description.ext| Yhull3\briefing\blufor.sqf| Yhull3\briefing\civilian.sqf| YKhull3\briefing\indfor.sqf| YKhull3\briefing\opfor.sqf| Yhull3\hull3.hbhull3\LICENSE| YLinitPlayerLocal.sqfbmission.sqmܚb#include "hull3\hull3.h" enableDebugConsole = 1; disableChannels[]={{2,true,true},{4,true,true},{6,true,true}}; onLoadName = "Bridge of destiny"; onLoadMission = "Made with Hull3"; author = "Kami"; loadScreen = "x\ark\addons\hull3\resources\hull3_logo.paa"; class Header { gameType = DM; minPlayers = 1; maxPlayers = 92; }; respawn = 0; respawndelay = 3; respawnTemplates[] = {"Hull3_RespawnHandler"}; class Params { class Hull3_Date { title = "Moon Phase"; values[] = {0,1}; texts[] = {"New Moon", "Full Moon"}; default = 1; code = "hull3_mission_date = %1"; }; class Hull3_TimeOfDay { title = "Time of Day"; values[] = {0,1,2,3,4,5,6,7}; texts[] = {"Dawn", "Early Morning", "Morning", "Noon", "Afternoon", "Evening", "Dusk", "Night"}; default = 3; code = "hull3_mission_timeOfDay = %1"; }; class Hull3_Fog { title = "Fog"; values[] = {0,1,2}; texts[] = {"None", "Light", "Heavy"}; default = 0; code = "hull3_mission_fog = %1"; }; class Hull3_Weather { title = "Weather"; values[] = {0,1,2,3,4,5,6,7,8,9}; texts[] = {"Random", "Clear (Calm)", "Clear (Light Winds)", "Clear (Strong Winds)", "Overcast (Calm)", "Overcast (Light Winds)", "Overcast (Strong Winds)", "Rain (Light Winds)", "Rain (Strong Winds)", "Storm"}; default = 0; code = "hull3_mission_weather = %1"; }; class Hull3_SafetyTimer { title = "Safety Timer"; values[] = {9999,0}; texts[] = {"On", "Off"}; default = 9999; code = "hull3_mission_safetyTimerEnd = %1"; }; }; class CfgDebriefingSections { class acex_killTracker { title = "Acex Killed Events"; variable = "acex_killTracker_outputText"; }; }; allowProfileGlasses = 0; // BLUFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
Get to the other side of the bridge! "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; // CIVFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; // INDFOR Notes // Situation player createDiaryRecord ["Diary", ["Situation","
*** Insert general information about the situation here.***

ENEMY FORCES
*** Insert information about enemy forces here.***

FRIENDLY FORCES
*** Insert information about friendly forces here.*** "]]; // Mission player createDiaryRecord ["Diary", ["Mission","
*** Insert the mission here. *** "]]; // Execution player createDiaryRecord ["Diary", ["Execution","
COMMANDER'S INTENT
*** Insert very short summary of plan here. ***

MOVEMENT PLAN
*** Insert movement instructions here. ***

FIRE SUPPORT PLAN
*** Insert fire support instructions here. ***

SPECIAL TASKS
*** Insert instructions for specific units here. *** "]]; // Administration player createDiaryRecord ["Diary", ["Administration","
*** Insert information on administration and logistics here. *** "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by "]]; // OPFOR Notes // Mission player createDiaryRecord ["Diary", ["Mission","
Get to the other side of the bridge! "]]; // Credits player createDiaryRecord ["Diary", ["Credits", "
Made by Kami "]]; class Hull3 { isEnabled = 1; class Briefing { blufor = "hull3\briefing\blufor.sqf"; opfor = "hull3\briefing\opfor.sqf"; indfor = "hull3\briefing\indfor.sqf"; civilian = "hull3\briefing\civilian.sqf"; }; class Faction { class CUP_USMC_WD { gear = "M16A4_USMC"; uniform = "CUP_USMC_WD"; }; class CUP_RU_WD { gear = "AK74M_RU"; uniform = "CUP_RU_WD"; }; }; };The MIT License (MIT) Copyright (c) 2014 László Major Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.["CBA_loadingScreenDone", { {player removeMagazines _x} forEach ["HandGrenade","CUP_1Rnd_HE_M203","CUP_1Rnd_HE_GP25_M"]; }] call CBA_fnc_addEventHandler;raP version6EditorDatasourceNameark_gtvt92_bridge_of_destinyaddonsA3_Characters_Face_nouniformrestrictionsA3_Structures_F_WrecksCUP_Misc3_ConfigA3_Structures_F_Mil_BagFenceA3_Structures_F_Exp_Military_FortificationsA3_Signs_FAddonsMetaDatatdlcsExpansionrandomSeedScenarioData0CustomAttributesMissionmoveGridStep?angleGridStep >scaleGridStep?autoGroupingDist AtogglesItemIDProviderCameratnextIDposJ1F*k0BͣEdirsERnH?upެ+I?!?aside ?{=tList0itemsItem0Item1lItem2Item3kItem4Item57Item60classNameA3_Characters_FnameArma 3 Alpha - Characters and ClothingauthorBohemia Interactiveurlhttps://www.arma3.comlclassNameace_nouniformrestrictionsnameACE3 - No Uniform RestrictionsauthorACE-Teamurlhttp://ace3mod.com/classNameA3_Structures_F_WrecksnameArma 3 - Vehicle WrecksauthorBohemia Interactiveurlhttps://www.arma3.comkclassNameCUP_Misc3_ConfignameCUP_Misc3_ConfigclassNameA3_Structures_F_MilnameArma 3 - Military Buildings and StructuresauthorBohemia Interactiveurlhttps://www.arma3.com7classNameA3_Structures_F_ExpnameArma 3 Apex - Buildings and StructuresauthorBohemia Interactiveurlhttps://www.arma3.comclassNameA3_Signs_FnameArma 3 - SignsauthorBohemia Interactiveurlhttps://www.arma3.com0authorKamiHeaderPgameTypeDMminPlayersmaxPlayers\Category0nameMultiplayerAttribute0Attribute1XnAttributespropertyRespawnButtonexpressiontrueValue"Xdata2XsingleTypeSCALARvalue?XpropertyRespawnTemplatesexpressiontrueValuedatasingleTypeARRAYvalueitemsItem0datasingleTypeSTRINGvalueNoneIntel>Entities briefingNameark_gtvt92_bridge_of_destinytimeOfChangesFstartWeather>startWind=startWaves=forecastWeather>forecastWind=forecastWaves=forecastLightnings=wavesForcedwindForcedyearmonthday hour minutestartFogDecayT<forecastFogDecayT< 9items8Item0= Item1Item2Item3Item4#%Item5,Item6/Item77Item8i?Item9GItem10JItem11RItem12YItem13aItem14gItem15$kItem16rItem171FANEangles!a@bH@@T&skill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "FTL"], ["marker", "A3", "ColorRed"]] call hull3_unit_fnc_init;descriptionUSMC - Alpha 3 Fireteam LeaderisPlayable('dataTypeObjectPositionInfo'sideWestflagsAttributes'idtypeB_soldier_AR_F(position61F@AQEangles~@bH@!@'skill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionUSMC - Alpha 3 Automatic RiflemanisPlayable(dataTypeObjectPositionInfo )sideWestflagsAttributesA)idtypeB_Soldier_A_FatlOffset)position*1FzAEangles~@bH@c?position T1F~A Eangles#a@=H@@=skill?init[this, ["faction", "CUP_USMC_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionUSMC - Bravo 2 RiflemanisPlayable)>Attribute0a>Attribute1>nAttributesc?propertyspeakerexpression_this setspeaker _value;Value>>data>>singleTypeSTRINGvalueMale07ENG>propertypitchexpression_this setpitch _value;Value-?c?data=?c?singleTypeSCALARvaluep}?c?i?dataTypeGroupsideWestEntities?AttributesGid)atlOffsetn=GitemsItem0@Item1AItem2CItem3kDGdataTypeObjectPositionInfo@sideWestflagsAttributes@id%typeB_Soldier_TL_FatlOffsetn=Apositionr1FڠAEanglesv@=H@@@skill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "FTL"], ["marker", "B3", "ColorBlue"]] call hull3_unit_fnc_init;descriptionUSMC - Bravo 3 Fireteam LeaderisPlayableAdataTypeObjectPositionInfoBsideWestflagsAttributesHBid&typeB_soldier_AR_FatlOffsetp=Cpositionj1FAEanglesv@=H@t5@HBskill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionUSMC - Bravo 3 Automatic RiflemanisPlayableCdataTypeObjectPositionInfoCsideWestflagsAttributesCid'typeB_Soldier_A_FatlOffsetn=kDposition^1F]AkEanglesv@=H@t5@Cskill?init [this, ["faction", "CUP_USMC_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionUSMC - Bravo 3 Assistant Automatic RiflemanisPlayablekD dataTypeObjectPositionInfoEsideWestflagsAttributes;Eid(typeB_soldier_LAT_FatlOffset=CustomAttributesEGpositionR1FĢAEanglesBK@=H@@;Eskill?init[this, ["faction", "CUP_USMC_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionUSMC - Bravo 3 RiflemanisPlayableEAttribute0FAttribute1FnAttributesGpropertyspeakerexpression_this setspeaker _value;Value`FFdatapFFsingleTypeSTRINGvalueMale04ENGFpropertypitchexpression_this setpitch _value;ValueFGdataFGsingleTypeSCALARvalueQx?GGdataTypeGroupsideWestEntitieshGAttributesJid,JitemsItem0GItem1 IJdataTypeObjectPositionInfoHsideWestflagsAttributes9Hid*typeB_Soldier_SL_F Iposition1FM?AlEangles@`@!<@9Hskill?rankSERGEANTinit [this, ["faction", "CUP_USMC_WD"], ["gear", "SL"], ["marker", "CSL", "ColorGreen"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie Squad LeaderisPlayable IdataTypeObjectPositionInfoIsideWestflagsAttributesIid+typeB_medic_FatlOffset6JpositionȄ1FMmAEanglesv@`@/l@Iskill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "Medic"], ["marker", "CM", "ColorGreen"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie Squad MedicisPlayableJJdataTypeGroupsideWestEntitiesJAttributesRid1RitemsItem0"KItem1LItem2NItem3cORdataTypeObjectPositionInfoKsideWestflagsAttributesKid-typeB_Soldier_TL_FLposition;1FJA¼Eangles @QJK@h@Kskill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "FTL"], ["marker", "C1", "ColorGreen"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie 1 Fireteam LeaderisPlayableLdataTypeObjectPositionInfoMsideWestflagsAttributesLMid.typeB_soldier_AR_FNposition1FzA\ټEangles@QJK@s@LMskill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie 1 Automatic RiflemanisPlayableNdataTypeObjectPositionInfovNsideWestflagsAttributesNid/typeB_Soldier_A_FcOposition1F[XAڼEangles@QJK@@Nskill?init [this, ["faction", "CUP_USMC_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie 1 Assistant Automatic RiflemanisPlayablecOdataTypeObjectPositionInfoOsideWestflagsAttributes#Pid0typeB_soldier_LAT_FCustomAttributesPRposition|1FKAۼEangles @UJK@+@#Pskill?init[this, ["faction", "CUP_USMC_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie 1 RiflemanisPlayablePAttribute0QAttribute1QnAttributesRpropertyspeakerexpression_this setspeaker _value;ValueJQQdataZQQsingleTypeSTRINGvalueMale01ENGQpropertypitchexpression_this setpitch _value;ValueQRdataQRsingleTypeSCALARvaluep}?RRdataTypeGroupsideWestEntitiesbRAttributesYid6atlOffsetYitemsItem0RItem11TItem2UItem3VYdataTypeObjectPositionInfo!SsideWestflagsAttributesYSid2typeB_Soldier_TL_FatlOffset1TpositionC1FAټEanglesI@QJK@ S@YSskill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "FTL"], ["marker", "C2", "ColorGreen"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie 2 Fireteam LeaderisPlayable1TdataTypeObjectPositionInfoTsideWestflagsAttributesTid3typeB_soldier_AR_FUposition1F'LAEanglesP@QJK@s@Tskill?rankCORPORALinit [this, ["faction", "CUP_USMC_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionUSMC - Charlie 2 Automatic RiflemanisPlayableUdataTypeObjectPositionInfoVsideWestflagsAttributestypeO_Soldier_FatlOffset5fposition1F2H@Eangles][@:@@Feskill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Platoon RiflemanisPlayablefdataTypeObjectPositionInfo~fsideEastflagsAttributesfid?typeO_officer_FatlOffset5gposition1Fds@ČEanglesQ@:@@oidFtypeO_Soldier_A_Foposition1F֫@ Eangles@5.<>oskill?init [this, ["faction", "CUP_RU_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionRussian Army - Alpha 1 Assistant Automatic RiflemanisPlayableodataTypeObjectPositionInfopsideEastflagsAttributespidGtypeO_Soldier_LAT_FCustomAttributes`qrposition1F%@!Eangles@^@pskill?init[this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Alpha 1 RiflemanisPlayable`qAttribute0qAttribute1rnAttributesrpropertyspeakerexpression_this setspeaker _value;ValueqrdataqrsingleTypeSTRINGvalueMale02PERrpropertypitchexpression_this setpitch _value;ValuedrrdatatrrsingleTypeSCALARvalueQx?rrdataTypeGroupsideEastEntitiesrAttributes6zidMskill?init [this, ["faction", "CUP_RU_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 1 Assistant Automatic RiflemanisPlayable_ dataTypeObjectPositionInfosideEastflagsAttributes/idYtypeO_Soldier_LAT_FatlOffsetCustomAttributesًposition2FDt@Eangles.= >/skill?init[this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 1 Rifleman isPlayableًAttribute0Attribute1nAttributespropertyspeakerexpression_this setspeaker _value;Value[dataksingleTypeSTRINGvalueMale01PERpropertypitchexpression_this setpitch _value;Value݌datasingleTypeSCALARvalueQx?dataTypeGroupsideEastEntitiessAttributesДid_atlOffset֔itemsItem0Item1EItem2Item3-ДdataTypeObjectPositionInfo2sideEastflagsAttributesjid[typeO_Soldier_TL_FatlOffsetEposition1FY@^EanglesG@ @jskill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "FTL"], ["marker", "B2", "ColorBlue"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 2 Fireteam LeaderisPlayableEdataTypeObjectPositionInfoƏsideEastflagsAttributesid\typeO_Soldier_AR_FatlOffsetposition2F@FEanglesG@}=skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 2 Automatic RiflemanisPlayabledataTypeObjectPositionInfo<sideEastflagsAttributestid]typeO_Soldier_A_FatlOffset-position2Fޔ@Eanglesw=@tskill?init [this, ["faction", "CUP_RU_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 2 Assistant Automatic RiflemanisPlayable-dataTypeObjectPositionInfosideEastflagsAttributesid^typeO_Soldier_LAT_FCustomAttributesДposition2Fh@MEanglesR= 5>skill?init[this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 2 RiflemanisPlayableAttribute0ΓAttribute1TnAttributesДpropertyspeakerexpression_this setspeaker _value;ValueTdata(TsingleTypeSTRINGvalueMale01PERTpropertypitchexpression_this setpitch _value;ValueДdataДsingleTypeSCALARvalueHz?Д֔dataTypeGroupsideEastEntities AttributesmiddsitemsItem0^Item1Item2IItem3mdataTypeObjectPositionInfoϕsideEastflagsAttributesid`typeO_Soldier_TL_Fposition1F@%ˤEangles@@][@skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "FTL"], ["marker", "B3", "ColorBlue"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 3 Fireteam LeaderisPlayabledataTypeObjectPositionInfoSsideEastflagsAttributesidatypeO_Soldier_AR_FIposition2F.x@Eangles!<@v7>skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 3 Automatic RiflemanisPlayableIdataTypeObjectPositionInfoɘsideEastflagsAttributesidbtypeO_Soldier_A_FatlOffsetposition2FD@Eangles@ >skill?init [this, ["faction", "CUP_RU_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 3 Assistant Automatic RiflemanisPlayable dataTypeObjectPositionInfoRsideEastflagsAttributesidctypeO_Soldier_LAT_FatlOffset5CustomAttributes3mposition2F,r@Eanglesט<Yv>skill?init[this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Bravo 3 RiflemanisPlayable3Attribute0kAttribute1nAttributesmpropertyspeakerexpression_this setspeaker _value;ValuedataśsingleTypeSTRINGvalueMale03PERpropertypitchexpression_this setpitch _value;Value7mdataGmsingleTypeSCALARvalue ׃?msdataTypeGroupsideEastEntitiesAttributesidgitemsItem0Item1gdataTypeObjectPositionInfoVsideEastflagsAttributesidetypeO_Soldier_SL_Fgpositionm92FAHEanglesHK@@?skill?rankSERGEANTinit [this, ["faction", "CUP_RU_WD"], ["gear", "SL"], ["marker", "CSL", "ColorGreen"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie Squad LeaderisPlayablegdataTypeObjectPositionInfoӞsideEastflagsAttributes idftypeO_medic_Fposition]E2FRAOEangles][@@T? skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "Medic"], ["marker", "CM", "ColorGreen"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie Squad MedicisPlayabledataTypeGroupsideEastEntities5AttributeskidlqitemsItem0sItem1Item2cItem3ƤkdataTypeObjectPositionInfosideEastflagsAttributesidhtypeO_Soldier_TL_Fpositionj72FN*@QEangles.<?skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "FTL"], ["marker", "C1", "ColorGreen"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 1 Fireteam LeaderisPlayabledataTypeObjectPositionInfoksideEastflagsAttributesiditypeO_Soldier_AR_FcpositionjC2FA Eangles5.<>skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 1 Automatic RiflemanisPlayablecdataTypeObjectPositionInfoӣsideEastflagsAttributes idjtypeO_Soldier_A_FƤpositionjK2F'AEanglesČ@_? skill?init [this, ["faction", "CUP_RU_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 1 Assistant Automatic RiflemanisPlayableƤdataTypeObjectPositionInfoNsideEastflagsAttributesidktypeO_Soldier_LAT_FCustomAttributes1kpositionjW2F#(AAEangles@>skill?init[this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 1 RiflemanisPlayable1Attribute0iAttribute1nAttributeskpropertyspeakerexpression_this setspeaker _value;ValuedataæsingleTypeSTRINGvalueMale03PERpropertypitchexpression_this setpitch _value;Value5kdataEksingleTypeSCALARvalue ׃?kqdataTypeGroupsideEastEntities˧Attributes idqatlOffset&itemsItem0 Item1Item2 Item3k dataTypeObjectPositionInfosideEastflagsAttributes¨idmtypeO_Soldier_TL_FatlOffsetposition62F΃@,EanglesqZ<>¨skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "FTL"], ["marker", "C2", "ColorGreen"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 2 Fireteam LeaderisPlayabledataTypeObjectPositionInfosideEastflagsAttributesIidntypeO_Soldier_AR_F positionB2F A EanglesnZ<>Iskill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 2 Automatic RiflemanisPlayable dataTypeObjectPositionInfoysideEastflagsAttributesidotypeO_Soldier_A_FkpositionJ2FE&AEanglesnZ<>skill?init[this, ["faction", "CUP_RU_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 2 Assistant Automatic RiflemanisPlayablek dataTypeObjectPositionInfosideEastflagsAttributes;idptypeO_Soldier_LAT_FatlOffsetCustomAttributes positionV2F ?A5Eangles>;skill?init[this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 2 RiflemanisPlayableAttribute0Attribute1nAttributes propertyspeakerexpression_this setspeaker _value;ValuehdataxsingleTypeSTRINGvalueMale03PERpropertypitchexpression_this setpitch _value;Value data singleTypeSCALARvalue? &dataTypeGroupsideEastEntitiesAttributesŶidvatlOffset˶itemsItem0Item1UItem2Item3 ŶdataTypeObjectPositionInfo?sideEastflagsAttributeswidrtypeO_Soldier_TL_FatlOffsetUposition62F@ˤEangles=>wskill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "FTL"], ["marker", "C3", "ColorGreen"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 3 Fireteam LeaderisPlayableUdataTypeObjectPositionInfoƱsideEastflagsAttributesidstypeO_Soldier_AR_FpositionB2FjAEanglesjU=>skill?rankCORPORALinit [this, ["faction", "CUP_RU_WD"], ["gear", "AR"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 3 Automatic RiflemanisPlayabledataTypeObjectPositionInfo.sideEastflagsAttributesfidttypeO_Soldier_A_F positionJ2Ft)A+Eangles9=V>fskill?init[this, ["faction", "CUP_RU_WD"], ["gear", "AAR"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 3 Assistant Automatic RiflemanisPlayable dataTypeObjectPositionInfosideEastflagsAttributesidutypeO_Soldier_LAT_FCustomAttributesŶpositionV2F~?AEangles淮<>skill?init[this, ["faction", "CUP_RU_WD"], ["gear", "Rifleman"]] call hull3_unit_fnc_init;descriptionRussian Army - Charlie 3 RiflemanisPlayableAttribute0õAttribute1InAttributesŶpropertyspeakerexpression_this setspeaker _value;Value IdataIsingleTypeSTRINGvalueMale01PERIpropertypitchexpression_this setpitch _value;ValueŶdataŶsingleTypeSCALARvalueG?Ŷ˶dataTypeObjectPositionInfoPsideEmptyflagsAttributesidtypeLand_Wreck_BMP2_FatlOffset ;position1FgA7$EanglesM@4|@@dataTypeObjectPositionInfosideEmptyflagsAttributes;idtypeLand_Wreck_BMP2_FAposition0F˶AֶEangles ?;AdataTypeObjectPositionInfosideEmptyAttributesidtypeLand_Wreck_BRDM2_FatlOffsetcAposition(0F`A9Eangles)@dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeLand_Wreck_BRDM2_FatlOffset8positionf"1FaAyEanglesvo@dataTypeObjectPositionInfo7sideEmptyAttributesoidtypeLand_Wreck_BRDM2_FatlOffset֟Aupositiono1F`AgիEanglesN >oudataTypeObjectPositionInfosideEmptyflagsAttributes#idtypeLand_Wreck_BRDM2_F)positionp1F`AmEangles @#)dataTypeObjectPositionInfosideEmptyAttributesۻidtypeLand_Wreck_HMMWV_FatlOffset Apositionj1FAWͬEangles3m@ۻdataTypeObjectPositionInfo^sideEmptyAttributesidtypeLand_Wreck_Skodovka_FatlOffsetQ+Apositiont1FPACEanglesȮ@dataTypeObjectPositionInfosideEmptyAttributesOidtypeLand_Wreck_Hunter_FatlOffset@AUpositioni0FdA!EanglesbG?OUdataTypeObjectPositionInfo޽sideEmptyflagsAttributesidtypeLand_Wreck_T72_hull_FatlOffset9position0FyAꇳEdataTypeObjectPositionInfosideEmptyflagsAttributesidtypeLand_Wreck_T72_turret_Fposition1FRA(6EdataTypeObjectPositionInfo&sideEmptyAttributes^idtypeLand_Wreck_Slammer_hull_FatlOffsetԈAdpositionB1FtAEangleso@^ddataTypeObjectPositionInfosideEmptyAttributesidtypeLand_Wreck_Slammer_turret_FatlOffsetjA%position61FAYEanglesq@%dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeUralWreckatlOffset8position_%1F2AVbEangles5@dataTypeObjectPositionInfoQsideEmptyflagsAttributesidtypedatsun02Wreckposition;\1FAEanglesN?dataTypeObjectPositionInfosideEmptyflagsAttributes5idtypeSKODAWreck;positionZ1F[AEanglesZ@5;dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeLand_BagFence_Long_FatlOffset@7positionV1FZAqEanglesJ@dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeLand_BagFence_Round_FatlOffset7position0-1FZA1EanglesC@dataTypeObjectPositionInfoQsideEmptyflagsAttributesidtypeLand_BagFence_Short_FatlOffset8positionE1FPAzqEanglest@dataTypeObjectPositionInfosideEmptyflagsAttributesOidtypeLand_BagFence_Long_FatlOffset7Uposition50FZAtƵEanglesx@OUdataTypeObjectPositionInfosideEmptyAttributesidtypeLand_BagFence_Round_FatlOffsetPAposition.x1FZALEdataTypeObjectPositionInfosideEmptyflagsAttributesidtypeLand_BagFence_Long_FatlOffset@:positionA1F+ɦABEangleso<@0e@@dataTypeObjectPositionInfoQsideEmptyflagsAttributesqidtypeLand_BagBunker_01_small_green_FatlOffset9wposition\1F AEqwdataTypeObjectPositionInfo sideEmptyflagsAttributesBidtypeLand_BagBunker_01_small_green_FatlOffset9Hposition0F猸ASEanglesM@BHdataTypeObjectPositionInfosideEmptyflagsAttributesidtypeLand_fort_rampartpositionf1FA˱Eangles~@dataTypeObjectPositionInfopsideEmptyflagsAttributesidtypeLand_fort_rampartposition@1FA$Eangles @dataTypeTriggerposition1Fy@OEanglet@Attributes"idtypeEmptyDetectorAreaR50onActivationhint "BLUFOR wins!"sizeA AsizeBBactivationByWESTisRectangledataTypeTriggerpositiond0FRAzEanglet@Attributes idtypeEmptyDetectorAreaR50atlOffsetsonActivationhint "OPFOR wins!"sizeA AsizeBBactivationByEASTisRectanglesdataTypeObjectPositionInfosideEmptyflagsAttributesidtypeFlagChecked_F"position0FvArEangles9=ع<"dataTypeObjectPositionInfosideEmptyflagsAttributesidtypeFlagChecked_Fposition1F;@mWEanglesz@BI@-;y!-9wjk?{"