer Team 3isPlayableYdataTypeObjectPositionInfoUZsideIndependentflagsAttributesZid>typeI_Soldier_A_F)[positionDE@Dangles'=Zskill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer2"]] call hull3_unit_fnc_init;descriptionEnforcer Team 3isPlayable)[dataTypeObjectPositionInfo[sideIndependentflagsAttributes[id?typeI_Soldier_LAT_Fv\position:DY K@Dangles'=[skill?init [this, ["faction", "MNP_MIL_WD"], ["gear", "Enforcer3"]] call hull3_unit_fnc_init;descriptionEnforcer Team 3isPlayablev\|\dataTypeObjectPositionInfo\sideEmptyflagsAttributes]idLtypeCUP_I_UH1H_slick_TK_GUE]position(EpAÎ E]]dataTypeObjectPositionInfo]sideEmptyflagsAttributes]idMtypeCUP_I_UH1H_slick_TK_GUE]positionEpAE]]dataTypeObjectPositionInfo9^sideEmptyflagsAttributesY^idNtypeCUP_I_UH1H_slick_TK_GUE_^positionEpA EY^_^dataTypeObjectPositionInfo^sideEmptyflagsAttributes^idOtypeCUP_I_UH1H_slick_TK_GUE_positionͤEpAܳE^_dataTypeObjectPositionInfo{_sideEmptyflagsAttributes_idPtypeCUP_I_UH1H_slick_TK_GUE_position>EpA% E__dataTypeObjectPositionInfo`sideEmptyflagsAttributes<`idQtypeCUP_I_UH1H_slick_TK_GUEB`position5EpA~ E<`B`dataTypeLogicPositionInfo`idRtypeARK_Clear_Vehicle`positionkEtAΒE`dataTypeGroupsideCivilianEntities`Attributes~cidScitemsItem0a~cdataTypeObjectPositionInfoasideCivilianflagsAttributesaidTtypeC_Nikos_agedCustomAttributesSb~cpositionhDo?@pDainit [this, ["faction", "MNP_MIL_WD"], ["gear", "Concubine"]] call hull3_unit_fnc_init;descriptionRamon's ConcubineisPlayableSbAttribute0bAttribute1cnAttributes~cpropertyfaceexpression_this setface _value;ValuebcdatabcsingleTypeSTRINGvaluecpropertypitchexpression_this setpitch _value;ValueHc~cdataXc~csingleTypeSCALARvalueHz?~cc dataTypeMarkerpositionvD5^DnameplantationmarkerTypeRECTANGLEtyperectanglecolorNameColorRedfillNameBordera5>sCbP6CdrawBorderidatlOffsetff6QddataTypeMarkerposition +D0x. Dnameplantation2typemil_objectivecolorNameColorRedidatlOffsetfrtdLinkIDProviderdLinkse3gnextIDeitemsItem0eeItem1eItem2eItem3LfItem4fItem5f3glinkIDitem0Litem1RCustomDataeetypeSyncelinkIDitem0Mitem1RCustomDataeetypeSyncelinkIDitem0Nitem1RCustomData:fLftypeSyncLflinkIDitem0Oitem1RCustomDatafftypeSyncflinkIDitem0Pitem1RCustomDatafftypeSyncflinkIDitem0Qitem1RCustomData!g3gtypeSync3g%%L LbpL